Player Matchup

Fafnir
Fafnir
ColdBloodStar
Fafnir
Level 18
God Stats
3W - 0L
1,626 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
ElJuan246
Ao Kuang
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
96W - 79L
1,646 Elo+
Party 2
Merlin
Merlin
Osakana373
Merlin
Level 18
God Stats
2W - 4L
1,817 SR
Queue Stats
337W - 320L
1,613 Elo+
Party 2
King Arthur
King Arthur
TimpeRMaN1
King Arthur
Level 16
God Stats
11W - 5L
1,826 SR
Queue Stats
19W - 9L
1,664 Elo+
Solo
Loki
Loki
eatti
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,485 Elo+
Party 1
Team Averages
Level 20
1,654 SR
1,579 Elo+

VS

Team Averages
Level 24
1,486 SR
1,547 Elo+
Anhur
Anhur
JiggleCrack
Anhur
Level 24
God Stats
4W - 6L
1,379 SR
Queue Stats
38W - 25L
1,645 Elo+
Solo
Ravana
Ravana
Khersi24
Ravana
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 23L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
TheDogz17
Gilgamesh
Level 27
God Stats
2W - 3L
1,548 SR
Queue Stats
50W - 54L
1,577 Elo+
Solo
Cerberus
Cerberus
Wakkax
Cerberus
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 124L
1,483 Elo+
Solo
Aphrodite
Aphrodite
shai95
Aphrodite
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 15
9,784
544
5,392
11,047
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
ElJuan246
Ao Kuang
19
14 / 2 / 5
11,082
616
14,365
16,888
7,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
Osakana373
Merlin
16
0 / 1 / 11
9,954
553
8,837
6,123
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TimpeRMaN1
King Arthur
17
13 / 0 / 11
11,107
617
18,424
17,181
12,712
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Loki
eatti
Loki
12
1 / 9 / 6
7,517
418
4,589
10,515
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
9,817
545
9,271
15,615
5,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
Khersi24
Ravana
13
3 / 9 / 4
8,076
449
7,049
15,160
6,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
TheDogz17
Gilgamesh
10
1 / 11 / 3
6,508
362
6,495
14,174
8,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
Wakkax
Cerberus
13
3 / 5 / 3
8,826
490
6,616
14,912
9,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
shai95
Aphrodite
15
2 / 5 / 1
9,195
511
6,001
13,182
5,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
32
Kills
15
16
Deaths
33
48
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
4
15
2.88
W
Ao Kuang
ElJuan246
Ao Kuang
14
2
5
8.25
L
6
3
1
2.17
L
Ravana
Khersi24
Ravana
3
9
4
0.56
W
Merlin
Osakana373
Merlin
0
1
11
5.5
L
Gilgamesh
TheDogz17
Gilgamesh
1
11
3
0.23
W
King Arthur
TimpeRMaN1
King Arthur
13
0
11
18.5
L
Cerberus
Wakkax
Cerberus
3
5
3
0.9
W
Loki
eatti
Loki
1
9
6
0.44
L
Aphrodite
shai95
Aphrodite
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
35,432
61,754
Taken
73,043
34,360
Mitigated
35,306
17,138
Healing
21,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,392
1,812
0
2,187
11,047
9,542
341
2,265
8,782
15,810
0
W
Ao Kuang
ElJuan246
Ao Kuang
14,365
3,315
0
5,722
16,888
7,083
69
1,537
15,351
88,601
0
L
9,271
6,183
0
6,665
15,615
5,664
68
3,728
11,887
0
94,302
L
Ravana
Khersi24
Ravana
7,049
2,797
0
3,134
15,160
6,225
0
7,294
7,866
0
44,764
W
Merlin
Osakana373
Merlin
8,837
448
0
1,534
6,123
2,239
243
1,940
4,183
71,589
0
L
Gilgamesh
TheDogz17
Gilgamesh
6,495
1,507
0
185
14,174
8,200
0
4,354
9,820
0
20,527
W
King Arthur
TimpeRMaN1
King Arthur
18,424
3,778
0
6,943
17,181
12,712
98
3,791
13,390
367
68,123
L
Cerberus
Wakkax
Cerberus
6,616
251
0
3,621
14,912
9,431
259
5,659
9,253
32,389
0
W
Loki
eatti
Loki
4,589
1,329
0
752
10,515
2,784
313
3,084
7,431
0
25,295
L
Aphrodite
shai95
Aphrodite
6,001
618
1,537
6,596
13,182
5,786
0
7,756
5,426
62,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,444
Gold Earned
42,422
488
Minions Killed
464
0
Camps Cleared
0
1,676,534
Distance Traveled
1,557,655
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,784
544
27
2
0
263,024
1
W
Ao Kuang
11,082
616
129
7
0
348,904
0
L
Anhur
9,817
545
142
8
0
284,172
5
L
Ravana
8,076
449
79
4
0
315,652
1
W
Merlin
9,954
553
160
9
0
353,654
2
L
Gilgamesh
6,508
362
30
2
0
332,971
2
W
King Arthur
11,107
617
125
7
0
379,188
0
L
Cerberus
8,826
490
75
4
0
308,366
5
W
Loki
7,517
418
47
3
0
331,764
1
L
Aphrodite
9,195
511
138
8
0
316,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role