Player Matchup

Hou Yi
Hou Yi
AROD180
Hou Yi
Level 108
God Stats
27W - 31L
1,459 SR
Queue Stats
70W - 75L
1,471 Elo+
Party 2
Vamana
Vamana
Fuller69
Vamana
Level 141
God Stats
2W - 1L
1,677 SR
Queue Stats
92W - 74L
1,488 Elo+
Solo
Ra
Ra
GetFraggedBro
Ra
Level 158
God Stats
0W - 2L
1,807 SR
Queue Stats
164W - 178L
1,551 Elo+
Party 3
Pele
Pele
IBeardedBreauxI
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
Tiergas
Ganesha
Level 115
God Stats
9W - 14L
1,358 SR
Queue Stats
154W - 148L
1,449 Elo+
Party 2
Team Averages
Level 125
1,560 SR
1,492 Elo+

VS

Team Averages
Level 113
1,569 SR
1,530 Elo+
Neith
Neith
FrostForReal
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Krentheripper
Chaac
Level 107
God Stats
11W - 3L
1,897 SR
Queue Stats
84W - 61L
1,558 Elo+
Party 1
Chang'e
Chang'e
Magickmaan
Chang'e
Level 127
God Stats
6W - 6L
1,447 SR
Queue Stats
215W - 202L
1,528 Elo+
Party 1
Sobek
Sobek
Ronirone
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
ttvchiefdonnyszn
Thanatos
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 12L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
AROD180
Hou Yi
12
4 / 6 / 1
8,346
464
6,761
12,669
4,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Fuller69
Vamana
17
1 / 2 / 0
9,363
520
12,930
19,972
18,714
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 3 / 0
8,577
477
6,844
8,052
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 6 / 1
8,401
467
8,381
18,654
8,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Tiergas
Ganesha
13
2 / 5 / 4
8,869
493
6,671
16,888
9,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 11
8,441
469
11,965
11,392
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
4 / 1 / 2
10,548
586
15,132
18,844
16,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Magickmaan
Chang'e
16
5 / 0 / 2
9,918
551
9,241
9,577
3,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Ronirone
Sobek
14
5 / 5 / 10
8,757
487
10,104
13,463
12,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
5 / 0 / 7
9,263
515
7,049
12,029
4,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
10
Kills
22
22
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
AROD180
Hou Yi
4
6
1
0.75
W
3
4
11
2.13
L
Vamana
Fuller69
Vamana
1
2
0
0.5
L
0
3
0
0
L
3
6
1
0.58
W
4
1
2
5
W
Chang'e
Magickmaan
Chang'e
5
0
2
6
W
Sobek
Ronirone
Sobek
5
5
10
2
L
Ganesha
Tiergas
Ganesha
2
5
4
0.8
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,587
Damage
53,491
76,235
Taken
65,305
43,624
Mitigated
40,369
23,329
Healing
39,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
AROD180
Hou Yi
6,761
3,933
0
2,695
12,669
4,258
952
3,257
9,412
0
40,700
W
11,965
4,703
0
3,104
11,392
3,634
0
2,169
9,223
0
45,475
L
Vamana
Fuller69
Vamana
12,930
3,871
0
10,415
19,972
18,714
0
1,978
17,994
0
73,454
L
6,844
387
152
2,939
8,052
3,109
175
3,094
4,958
62,905
0
L
8,381
2,010
0
4,184
18,654
8,068
0
4,761
13,893
0
67,757
W
15,132
4,030
0
11,225
18,844
16,331
1,137
603
17,509
0
83,830
W
Chang'e
Magickmaan
Chang'e
9,241
1,603
3,095
6,432
9,577
3,466
198
3,960
5,617
65,433
0
W
Sobek
Ronirone
Sobek
10,104
1,256
0
4,046
13,463
12,639
0
3,983
9,323
29,576
0
L
Ganesha
Tiergas
Ganesha
6,671
649
0
2,944
16,888
9,475
0
6,255
10,633
26,150
0
W
7,049
1,345
0
11,133
12,029
4,299
0
2,975
8,980
0
43,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,556
Gold Earned
46,927
485
Minions Killed
465
0
Camps Cleared
0
1,665,019
Distance Traveled
1,745,872
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,346
464
82
5
0
298,038
3
W
Neith
8,441
469
65
4
0
342,441
6
L
Vamana
9,363
520
140
8
0
374,995
9
L
Ra
8,577
477
137
8
0
352,826
4
L
Pele
8,401
467
104
6
0
303,835
5
W
Chaac
10,548
586
166
9
0
326,317
3
W
Chang'e
9,918
551
122
7
0
353,086
8
W
Sobek
8,757
487
34
2
0
348,203
3
L
Ganesha
8,869
493
22
1
0
335,325
1
W
Thanatos
9,263
515
78
4
0
375,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role