Player Matchup

Anhur
Anhur
BruinBoss14
Anhur
Level 24
God Stats
5W - 6L
1,545 SR
Queue Stats
87W - 77L
1,459 Elo+
Solo
Jormungandr
Jormungandr
Jw0w
Jormungandr
Level 28
God Stats
6W - 7L
1,321 SR
Queue Stats
90W - 106L
1,440 Elo+
Solo
Bakasura
Bakasura
Mrdbzstealyagurl
Bakasura
Level 20
God Stats
17W - 11L
1,504 SR
Queue Stats
60W - 72L
1,358 Elo+
Solo
Ra
Ra
RedEyed8
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,206 Elo+
Party 2
Merlin
Merlin
Silverblazefury
Merlin
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 5L
1,534 Elo+
Party 2
Team Averages
Level 18
1,474 SR
1,400 Elo+

VS

Team Averages
Level 18
1,428 SR
1,333 Elo+
Amaterasu
Amaterasu
Destructeur5
Amaterasu
Level 7
God Stats
3W - 2L
1,288 SR
Queue Stats
6W - 8L
1,333 Elo+
Party 1
Kukulkan
Kukulkan
THELA5TVIKING96
Kukulkan
Level 26
God Stats
4W - 2L
1,516 SR
Queue Stats
107W - 121L
1,367 Elo+
Solo
Chiron
Chiron
Tsikuyo
Chiron
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,316 Elo+
Party 1
Fenrir
Fenrir
Whindmane
Fenrir
Level 23
God Stats
5W - 8L
1,390 SR
Queue Stats
38W - 60L
1,293 Elo+
Solo
Bastet
Bastet
mistifiedbren
Bastet
Level 29
God Stats
10W - 9L
1,448 SR
Queue Stats
40W - 71L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 9
11,549
1,050
12,030
19,229
6,642
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
Jw0w
Jormungandr
17
3 / 8 / 8
11,669
1,061
9,573
24,260
21,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 2
9,639
876
3,091
5,674
1,693
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 12 / 6
10,102
918
7,073
14,962
5,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 9 / 5
12,254
1,114
24,012
15,986
5,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

53

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Destructeur5
Amaterasu
20
5 / 3 / 28
12,660
1,151
9,292
18,741
10,559
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kukulkan
19
6 / 2 / 18
12,619
1,147
21,496
9,097
3,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Tsikuyo
Chiron
19
4 / 2 / 20
12,178
1,107
16,005
8,106
2,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Whindmane
Fenrir
17
8 / 5 / 9
12,241
1,113
10,270
17,410
9,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

19
18 / 1 / 9
13,863
1,260
17,162
10,074
3,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
125
13
Kills
41
41
Deaths
13
30
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Amaterasu
Destructeur5
Amaterasu
5
3
28
6.33
L
Jormungandr
Jw0w
Jormungandr
3
8
8
0.88
L
2
4
2
0.75
L
0
12
6
0.25
L
5
9
5
0.83
W
Kukulkan
6
2
18
7.5
W
Chiron
Tsikuyo
Chiron
4
2
20
7
W
Fenrir
Whindmane
Fenrir
8
5
9
2.5
W
18
1
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,779
Damage
74,225
80,111
Taken
63,428
41,258
Mitigated
30,244
1,798
Healing
8,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,030
5,109
0
763
19,229
6,642
0
3,619
15,610
0
28,255
W
Amaterasu
Destructeur5
Amaterasu
9,292
5,577
0
2,709
18,741
10,559
0
10,732
7,762
0
23,044
L
Jormungandr
Jw0w
Jormungandr
9,573
3,229
0
610
24,260
21,877
0
8,708
15,552
32,044
0
L
3,091
2,351
0
261
5,674
1,693
0
791
4,883
0
4,277
L
7,073
1,978
141
23
14,962
5,176
0
3,273
11,689
22,016
0
L
24,012
1,485
0
0
15,986
5,870
0
5,105
10,881
50,748
0
W
Kukulkan
21,496
3,055
0
1,359
9,097
3,245
0
6,854
2,243
43,412
0
W
Chiron
Tsikuyo
Chiron
16,005
7,082
1,309
1,815
8,106
2,881
0
4,803
3,113
0
35,624
W
Fenrir
Whindmane
Fenrir
10,270
3,425
0
842
17,410
9,794
0
11,577
5,783
0
17,914
W
17,162
6,958
0
0
10,074
3,765
0
6,692
3,327
0
33,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,213
Gold Earned
63,561
193
Minions Killed
183
3
Camps Cleared
6
802,264
Distance Traveled
1,128,362
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,549
1,050
35
3
2
182,529
0
W
Amaterasu
12,660
1,151
30
3
3
236,209
1
L
Jormungandr
11,669
1,061
46
4
0
185,379
0
L
Bakasura
9,639
876
8
1
1
85,799
0
L
Ra
10,102
918
43
4
0
161,700
0
L
Merlin
12,254
1,114
61
6
0
186,857
0
W
Kukulkan
12,619
1,147
65
6
1
175,394
1
W
Chiron
12,178
1,107
46
4
1
196,296
1
W
Fenrir
12,241
1,113
10
1
0
252,123
0
W
Bastet
13,863
1,260
32
3
1
268,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role