Player Matchup

Vamana
Vamana
AndreasOemann
Vamana
Level 13
God Stats
3W - 6L
1,622 SR
Queue Stats
6W - 7L
1,580 Elo+
Party 1
Sun Wukong
Sun Wukong
HandsomeBandits
Sun Wukong
Level 57
God Stats
39W - 49L
1,359 SR
Queue Stats
274W - 343L
1,286 Elo+
Party 2
Mercury
Mercury
MatiasZaki
Mercury
Level 98
God Stats
0W - 1L
1,228 SR
Queue Stats
28W - 37L
1,447 Elo+
Party 1
Neith
Neith
Morrbotten
Neith
Level 29
God Stats
66W - 74L
1,457 SR
Queue Stats
303W - 336L
1,352 Elo+
Party 2
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 29
God Stats
42W - 81L
1,299 SR
Queue Stats
65W - 120L
1,272 Elo+
Party 2
Team Averages
Level 45
1,393 SR
1,387 Elo+

VS

Team Averages
Level 45
1,411 SR
1,400 Elo+
Sun Wukong
Sun Wukong
Kakashidu08
Sun Wukong
Level 48
God Stats
4W - 5L
1,104 SR
Queue Stats
195W - 262L
1,288 Elo+
Party 4
Thanatos
Thanatos
camrat1273
Thanatos
Level 89
God Stats
15W - 11L
1,568 SR
Queue Stats
459W - 407L
1,545 Elo+
Party 3
Anubis
Anubis
eyamam
Anubis
Level 29
God Stats
4W - 14L
1,186 SR
Queue Stats
78W - 135L
1,260 Elo+
Party 4
Izanami
Izanami
liognard
Izanami
Level 35
God Stats
120W - 126L
1,508 SR
Queue Stats
219W - 295L
1,336 Elo+
Party 4
He Bo
He Bo
produde072
He Bo
Level 23
God Stats
2W - 0L
1,691 SR
Queue Stats
111W - 58L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 4 / 4
8,441
469
5,000
11,300
5,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
HandsomeBandits
Sun Wukong
14
4 / 6 / 1
8,790
488
9,248
17,489
11,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
MatiasZaki
Mercury
14
1 / 7 / 2
8,353
464
4,162
15,294
5,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
14
6 / 5 / 5
8,883
494
14,413
13,364
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
13
1 / 4 / 7
7,773
432
2,776
5,552
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kakashidu08
Sun Wukong
16
3 / 3 / 6
9,203
511
9,493
11,044
10,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
camrat1273
Thanatos
20
12 / 1 / 5
11,611
645
14,374
14,027
6,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
eyamam
Anubis
10
0 / 8 / 1
6,546
364
3,849
11,434
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
liognard
Izanami
14
2 / 7 / 1
9,018
501
5,211
10,532
3,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
17
7 / 0 / 3
10,360
576
10,241
8,705
3,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
19
Kills
24
26
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
L
Sun Wukong
HandsomeBandits
Sun Wukong
4
6
1
0.75
W
Sun Wukong
Kakashidu08
Sun Wukong
3
3
6
2
L
Mercury
MatiasZaki
Mercury
1
7
2
0.29
L
Neith
6
5
5
1.7
L
Kukulkan
1
4
7
1.13
W
Thanatos
camrat1273
Thanatos
12
1
5
14.5
W
Anubis
eyamam
Anubis
0
8
1
0.06
W
Izanami
liognard
Izanami
2
7
1
0.36
W
He Bo
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,599
Damage
43,168
62,999
Taken
55,742
27,199
Mitigated
26,884
13,912
Healing
22,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,000
2,243
0
1,723
11,300
5,158
277
3,349
7,951
0
25,087
L
Sun Wukong
HandsomeBandits
Sun Wukong
9,248
2,315
0
4,836
17,489
11,528
124
2,598
14,126
0
50,098
W
Sun Wukong
Kakashidu08
Sun Wukong
9,493
1,499
0
2,188
11,044
10,394
1,593
0
11,044
0
46,698
L
Mercury
MatiasZaki
Mercury
4,162
2,105
0
3,086
15,294
5,031
280
3,311
11,923
0
41,631
L
Neith
14,413
6,597
0
4,267
13,364
3,628
526
2,566
10,798
0
56,447
L
Kukulkan
2,776
49
0
0
5,552
1,854
0
2,266
3,286
27,277
0
W
Thanatos
camrat1273
Thanatos
14,374
6,256
0
15,235
14,027
6,705
0
246
13,592
0
105,102
W
Anubis
eyamam
Anubis
3,849
316
74
1,050
11,434
3,445
151
961
10,225
16,920
0
W
Izanami
liognard
Izanami
5,211
3,864
0
1,471
10,532
3,273
1,804
791
9,507
0
62,578
W
He Bo
10,241
137
0
2,323
8,705
3,067
157
532
8,060
69,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,240
Gold Earned
46,738
346
Minions Killed
558
0
Camps Cleared
0
1,700,186
Distance Traveled
1,638,676
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,441
469
36
2
0
333,613
1
L
Sun Wukong
8,790
488
93
5
0
330,847
1
W
Sun Wukong
9,203
511
92
5
0
333,965
2
L
Mercury
8,353
464
74
4
0
340,782
1
L
Neith
8,883
494
83
5
0
321,049
2
L
Kukulkan
7,773
432
60
3
0
373,895
2
W
Thanatos
11,611
645
169
9
0
382,946
1
W
Anubis
6,546
364
34
2
0
284,496
5
W
Izanami
9,018
501
127
7
0
277,109
0
W
He Bo
10,360
576
136
8
0
360,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role