Player Matchup

Tiamat
Tiamat
Blyatwurst
Tiamat
Level 5
God Stats
2W - 1L
1,648 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 1
Guan Yu
Guan Yu
DeNeil
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,458 Elo+
Party 4
Thor
Thor
Hyperkeuh
Thor
Level 17
God Stats
3W - 0L
1,711 SR
Queue Stats
4W - 3L
1,458 Elo+
Party 4
Yemoja
Yemoja
Ninfaa
Yemoja
Level 5
God Stats
3W - 0L
1,844 SR
Queue Stats
3W - 1L
1,524 Elo+
Party 1
Chernobog
Chernobog
Oniroi
Chernobog
Level 26
God Stats
3W - 0L
1,853 SR
Queue Stats
30W - 30L
1,447 Elo+
Solo
Team Averages
Level 14
1,711 SR
1,482 Elo+

VS

Team Averages
Level 8
1,474 SR
1,464 Elo+
Nike
Nike
Hyperion369
Nike
Level 14
God Stats
1W - 1L
1,720 SR
Queue Stats
7W - 13L
1,355 Elo+
Party 2
Ra
Ra
LokalniNarkos
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,678 Elo+
Party 3
Artemis
Artemis
Sjengstah992
Artemis
Level 4
God Stats
27W - 29L
1,500 SR
Queue Stats
44W - 50L
1,500 Elo+
Solo
Cerberus
Cerberus
SolidShoot
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,432 Elo+
Party 3
Bellona
Bellona
labellogirl94
Bellona
Level 10
God Stats
1W - 7L
1,151 SR
Queue Stats
7W - 11L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Blyatwurst
Tiamat
18
7 / 0 / 27
11,075
1,108
20,913
9,818
6,842
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
DeNeil
Guan Yu
18
5 / 1 / 29
10,843
1,084
13,844
12,894
12,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
19
14 / 2 / 22
12,330
1,233
18,112
9,735
4,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
Ninfaa
Yemoja
18
3 / 0 / 32
12,206
1,221
6,281
5,396
4,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
Oniroi
Chernobog
19
15 / 1 / 19
12,116
1,212
26,158
5,396
2,316
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

308

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 10 / 2
9,091
909
5,591
17,321
17,876
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 9 / 2
8,935
894
7,409
14,564
4,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Sjengstah992
Artemis
14
1 / 6 / 1
8,915
892
8,071
11,483
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
SolidShoot
Cerberus
15
2 / 8 / 0
9,228
923
9,945
22,132
22,524
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
15
1 / 11 / 2
8,990
899
5,368
26,534
21,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
11
44
Kills
4
4
Deaths
44
129
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Blyatwurst
Tiamat
7
0
27
20.5
W
Guan Yu
DeNeil
Guan Yu
5
1
29
19.5
L
0
10
2
0.1
W
Thor
14
2
22
12.5
L
0
9
2
0.11
W
Yemoja
Ninfaa
Yemoja
3
0
32
19
W
Chernobog
Oniroi
Chernobog
15
1
19
24.5
L
Artemis
Sjengstah992
Artemis
1
6
1
0.25
L
Cerberus
SolidShoot
Cerberus
2
8
0
0.25
L
Bellona
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,308
Damage
36,384
43,239
Taken
92,034
30,751
Mitigated
70,897
21,545
Healing
7,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Blyatwurst
Tiamat
20,913
2,946
0
2,671
9,818
6,842
0
4,607
5,211
35,828
0
W
Guan Yu
DeNeil
Guan Yu
13,844
3,428
4,009
3,642
12,894
12,893
0
5,130
7,764
0
26,287
L
5,591
1,534
0
0
17,321
17,876
0
4,063
13,258
100
27,886
W
Thor
18,112
5,323
0
0
9,735
4,466
0
1,481
8,254
0
36,524
L
7,409
228
1,749
608
14,564
4,503
0
4,450
10,114
26,590
0
W
Yemoja
Ninfaa
Yemoja
6,281
1,359
6,851
1,849
5,396
4,234
0
3,992
1,404
13,876
0
W
Chernobog
Oniroi
Chernobog
26,158
14,673
372
2,151
5,396
2,316
0
2,417
2,979
0
52,548
L
Artemis
Sjengstah992
Artemis
8,071
3,114
219
1,103
11,483
4,284
0
3,716
7,767
0
17,972
L
Cerberus
SolidShoot
Cerberus
9,945
677
0
2,675
22,132
22,524
0
8,018
14,114
22,784
0
L
Bellona
5,368
2,564
0
794
26,534
21,710
0
6,947
19,587
173
18,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,570
Gold Earned
45,159
189
Minions Killed
183
8
Camps Cleared
5
921,354
Distance Traveled
785,263
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,075
1,108
27
3
2
194,672
0
W
Guan Yu
10,843
1,084
24
2
2
218,112
2
L
Nike
9,091
909
43
4
5
160,330
0
W
Thor
12,330
1,233
48
5
1
176,142
2
L
Ra
8,935
894
58
6
0
170,528
0
W
Yemoja
12,206
1,221
17
2
0
169,207
2
W
Chernobog
12,116
1,212
73
7
3
163,221
0
L
Artemis
8,915
892
33
3
0
94,037
0
L
Cerberus
9,228
923
31
3
0
200,583
1
L
Bellona
8,990
899
18
2
0
159,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role