Player Matchup

Zeus
Zeus
BleedingSoulz_
Zeus
Level 157
God Stats
18W - 3L
1,979 SR
Queue Stats
365W - 150L
1,775 Elo+
Party 1
Hou Yi
Hou Yi
Fire_Gryphon
Hou Yi
Level 145
God Stats
5W - 2L
1,595 SR
Queue Stats
259W - 112L
1,756 Elo+
Party 1
King Arthur
King Arthur
ReportGuy
King Arthur
Level 156
God Stats
7W - 3L
1,480 SR
Queue Stats
286W - 156L
1,739 Elo+
Party 1
Team Averages
Level 153
1,685 SR
1,757 Elo+

VS

Team Averages
Level 107
1,864 SR
1,664 Elo+
Ah Muzen Cab
Ah Muzen Cab
LuckOfTheAsian
Ah Muzen Cab
Level 128
God Stats
5W - 1L
1,993 SR
Queue Stats
143W - 106L
1,652 Elo+
Party 2
Sol
Sol
RossXCIII
Sol
Level 128
God Stats
2W - 1L
1,885 SR
Queue Stats
99W - 66L
1,762 Elo+
Party 2
Cerberus
Cerberus
WaRhEr0721
Cerberus
Level 65
God Stats
22W - 15L
1,715 SR
Queue Stats
263W - 273L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 12
13,507
643
15,131
13,331
3,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
19
9 / 0 / 8
14,351
683
15,860
12,269
5,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
ReportGuy
King Arthur
18
8 / 3 / 13
14,758
703
14,367
23,655
15,253
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuckOfTheAsian
Ah Muzen Cab
16
3 / 7 / 5
12,671
603
14,699
15,297
5,184
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 8 / 3
12,014
572
11,078
13,361
4,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
WaRhEr0721
Cerberus
16
3 / 7 / 1
13,030
620
12,060
23,397
27,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
22
Kills
8
8
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
5
12
2.2
W
Hou Yi
9
0
8
13
L
Ah Muzen Cab
LuckOfTheAsian
Ah Muzen Cab
3
7
5
0.79
W
King Arthur
ReportGuy
King Arthur
8
3
13
4.83
L
2
8
3
0.44
L
Cerberus
WaRhEr0721
Cerberus
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,358
Damage
37,837
49,255
Taken
52,055
24,398
Mitigated
37,252
11,837
Healing
8,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,131
1,543
88
3,090
13,331
3,969
376
6,259
6,870
66,998
0
W
Hou Yi
15,860
7,985
0
2,940
12,269
5,176
2,081
6,188
5,859
0
84,723
L
Ah Muzen Cab
LuckOfTheAsian
Ah Muzen Cab
14,699
4,795
0
2,876
15,297
5,184
0
6,420
8,877
0
54,304
W
King Arthur
ReportGuy
King Arthur
14,367
1,431
0
5,719
23,655
15,253
306
10,170
13,267
0
69,313
L
11,078
3,070
0
2,389
13,361
4,265
220
2,391
10,970
59,775
0
L
Cerberus
WaRhEr0721
Cerberus
12,060
65
0
2,905
23,397
27,803
0
6,408
16,989
46,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,616
Gold Earned
37,715
291
Minions Killed
232
0
Camps Cleared
0
1,110,001
Distance Traveled
1,070,058
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,507
643
105
5
0
326,544
1
W
Hou Yi
14,351
683
114
5
0
383,946
2
L
Ah Muzen Cab
12,671
603
87
4
0
360,575
2
W
King Arthur
14,758
703
72
3
0
399,511
5
L
Sol
12,014
572
76
4
0
347,176
5
L
Cerberus
13,030
620
69
3
0
362,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role