Player Matchup

Ares
Ares
Archrocks117
Ares
Level 26
God Stats
2W - 8L
1,478 SR
Queue Stats
30W - 39L
1,476 Elo+
Party 3
Gilgamesh
Gilgamesh
Bealzlebub
Gilgamesh
Level 143
God Stats
9W - 10L
1,506 SR
Queue Stats
276W - 268L
1,499 Elo+
Party 3
Mulan
Mulan
Drageye0
Mulan
Level 95
God Stats
12W - 10L
1,376 SR
Queue Stats
464W - 468L
1,465 Elo+
Party 2
Medusa
Medusa
NotLukeWarm
Medusa
Level 126
God Stats
14W - 17L
1,418 SR
Queue Stats
540W - 557L
1,464 Elo+
Party 3
Merlin
Merlin
SKILLOR543
Merlin
Level 107
God Stats
11W - 12L
1,477 SR
Queue Stats
396W - 376L
1,475 Elo+
Party 2
Team Averages
Level 99
1,451 SR
1,476 Elo+

VS

Team Averages
Level 104
1,527 SR
1,485 Elo+
Baron Samedi
Baron Samedi
GSQUALOID
Baron Samedi
Level 103
God Stats
3W - 3L
1,498 SR
Queue Stats
48W - 53L
1,470 Elo+
Party 1
Izanami
Izanami
braian716
Izanami
Level 87
God Stats
3W - 1L
1,300 SR
Queue Stats
24W - 19L
1,463 Elo+
Party 1
Chaac
Chaac
kyliann043
Chaac
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 122L
1,487 Elo+
Solo
Hera
Hera
lorykiller2000
Hera
Level 114
God Stats
1W - 2L
1,633 SR
Queue Stats
69W - 76L
1,511 Elo+
Party 1
Ravana
Ravana
yacamoto
Ravana
Level 86
God Stats
6W - 0L
1,706 SR
Queue Stats
35W - 27L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 4
6,130
438
1,820
7,917
4,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Bealzlebub
Gilgamesh
12
2 / 2 / 2
7,006
500
4,169
10,419
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Drageye0
Mulan
12
1 / 3 / 1
7,189
514
7,723
10,089
6,307
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
11
3 / 4 / 0
6,956
497
4,308
8,899
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
SKILLOR543
Merlin
10
0 / 4 / 0
6,318
451
4,562
8,336
2,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GSQUALOID
Baron Samedi
10
1 / 3 / 9
6,913
494
3,671
8,081
5,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
braian716
Izanami
13
3 / 1 / 8
7,656
547
7,729
7,791
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
15
1 / 1 / 2
8,306
593
7,735
10,975
6,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 1 / 1
7,689
549
7,089
6,445
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
yacamoto
Ravana
14
7 / 0 / 2
8,531
609
5,305
5,300
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Gilgamesh
Bealzlebub
Gilgamesh
2
2
2
1.5
L
Mulan
Drageye0
Mulan
1
3
1
0.5
W
Baron Samedi
GSQUALOID
Baron Samedi
1
3
9
1.83
L
Medusa
3
4
0
0.75
L
Merlin
SKILLOR543
Merlin
0
4
0
0
W
Izanami
braian716
Izanami
3
1
8
7
W
Chaac
1
1
2
2
W
5
1
1
5.5
W
Ravana
yacamoto
Ravana
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
31,529
45,660
Taken
38,592
20,162
Mitigated
18,989
9,246
Healing
15,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,820
43
0
538
7,917
4,563
0
2,480
5,437
11,500
0
L
Gilgamesh
Bealzlebub
Gilgamesh
4,169
1,088
0
1,382
10,419
3,879
0
2,660
7,759
0
43,292
L
Mulan
Drageye0
Mulan
7,723
1,785
0
3,567
10,089
6,307
0
50
10,039
0
41,727
W
Baron Samedi
GSQUALOID
Baron Samedi
3,671
207
973
3,031
8,081
5,533
0
2,117
5,862
13,021
0
L
Medusa
4,308
2,063
0
1,936
8,899
2,494
0
1,785
7,114
0
38,302
L
Merlin
SKILLOR543
Merlin
4,562
247
0
1,823
8,336
2,919
0
3,785
4,551
37,114
0
W
Izanami
braian716
Izanami
7,729
4,594
0
3,518
7,791
3,288
975
815
6,936
0
56,632
W
Chaac
7,735
1,571
0
5,119
10,975
6,335
480
138
10,837
0
56,110
W
7,089
1,153
0
1,890
6,445
1,940
1,400
2,399
3,768
44,421
0
W
Ravana
yacamoto
Ravana
5,305
1,664
0
1,328
5,300
1,893
772
385
4,807
0
47,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,599
Gold Earned
39,095
326
Minions Killed
426
0
Camps Cleared
0
1,271,578
Distance Traveled
1,323,506
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,130
438
14
1
0
288,703
4
L
Gilgamesh
7,006
500
78
6
0
313,189
3
L
Mulan
7,189
514
90
6
0
203,812
1
W
Baron Samedi
6,913
494
24
2
0
261,879
0
L
Medusa
6,956
497
67
5
0
236,921
3
L
Merlin
6,318
451
77
6
0
228,953
6
W
Izanami
7,656
547
97
7
0
246,292
4
W
Chaac
8,306
593
129
9
0
258,111
3
W
Hera
7,689
549
92
7
0
267,585
1
W
Ravana
8,531
609
84
6
0
289,639
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role