Player Matchup

Cthulhu
Cthulhu
DarkCC
Cthulhu
Level 23
God Stats
13W - 11L
1,559 SR
Queue Stats
46W - 67L
1,314 Elo+
Party 1
Thoth
Thoth
RedFox2657
Thoth
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,381 Elo+
Party 1
Izanami
Izanami
thederp3000
Izanami
Level 48
God Stats
27W - 33L
1,353 SR
Queue Stats
76W - 81L
1,331 Elo+
Party 1
Team Averages
Level 50
1,471 SR
1,342 Elo+

VS

Team Averages
Level 22
1,465 SR
1,360 Elo+
Cerberus
Cerberus
CerberusCold
Cerberus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IffyYeti330
Heimdallr
Level 18
God Stats
2W - 3L
1,396 SR
Queue Stats
2W - 5L
1,150 Elo+
Solo
Olorun
Olorun
zayjordan
Olorun
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 82L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkCC
Cthulhu
14
4 / 2 / 6
10,055
670
8,579
15,242
14,956
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
13
4 / 6 / 5
10,081
672
7,712
10,374
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
thederp3000
Izanami
14
6 / 5 / 7
10,673
712
14,041
14,824
5,830
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CerberusCold
Cerberus
13
3 / 5 / 6
11,026
735
6,767
19,454
16,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
IffyYeti330
Heimdallr
14
2 / 3 / 9
10,270
685
10,845
8,786
3,076
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
zayjordan
Olorun
15
8 / 6 / 4
12,309
821
14,050
17,588
6,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
14
Kills
13
13
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CerberusCold
Cerberus
3
5
6
1.2
L
Cthulhu
DarkCC
Cthulhu
4
2
6
3.5
W
Heimdallr
IffyYeti330
Heimdallr
2
3
9
2.17
L
Thoth
4
6
5
1.08
L
Izanami
thederp3000
Izanami
6
5
7
1.9
W
Olorun
zayjordan
Olorun
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,332
Damage
31,662
40,440
Taken
45,828
24,450
Mitigated
27,040
0
Healing
13,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CerberusCold
Cerberus
6,767
607
516
2,964
19,454
16,968
80
6,243
13,211
25,548
0
L
Cthulhu
DarkCC
Cthulhu
8,579
1,208
0
0
15,242
14,956
111
7,016
8,226
21,433
0
W
Heimdallr
IffyYeti330
Heimdallr
10,845
4,557
0
1,050
8,786
3,076
1,860
3,860
4,926
0
34,777
L
Thoth
7,712
1,005
0
0
10,374
3,664
0
5,439
4,935
41,348
0
L
Izanami
thederp3000
Izanami
14,041
12,244
0
0
14,824
5,830
1,382
8,438
6,386
0
54,579
W
Olorun
zayjordan
Olorun
14,050
7,285
1,169
8,028
17,588
6,996
786
6,224
11,364
48,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
33,605
151
Minions Killed
151
0
Camps Cleared
0
937,494
Distance Traveled
695,076
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,026
735
50
3
0
251,646
1
L
Cthulhu
10,055
670
19
1
0
311,935
0
W
Heimdallr
10,270
685
45
3
0
224,243
4
L
Thoth
10,081
672
58
4
0
300,988
1
L
Izanami
10,673
712
74
5
0
324,571
1
W
Olorun
12,309
821
56
4
0
219,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role