Player Matchup

Bakasura
Bakasura
KenRyuRAmilia
Bakasura
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,500 Elo+
Party 2
Bacchus
Bacchus
Shoked
Bacchus
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 2
Tiamat
Tiamat
XIIIXemnas
Tiamat
Level 37
God Stats
0W - 1L
1,700 SR
Queue Stats
20W - 19L
1,500 Elo+
Party 2
Team Averages
Level 32
1,567 SR
1,500 Elo+

VS

Team Averages
Level 63
1,482 SR
1,465 Elo+
Anubis
Anubis
Pipiplatsch
Anubis
Level 39
God Stats
103W - 92L
1,488 SR
Queue Stats
188W - 216L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
SurpriseShoebill
Heimdallr
Level 120
God Stats
2W - 0L
1,355 SR
Queue Stats
41W - 48L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
schändar
Gilgamesh
Level 29
God Stats
41W - 26L
1,602 SR
Queue Stats
143W - 174L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KenRyuRAmilia
Bakasura
17
10 / 7 / 2
14,332
754
10,261
18,337
8,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Shoked
Bacchus
16
1 / 4 / 12
13,588
715
9,749
20,554
22,289
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
XIIIXemnas
Tiamat
17
2 / 7 / 11
12,826
675
16,428
14,683
9,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 4 / 11
13,139
692
14,460
12,002
5,484
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
16
4 / 5 / 13
13,015
685
12,074
17,453
6,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
schändar
Gilgamesh
17
9 / 4 / 5
14,235
749
14,397
17,285
12,221
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
13
Kills
17
18
Deaths
13
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
KenRyuRAmilia
Bakasura
10
7
2
1.57
W
Anubis
4
4
11
2.38
L
Bacchus
Shoked
Bacchus
1
4
12
1.75
W
Heimdallr
4
5
13
2.1
L
Tiamat
XIIIXemnas
Tiamat
2
7
11
1.07
W
Gilgamesh
schändar
Gilgamesh
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,438
Damage
40,931
53,574
Taken
46,740
40,016
Mitigated
24,232
9,739
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
KenRyuRAmilia
Bakasura
10,261
7,667
0
4,544
18,337
8,400
1,725
6,197
12,140
0
53,237
W
Anubis
14,460
1,064
1,182
4,472
12,002
5,484
486
5,766
5,547
75,010
0
L
Bacchus
Shoked
Bacchus
9,749
1,584
0
2,390
20,554
22,289
390
7,031
13,523
29,527
0
W
Heimdallr
12,074
4,667
0
4,464
17,453
6,527
1,236
12,078
4,765
0
63,916
L
Tiamat
XIIIXemnas
Tiamat
16,428
1,798
0
2,805
14,683
9,327
782
2,485
12,198
72,092
0
W
Gilgamesh
schändar
Gilgamesh
14,397
4,702
0
4,158
17,285
12,221
1,545
7,682
8,690
0
51,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,746
Gold Earned
40,389
209
Minions Killed
255
0
Camps Cleared
0
1,166,668
Distance Traveled
1,026,908
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,332
754
92
5
0
389,601
5
W
Anubis
13,139
692
127
7
0
311,929
1
L
Bacchus
13,588
715
15
1
0
369,368
2
W
Heimdallr
13,015
685
80
4
0
320,417
8
L
Tiamat
12,826
675
102
5
0
407,699
6
W
Gilgamesh
14,235
749
48
3
0
394,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role