Player Matchup

Loki
Loki
Big daddy8517
Loki
Level 62
God Stats
0W - 1L
1,321 SR
Queue Stats
26W - 39L
1,447 Elo+
Party 2
Fafnir
Fafnir
GoldBubble25990
Fafnir
Level 104
God Stats
12W - 14L
1,631 SR
Queue Stats
112W - 127L
1,478 Elo+
Party 2
Hercules
Hercules
ItsHapless
Hercules
Level 118
God Stats
24W - 26L
1,436 SR
Queue Stats
561W - 577L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
alex1pie
Heimdallr
Level 109
God Stats
5W - 3L
1,544 SR
Queue Stats
161W - 178L
1,484 Elo+
Party 2
Persephone
Persephone
liltimtim420
Persephone
Level 58
God Stats
0W - 3L
1,227 SR
Queue Stats
141W - 177L
1,480 Elo+
Party 2
Team Averages
Level 90
1,432 SR
1,478 Elo+

VS

Team Averages
Level 106
1,493 SR
1,501 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
EmeraldMinun
Poseidon
Level 138
God Stats
1W - 1L
1,299 SR
Queue Stats
295W - 275L
1,517 Elo+
Solo
Heimdallr
Heimdallr
SmallEyesPen
Heimdallr
Level 67
God Stats
8W - 5L
1,654 SR
Queue Stats
164W - 134L
1,535 Elo+
Solo
Ymir
Ymir
edggtzplz
Ymir
Level 63
God Stats
199W - 198L
1,510 SR
Queue Stats
210W - 220L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
5,009
455
2,498
7,015
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 3 / 0
4,968
452
1,572
7,947
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
ItsHapless
Hercules
9
0 / 3 / 0
5,245
477
3,091
10,139
4,173
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
alex1pie
Heimdallr
9
0 / 3 / 0
4,965
451
3,970
5,486
1,485
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Persephone
liltimtim420
Persephone
10
0 / 2 / 0
6,064
551
4,148
6,182
1,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
3 / 0 / 4
7,164
651
5,327
5,396
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
 
Hel
10
0 / 0 / 4
6,076
552
3,294
4,158
1,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
EmeraldMinun
Poseidon
12
2 / 0 / 2
6,602
600
3,422
5,537
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
SmallEyesPen
Heimdallr
12
5 / 0 / 2
6,723
611
5,847
5,339
1,883
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
12
6 / 0 / 1
7,326
666
7,428
7,002
6,004
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
16
16
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
4
5
W
Hel
 
Hel
0
0
4
2
L
0
5
0
0
W
Poseidon
EmeraldMinun
Poseidon
2
0
2
3
L
0
3
0
0
L
Hercules
ItsHapless
Hercules
0
3
0
0
W
Heimdallr
SmallEyesPen
Heimdallr
5
0
2
6
L
Heimdallr
alex1pie
Heimdallr
0
3
0
0
W
Ymir
6
0
1
6.5
L
Persephone
liltimtim420
Persephone
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,279
Damage
25,318
36,769
Taken
27,432
14,954
Mitigated
12,759
8,696
Healing
12,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
5,327
3,333
0
1,511
5,396
1,977
448
1,021
4,375
0
38,566
W
Hel
 
Hel
3,294
442
1,388
2,631
4,158
1,163
640
528
3,630
24,591
0
L
2,498
890
99
498
7,015
2,103
0
3,126
3,637
0
24,059
W
Poseidon
EmeraldMinun
Poseidon
3,422
594
0
1,652
5,537
1,732
0
3,193
2,344
40,652
0
L
1,572
236
210
1,922
7,947
5,209
56
1,257
6,518
13,022
0
L
Hercules
ItsHapless
Hercules
3,091
1,220
0
3,559
10,139
4,173
0
6,138
3,824
0
29,373
W
Heimdallr
SmallEyesPen
Heimdallr
5,847
3,149
0
2,199
5,339
1,883
0
978
4,361
0
40,600
L
Heimdallr
alex1pie
Heimdallr
3,970
872
0
257
5,486
1,485
123
1,332
4,033
0
28,639
W
Ymir
7,428
2,706
0
3,219
7,002
6,004
0
0
7,002
38,001
0
L
Persephone
liltimtim420
Persephone
4,148
179
0
2,151
6,182
1,984
76
1,814
3,490
40,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
33,891
280
Minions Killed
388
0
Camps Cleared
0
1,110,692
Distance Traveled
1,130,867
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
7,164
651
107
10
0
275,839
3
W
Hel
6,076
552
54
5
0
191,007
1
L
Loki
5,009
455
55
5
0
216,580
0
W
Poseidon
6,602
600
83
8
0
250,497
10
L
Fafnir
4,968
452
12
1
0
255,944
0
L
Hercules
5,245
477
68
6
0
200,242
5
W
Heimdallr
6,723
611
73
7
0
226,901
6
L
Heimdallr
4,965
451
59
5
0
228,723
6
W
Ymir
7,326
666
71
6
0
186,623
2
L
Persephone
6,064
551
86
8
0
209,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role