Player Matchup

Serqet
Serqet
Adri0911
Serqet
Level 109
God Stats
8W - 3L
1,720 SR
Queue Stats
68W - 72L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
OoByadigeoO
Cu Chulainn
Level 106
God Stats
17W - 25L
1,458 SR
Queue Stats
446W - 445L
1,512 Elo+
Solo
Vulcan
Vulcan
ROXT1
Vulcan
Level 104
God Stats
35W - 13L
1,704 SR
Queue Stats
155W - 141L
1,493 Elo+
Solo
Cthulhu
Cthulhu
YOUR1games
Cthulhu
Level 122
God Stats
73W - 62L
1,506 SR
Queue Stats
977W - 984L
1,506 Elo+
Solo
Rama
Rama
alphadense
Rama
Level 66
God Stats
5W - 4L
1,554 SR
Queue Stats
417W - 423L
1,440 Elo+
Solo
Team Averages
Level 101
1,589 SR
1,498 Elo+

VS

Team Averages
Level 72
1,557 SR
1,514 Elo+
Chaac
Chaac
LePyxx
Chaac
Level 84
God Stats
1W - 3L
1,501 SR
Queue Stats
226W - 233L
1,494 Elo+
Party 2
Mercury
Mercury
Nxshyy
Mercury
Level 57
God Stats
6W - 6L
1,654 SR
Queue Stats
426W - 374L
1,550 Elo+
Party 1
Ymir
Ymir
Pumbah
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 127L
1,504 Elo+
Party 2
Nu Wa
Nu Wa
iceicebxby
Nu Wa
Level 67
God Stats
10W - 6L
1,667 SR
Queue Stats
666W - 594L
1,536 Elo+
Party 1
Izanami
Izanami
tranchelame
Izanami
Level 68
God Stats
2W - 6L
1,462 SR
Queue Stats
91W - 82L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Adri0911
Serqet
19
4 / 2 / 7
12,178
554
11,141
16,033
6,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
OoByadigeoO
Cu Chulainn
20
3 / 2 / 3
12,757
580
8,763
17,700
12,218
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
ROXT1
Vulcan
18
7 / 3 / 6
11,854
539
19,424
8,772
3,170
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
YOUR1games
Cthulhu
17
11 / 4 / 7
12,067
549
14,751
21,271
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 2 / 9
10,917
496
9,003
18,479
5,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LePyxx
Chaac
17
2 / 3 / 1
10,673
485
5,786
13,444
9,878
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Nxshyy
Mercury
17
3 / 6 / 2
10,449
475
6,943
17,482
6,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Pumbah
Ymir
15
1 / 6 / 5
10,335
470
7,398
22,681
16,273
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
17
5 / 4 / 2
10,916
496
18,324
15,007
4,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
tranchelame
Izanami
16
2 / 8 / 3
9,959
453
7,235
15,268
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
27
Kills
13
13
Deaths
27
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
Adri0911
Serqet
4
2
7
3.75
L
Chaac
LePyxx
Chaac
2
3
1
0.83
L
Mercury
Nxshyy
Mercury
3
6
2
0.67
W
Cu Chulainn
OoByadigeoO
Cu Chulainn
3
2
3
2.25
L
Ymir
Pumbah
Ymir
1
6
5
0.58
W
Vulcan
ROXT1
Vulcan
7
3
6
3.33
W
Cthulhu
YOUR1games
Cthulhu
11
4
7
3.63
W
2
2
9
3.25
L
Nu Wa
5
4
2
1.5
L
Izanami
tranchelame
Izanami
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,082
Damage
45,686
82,255
Taken
83,882
45,468
Mitigated
42,616
31,518
Healing
14,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Adri0911
Serqet
11,141
2,408
0
7,230
16,033
6,320
144
4,535
11,498
0
83,155
L
Chaac
LePyxx
Chaac
5,786
1,088
0
4,510
13,444
9,878
0
3,177
10,267
124
72,173
L
Mercury
Nxshyy
Mercury
6,943
2,241
0
3,253
17,482
6,825
0
6,715
10,503
0
80,128
W
Cu Chulainn
OoByadigeoO
Cu Chulainn
8,763
884
0
6,916
17,700
12,218
178
3,915
13,785
17,273
72,593
L
Ymir
Pumbah
Ymir
7,398
507
0
1,670
22,681
16,273
0
11,122
11,269
38,127
0
W
Vulcan
ROXT1
Vulcan
19,424
7,239
777
518
8,772
3,170
1,761
4,165
4,607
81,376
0
W
Cthulhu
YOUR1games
Cthulhu
14,751
728
1,396
5,611
21,271
18,053
276
6,694
14,577
56,881
0
W
9,003
6,197
0
9,070
18,479
5,707
1,469
6,461
12,018
0
76,723
L
Nu Wa
18,324
4,150
0
1,651
15,007
4,931
509
7,131
7,600
86,738
0
L
Izanami
tranchelame
Izanami
7,235
4,651
0
3,291
15,268
4,709
0
7,351
7,557
0
57,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,773
Gold Earned
52,332
639
Minions Killed
576
0
Camps Cleared
0
2,132,377
Distance Traveled
2,055,276
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,178
554
133
6
0
478,905
0
L
Chaac
10,673
485
153
7
0
463,643
7
L
Mercury
10,449
475
120
5
0
449,641
0
W
Cu Chulainn
12,757
580
189
9
0
425,009
1
L
Ymir
10,335
470
50
2
0
404,895
5
W
Vulcan
11,854
539
131
6
0
384,414
3
W
Cthulhu
12,067
549
61
3
0
456,543
3
W
Rama
10,917
496
125
6
0
387,506
5
L
Nu Wa
10,916
496
139
6
0
390,681
6
L
Izanami
9,959
453
114
5
0
346,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role