Player Matchup

Ullr
Ullr
OCTY13
Ullr
Level 27
God Stats
4W - 9L
1,342 SR
Queue Stats
80W - 71L
1,421 Elo+
Solo
Nemesis
Nemesis
SusCommie
Nemesis
Level 14
God Stats
11W - 10L
1,413 SR
Queue Stats
119W - 119L
1,496 Elo+
Solo
Agni
Agni
TheMichaelCOx
Agni
Level 24
God Stats
5W - 4L
1,523 SR
Queue Stats
248W - 269L
1,407 Elo+
Solo
Loki
Loki
TheYheah
Loki
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 49L
1,192 Elo+
Solo
Yemoja
Yemoja
xXAfroManXx
Yemoja
Level 6
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 5L
1,417 Elo+
Solo
Team Averages
Level 17
1,404 SR
1,387 Elo+

VS

Team Averages
Level 24
1,530 SR
1,475 Elo+
Guan Yu
Guan Yu
Lizzum
Guan Yu
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
177W - 191L
1,312 Elo+
Solo
Poseidon
Poseidon
MosJohn
Poseidon
Level 73
God Stats
2W - 1L
1,485 SR
Queue Stats
168W - 161L
1,526 Elo+
Party 1
Nemesis
Nemesis
OMillZ
Nemesis
Level 11
God Stats
11W - 8L
1,482 SR
Queue Stats
17W - 17L
1,575 Elo+
Party 1
Ymir
Ymir
fantadolphin
Ymir
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 17L
1,488 Elo+
Solo
Izanami
Izanami
je89nimo
Izanami
Level 28
God Stats
18W - 7L
1,686 SR
Queue Stats
60W - 48L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
OCTY13
Ullr
17
7 / 9 / 3
11,168
486
11,745
23,018
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
SusCommie
Nemesis
18
7 / 7 / 5
11,542
502
12,822
19,998
8,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 12 / 5
9,565
416
11,706
15,883
5,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
5 / 9 / 0
10,025
436
6,776
16,415
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
13
0 / 6 / 4
8,573
373
2,904
18,072
13,107
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lizzum
Guan Yu
20
6 / 0 / 2
13,157
572
10,526
13,366
16,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
MosJohn
Poseidon
20
15 / 5 / 8
14,726
640
21,073
17,500
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
OMillZ
Nemesis
19
7 / 4 / 7
12,535
545
12,678
17,170
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 9 / 7
10,311
448
5,492
17,225
15,634
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
je89nimo
Izanami
20
14 / 2 / 9
14,949
650
23,558
17,901
8,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
76
20
Kills
43
43
Deaths
20
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Lizzum
Guan Yu
6
0
2
7
W
Poseidon
MosJohn
Poseidon
15
5
8
3.8
L
Ullr
OCTY13
Ullr
7
9
3
0.94
W
Nemesis
OMillZ
Nemesis
7
4
7
2.63
L
Nemesis
SusCommie
Nemesis
7
7
5
1.36
L
1
12
5
0.29
L
Loki
5
9
0
0.56
W
1
9
7
0.5
W
Izanami
je89nimo
Izanami
14
2
9
9.25
L
Yemoja
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,953
Damage
73,327
93,386
Taken
83,162
40,819
Mitigated
54,049
12,555
Healing
22,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Lizzum
Guan Yu
10,526
2,271
270
4,403
13,366
16,214
1,129
1,077
12,257
0
82,178
W
Poseidon
MosJohn
Poseidon
21,073
1,796
0
8,100
17,500
6,221
2,594
4,673
12,505
133,233
0
L
Ullr
OCTY13
Ullr
11,745
7,584
0
6,002
23,018
8,763
2,763
5,281
17,737
0
57,315
W
Nemesis
OMillZ
Nemesis
12,678
6,955
0
1,236
17,170
7,712
0
3,584
13,428
0
95,838
L
Nemesis
SusCommie
Nemesis
12,822
7,111
0
2,043
19,998
8,260
312
6,982
13,016
0
64,114
L
11,706
1,481
0
500
15,883
5,501
584
6,480
9,403
47,666
0
L
Loki
6,776
1,443
0
2,070
16,415
5,188
1,603
3,722
12,693
0
33,378
W
5,492
1,610
0
2,368
17,225
15,634
106
2,434
14,711
38,522
0
W
Izanami
je89nimo
Izanami
23,558
18,299
0
5,942
17,901
8,268
4,339
3,270
14,501
0
102,802
L
Yemoja
2,904
914
1,025
915
18,072
13,107
1,178
4,100
13,972
25,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,873
Gold Earned
65,678
360
Minions Killed
697
0
Camps Cleared
0
1,741,178
Distance Traveled
2,095,657
4
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,157
572
155
7
0
416,532
0
W
Poseidon
14,726
640
189
8
0
413,920
5
L
Ullr
11,168
486
86
4
0
342,704
0
W
Nemesis
12,535
545
139
6
0
472,147
2
L
Nemesis
11,542
502
97
4
0
427,945
0
L
Agni
9,565
416
66
3
0
315,782
0
L
Loki
10,025
436
67
3
0
386,936
3
W
Ymir
10,311
448
51
2
0
382,206
6
W
Izanami
14,949
650
163
7
0
410,852
4
L
Yemoja
8,573
373
44
2
0
267,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role