Player Matchup

Thor
Thor
Burgii8557
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Guille_RJ_74
Sol
Level 22
God Stats
1W - 3L
1,317 SR
Queue Stats
27W - 39L
1,153 Elo+
Solo
Jing Wei
Jing Wei
Joshkk
Jing Wei
Level 7
God Stats
3W - 8L
1,299 SR
Queue Stats
3W - 10L
1,259 Elo+
Solo
Cthulhu
Cthulhu
SDW Alpha999
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Yariatzi33
Nu Wa
Level 25
God Stats
59W - 60L
1,432 SR
Queue Stats
157W - 213L
1,307 Elo+
Solo
Team Averages
Level 12
1,410 SR
1,344 Elo+

VS

Team Averages
Level 15
1,390 SR
1,246 Elo+
Loki
Loki
DrowsierBowl147
Loki
Level 14
God Stats
2W - 1L
1,207 SR
Queue Stats
7W - 9L
1,204 Elo+
Solo
Neith
Neith
Pannach_cz
Neith
Level 17
God Stats
24W - 34L
1,492 SR
Queue Stats
333W - 373L
1,362 Elo+
Solo
Cthulhu
Cthulhu
SOVIET_GavrukUKR
Cthulhu
Level 5
God Stats
2W - 5L
1,227 SR
Queue Stats
5W - 6L
1,055 Elo+
Solo
Mercury
Mercury
Zpider_c-u-m-m-Y
Mercury
Level 12
God Stats
5W - 6L
1,549 SR
Queue Stats
37W - 40L
1,359 Elo+
Party 1
The Morrigan
The Morrigan
glaze_king12
The Morrigan
Level 26
God Stats
14W - 26L
1,477 SR
Queue Stats
218W - 329L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 1
6,168
514
2,261
6,965
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
2 / 5 / 4
6,387
532
2,677
7,143
1,665
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jing Wei
Joshkk
Jing Wei
9
1 / 2 / 0
5,564
464
1,655
9,297
2,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
SDW Alpha999
Cthulhu
1
0 / 1 / 0
3,798
317
0
712
233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nu Wa
10
2 / 4 / 1
5,552
463
4,275
7,791
4,227
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
6,765
564
4,197
6,049
1,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
12
2 / 1 / 0
6,597
550
4,932
4,810
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 2
5,197
433
1,272
5,323
3,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 3 / 6
6,717
560
5,484
7,666
2,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
glaze_king12
The Morrigan
13
6 / 1 / 1
7,574
631
5,256
5,519
2,293
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
9
Kills
14
15
Deaths
11
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
4
4
1
1.13
L
2
5
4
0.8
L
Jing Wei
Joshkk
Jing Wei
1
2
0
0.5
W
Neith
2
1
0
2
L
Cthulhu
SDW Alpha999
Cthulhu
0
1
0
0
W
0
2
2
0.5
L
Nu Wa
2
4
1
0.63
W
2
3
6
1.67
W
The Morrigan
glaze_king12
The Morrigan
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,868
Damage
21,141
31,908
Taken
29,367
10,671
Mitigated
11,014
7,821
Healing
7,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,261
598
0
1,402
6,965
2,139
0
1,308
5,597
0
21,132
W
4,197
1,469
0
396
6,049
1,660
1,159
1,563
4,486
0
29,333
L
2,677
1,001
0
2,012
7,143
1,665
1,100
419
6,664
24,036
0
L
Jing Wei
Joshkk
Jing Wei
1,655
1,548
0
3,196
9,297
2,407
0
699
8,598
0
26,141
W
Neith
4,932
1,605
0
2,743
4,810
1,550
1,254
363
4,447
0
32,026
L
Cthulhu
SDW Alpha999
Cthulhu
0
0
0
0
712
233
0
0
712
0
0
W
1,272
122
0
150
5,323
3,201
0
1,456
3,867
17,866
0
L
Nu Wa
4,275
1,755
0
1,211
7,791
4,227
0
2,520
5,241
24,884
0
W
5,484
2,995
294
2,388
7,666
2,310
0
1,829
5,837
0
28,874
W
The Morrigan
glaze_king12
The Morrigan
5,256
2,080
0
1,566
5,519
2,293
204
1,741
3,778
43,591
2,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,469
Gold Earned
32,850
172
Minions Killed
300
0
Camps Cleared
0
808,712
Distance Traveled
1,101,094
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,168
514
47
4
0
232,470
2
W
Loki
6,765
564
54
5
0
247,455
0
L
Sol
6,387
532
47
4
0
183,061
0
L
Jing Wei
5,564
464
48
4
0
210,811
0
W
Neith
6,597
550
72
6
0
221,604
2
L
Cthulhu
3,798
317
0
0
0
23,198
0
W
Cthulhu
5,197
433
38
3
0
208,607
0
L
Nu Wa
5,552
463
30
3
0
159,172
0
W
Mercury
6,717
560
55
5
0
227,658
0
W
The Morrigan
7,574
631
81
7
0
195,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role