Player Matchup

Bacchus
Bacchus
LittleMushroom_2
Bacchus
Level 26
God Stats
1W - 3L
1,274 SR
Queue Stats
15W - 16L
1,322 Elo+
Solo
Scylla
Scylla
MandalorianX633
Scylla
Level 27
God Stats
3W - 7L
1,442 SR
Queue Stats
77W - 73L
1,348 Elo+
Party 3
Cu Chulainn
Cu Chulainn
NINJA DSR
Cu Chulainn
Level 18
God Stats
1W - 2L
1,454 SR
Queue Stats
55W - 51L
1,338 Elo+
Party 3
Heimdallr
Heimdallr
SerBreadington
Heimdallr
Level 15
God Stats
5W - 8L
1,457 SR
Queue Stats
27W - 31L
1,272 Elo+
Party 3
Camazotz
Camazotz
endlessdoom279
Camazotz
Level 21
God Stats
4W - 4L
1,444 SR
Queue Stats
39W - 39L
1,285 Elo+
Party 3
Team Averages
Level 21
1,414 SR
1,313 Elo+

VS

Team Averages
Level 20
1,451 SR
1,391 Elo+
Heimdallr
Heimdallr
GREENSLAYER 109
Heimdallr
Level 22
God Stats
7W - 2L
1,641 SR
Queue Stats
9W - 5L
1,507 Elo+
Party 2
Achilles
Achilles
Irvine11
Achilles
Level 23
God Stats
7W - 9L
1,565 SR
Queue Stats
26W - 19L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
Kink2546
Cthulhu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 5L
1,432 Elo+
Party 2
Discordia
Discordia
Wizzox_btw
Discordia
Level 16
God Stats
1W - 1L
1,209 SR
Queue Stats
105W - 93L
1,299 Elo+
Party 1
Bakasura
Bakasura
Zn_Yukii
Bakasura
Level 16
God Stats
15W - 20L
1,339 SR
Queue Stats
87W - 93L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
8,575
306
2,352
9,108
4,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
11 / 7 / 5
14,455
516
23,622
23,526
9,311
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
NINJA DSR
Cu Chulainn
19
8 / 11 / 6
12,811
458
16,997
33,051
36,466
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
SerBreadington
Heimdallr
18
3 / 7 / 9
11,736
419
13,539
22,792
9,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Camazotz
17
8 / 10 / 8
12,443
444
13,675
26,636
13,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GREENSLAYER 109
Heimdallr
20
12 / 11 / 7
14,257
509
33,332
22,027
15,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Irvine11
Achilles
19
7 / 5 / 8
12,696
453
17,272
19,533
19,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
Kink2546
Cthulhu
18
2 / 6 / 11
12,124
433
13,305
20,012
23,002
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Wizzox_btw
Discordia
20
4 / 3 / 5
13,826
494
8,742
11,997
4,418
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Zn_Yukii
Bakasura
20
11 / 6 / 5
14,937
533
19,188
26,360
13,020
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
72
31
Kills
36
37
Deaths
31
30
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GREENSLAYER 109
Heimdallr
12
11
7
1.41
W
Achilles
Irvine11
Achilles
7
5
8
2.2
W
Cthulhu
Kink2546
Cthulhu
2
6
11
1.25
L
1
2
2
1
L
11
7
5
1.93
L
Cu Chulainn
NINJA DSR
Cu Chulainn
8
11
6
1
L
Heimdallr
SerBreadington
Heimdallr
3
7
9
1.07
W
Discordia
Wizzox_btw
Discordia
4
3
5
2.17
W
Bakasura
Zn_Yukii
Bakasura
11
6
5
2.25
L
Camazotz
8
10
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,185
Damage
91,839
115,113
Taken
99,929
72,498
Mitigated
75,813
31,324
Healing
10,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GREENSLAYER 109
Heimdallr
33,332
22,749
0
0
22,027
15,958
3,613
2,769
19,238
0
91,037
W
Achilles
Irvine11
Achilles
17,272
6,511
0
1,229
19,533
19,415
1,962
5,601
13,810
0
62,927
W
Cthulhu
Kink2546
Cthulhu
13,305
660
0
906
20,012
23,002
309
5,942
13,765
37,162
0
L
2,352
298
0
985
9,108
4,430
0
1,148
7,490
14,829
0
L
23,622
3,967
408
7,822
23,526
9,311
260
6,477
16,319
89,776
0
L
Cu Chulainn
NINJA DSR
Cu Chulainn
16,997
3,389
0
5,011
33,051
36,466
241
2,376
30,275
366
64,948
L
Heimdallr
SerBreadington
Heimdallr
13,539
8,707
1,066
7,098
22,792
9,042
162
6,090
16,088
0
51,087
W
Discordia
Wizzox_btw
Discordia
8,742
825
0
1,290
11,997
4,418
172
4,298
7,513
76,015
0
W
Bakasura
Zn_Yukii
Bakasura
19,188
15,016
0
7,431
26,360
13,020
0
6,535
19,563
0
98,914
L
Camazotz
13,675
4,964
0
8,934
26,636
13,249
507
4,788
21,398
0
48,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,020
Gold Earned
67,840
425
Minions Killed
540
0
Camps Cleared
0
2,133,858
Distance Traveled
2,688,600
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,257
509
121
4
0
408,396
0
W
Achilles
12,696
453
86
3
0
535,995
7
W
Cthulhu
12,124
433
46
2
0
590,769
0
L
Bacchus
8,575
306
25
1
0
257,275
2
L
Scylla
14,455
516
155
6
0
430,399
5
L
Cu Chulainn
12,811
458
95
3
0
513,736
0
L
Heimdallr
11,736
419
70
3
0
383,604
0
W
Discordia
13,826
494
130
5
0
533,361
0
W
Bakasura
14,937
533
157
6
0
620,079
0
L
Camazotz
12,443
444
80
3
0
548,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role