Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
BruceLee6Paths
Susano
Level 147
God Stats
7W - 15L
1,328 SR
Queue Stats
402W - 400L
1,530 Elo+
Party 1
Bacchus
Bacchus
DeathsNoble
Bacchus
Level 87
God Stats
4W - 1L
1,359 SR
Queue Stats
172W - 166L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Spider-Man73986
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,652 Elo+
Party 1
Nu Wa
Nu Wa
xxFire-x-Boltxx
Nu Wa
Level 128
God Stats
4W - 2L
1,462 SR
Queue Stats
353W - 331L
1,518 Elo+
Party 1
Team Averages
Level 101
1,430 SR
1,533 Elo+

VS

Team Averages
Level 28
1,520 SR
1,456 Elo+
He Bo
He Bo
BTCHWTF03
He Bo
Level 24
God Stats
1W - 1L
1,906 SR
Queue Stats
6W - 8L
1,581 Elo+
Solo
Gilgamesh
Gilgamesh
ForfeitPlanet96
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,371 Elo+
Party 2
Thoth
Thoth
Sioux Whoop1117
Thoth
Level 47
God Stats
0W - 4L
1,195 SR
Queue Stats
34W - 67L
1,282 Elo+
Party 2
Fafnir
Fafnir
ThnxCya29
Fafnir
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
232W - 167L
1,547 Elo+
Solo
Olorun
Olorun
Xarada Retro
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
9 / 3 / 20
9,729
973
10,117
10,814
10,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
11 / 2 / 19
10,357
1,036
13,827
10,357
4,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
DeathsNoble
Bacchus
15
4 / 4 / 25
8,779
878
10,146
12,489
16,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 2 / 24
9,164
916
8,592
10,577
10,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
9 / 2 / 23
10,053
1,005
16,894
6,760
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BTCHWTF03
He Bo
12
0 / 9 / 4
7,005
701
4,538
10,902
3,727
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
ForfeitPlanet96
Gilgamesh
13
1 / 8 / 6
7,956
796
11,397
15,021
8,641
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 7 / 1
8,560
856
6,926
10,871
3,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
ThnxCya29
Fafnir
15
4 / 6 / 4
9,580
958
5,736
17,097
23,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Olorun
14
3 / 8 / 5
8,727
873
4,061
11,886
5,307
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
33
38
Kills
13
13
Deaths
38
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
9
3
20
6.33
L
He Bo
BTCHWTF03
He Bo
0
9
4
0.22
W
11
2
19
10.25
W
Bacchus
DeathsNoble
Bacchus
4
4
25
4.13
L
Gilgamesh
ForfeitPlanet96
Gilgamesh
1
8
6
0.5
L
5
7
1
0.79
W
5
2
24
8.5
L
Fafnir
ThnxCya29
Fafnir
4
6
4
1
L
Olorun
3
8
5
0.69
W
9
2
23
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,576
Damage
32,658
50,997
Taken
65,777
44,550
Mitigated
44,922
22,995
Healing
10,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
10,117
4,566
1,407
2,540
10,814
10,388
1,204
3,865
6,732
0
15,323
L
He Bo
BTCHWTF03
He Bo
4,538
424
890
779
10,902
3,727
0
6,617
4,285
15,430
0
W
13,827
1,649
4,328
5,096
10,357
4,651
568
4,383
5,876
0
26,877
W
Bacchus
DeathsNoble
Bacchus
10,146
1,227
945
1,667
12,489
16,326
99
5,096
7,154
14,912
0
L
Gilgamesh
ForfeitPlanet96
Gilgamesh
11,397
2,514
898
1,030
15,021
8,641
0
8,275
6,746
0
18,850
L
6,926
658
378
1,828
10,871
3,965
0
5,826
5,045
17,694
0
W
8,592
2,582
1,560
2,247
10,577
10,656
382
3,504
6,997
14,951
0
L
Fafnir
ThnxCya29
Fafnir
5,736
1,638
476
2,635
17,097
23,282
0
8,713
8,384
20,116
0
L
Olorun
4,061
1,993
460
1,409
11,886
5,307
0
6,201
5,685
16,342
0
W
16,894
4,331
1,767
1,438
6,760
2,529
1,104
3,679
2,977
33,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
41,828
97
Minions Killed
112
0
Camps Cleared
0
987,713
Distance Traveled
794,893
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,729
973
14
1
0
191,852
0
L
He Bo
7,005
701
21
2
0
153,254
0
W
Susano
10,357
1,036
22
2
0
203,914
2
W
Bacchus
8,779
878
7
1
0
212,010
0
L
Gilgamesh
7,956
796
9
1
0
167,606
0
L
Thoth
8,560
856
27
3
0
165,571
0
W
Kuzenbo
9,164
916
10
1
0
194,924
4
L
Fafnir
9,580
958
27
3
0
164,581
0
L
Olorun
8,727
873
28
3
0
143,881
0
W
Nu Wa
10,053
1,005
44
4
0
185,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role