Player Matchup

Anubis
Anubis
DeadpooL69XF
Anubis
Level 28
God Stats
6W - 3L
1,639 SR
Queue Stats
124W - 115L
1,559 Elo+
Solo
Sun Wukong
Sun Wukong
EvoidFan
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 125L
1,524 Elo+
Solo
Anhur
Anhur
ImmaSniffYaTaint
Anhur
Level 4
God Stats
8W - 3L
1,825 SR
Queue Stats
27W - 15L
1,794 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LilSaccJr
Tsukuyomi
Level 23
God Stats
6W - 5L
1,538 SR
Queue Stats
113W - 87L
1,645 Elo+
Solo
Ymir
Ymir
NewFiddlesticks
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,794 Elo+
Party 1
Team Averages
Level 15
1,600 SR
1,663 Elo+

VS

Team Averages
Level 15
1,576 SR
1,642 Elo+
Anubis
Anubis
 
Anubis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
FireNova_96
Cthulhu
Level 18
God Stats
3W - 2L
1,822 SR
Queue Stats
42W - 43L
1,707 Elo+
Solo
Tyr
Tyr
ItzMeWatermelon
Tyr
Level 26
God Stats
5W - 7L
1,560 SR
Queue Stats
147W - 113L
1,660 Elo+
Solo
Heimdallr
Heimdallr
SiderealWall425
Heimdallr
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 27L
1,672 Elo+
Solo
Bellona
Bellona
raixija
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
13 / 1 / 7
7,080
644
8,241
6,495
2,688
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
EvoidFan
Sun Wukong
12
2 / 1 / 5
6,684
608
4,267
4,961
2,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 0 / 4
6,618
602
2,819
3,306
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
LilSaccJr
Tsukuyomi
11
7 / 0 / 8
6,925
630
6,941
7,310
2,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 5
6,217
565
2,440
5,681
2,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
8
0 / 4 / 0
4,866
442
4,104
4,618
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
FireNova_96
Cthulhu
8
0 / 2 / 1
4,816
438
2,137
5,983
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 4 / 1
6,063
551
4,081
7,279
1,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SiderealWall425
Heimdallr
8
1 / 6 / 1
4,882
444
5,790
9,275
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
raixija
Bellona
5
0 / 10 / 0
4,002
364
973
8,306
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
6
26
Kills
3
3
Deaths
26
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
0
0
W
Anubis
13
1
7
16.5
W
Sun Wukong
EvoidFan
Sun Wukong
2
1
5
4.5
L
Cthulhu
FireNova_96
Cthulhu
0
2
1
0.25
W
1
0
4
3
L
2
4
1
0.63
W
Tsukuyomi
LilSaccJr
Tsukuyomi
7
0
8
11
W
3
1
5
5.5
L
Heimdallr
SiderealWall425
Heimdallr
1
6
1
0.25
L
Bellona
raixija
Bellona
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,708
Damage
17,085
27,753
Taken
35,461
9,962
Mitigated
13,115
9,309
Healing
5,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
4,104
297
0
1,038
4,618
1,458
0
1,452
3,166
23,143
0
W
Anubis
8,241
520
0
3,344
6,495
2,688
52
1,640
4,645
21,578
0
W
Sun Wukong
EvoidFan
Sun Wukong
4,267
933
0
1,051
4,961
2,069
138
1,205
3,510
0
36,868
L
Cthulhu
FireNova_96
Cthulhu
2,137
135
46
1,490
5,983
3,247
0
412
5,571
17,963
0
W
2,819
1,560
0
1,744
3,306
892
788
531
2,589
0
42,086
L
4,081
871
0
1,084
7,279
1,982
0
1,885
5,394
0
26,685
W
Tsukuyomi
LilSaccJr
Tsukuyomi
6,941
2,165
0
2,420
7,310
2,052
668
790
6,382
0
34,156
W
2,440
756
0
750
5,681
2,261
306
1,077
4,386
17,399
0
L
Heimdallr
SiderealWall425
Heimdallr
5,790
3,100
0
1,915
9,275
2,190
0
4,255
5,020
0
23,316
L
Bellona
raixija
Bellona
973
397
0
112
8,306
4,238
0
2,677
5,629
0
9,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,524
Gold Earned
24,629
309
Minions Killed
207
0
Camps Cleared
0
1,021,181
Distance Traveled
940,074
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,866
442
56
5
0
174,830
3
W
Anubis
7,080
644
37
3
0
196,648
0
W
Sun Wukong
6,684
608
93
8
0
184,478
2
L
Cthulhu
4,816
438
34
3
0
195,801
2
W
Anhur
6,618
602
98
9
0
181,842
3
L
Tyr
6,063
551
59
5
0
213,759
2
W
Tsukuyomi
6,925
630
56
5
0
249,009
2
W
Ymir
6,217
565
25
2
0
209,204
0
L
Heimdallr
4,882
444
46
4
0
167,878
1
L
Bellona
4,002
364
12
1
0
187,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role