Player Matchup

Baron Samedi
Baron Samedi
Akmood
Baron Samedi
Level 14
God Stats
2W - 4L
1,536 SR
Queue Stats
2W - 4L
1,410 Elo+
Party 2
Thor
Thor
DragonZilla1
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
QuintVerg
Tiamat
Level 17
God Stats
9W - 6L
1,513 SR
Queue Stats
65W - 45L
1,434 Elo+
Solo
Izanami
Izanami
ShadowSoul3209
Izanami
Level 16
God Stats
66W - 56L
1,479 SR
Queue Stats
83W - 77L
1,342 Elo+
Solo
Khepri
Khepri
ThatOneTacoPanda
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,331 Elo+
Party 2
Team Averages
Level 15
1,506 SR
1,404 Elo+

VS

Team Averages
Level 18
1,611 SR
1,341 Elo+
Hachiman
Hachiman
Bran_1996_Cr
Hachiman
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 23L
1,409 Elo+
Solo
Neith
Neith
Rukasu200503
Neith
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 65L
1,388 Elo+
Party 1
Bakasura
Bakasura
germove30
Bakasura
Level 25
God Stats
2W - 1L
1,688 SR
Queue Stats
65W - 74L
1,383 Elo+
Solo
Nu Wa
Nu Wa
gspargo04
Nu Wa
Level 16
God Stats
4W - 2L
1,680 SR
Queue Stats
57W - 41L
1,108 Elo+
Party 1
Ne Zha
Ne Zha
yedgrftvbc9i0nm
Ne Zha
Level 18
God Stats
6W - 4L
1,688 SR
Queue Stats
66W - 48L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akmood
Baron Samedi
9
1 / 4 / 0
5,198
473
4,008
6,047
1,695
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 4 / 1
4,248
386
149
4,149
756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
QuintVerg
Tiamat
12
4 / 0 / 0
7,294
663
5,979
5,565
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 5 / 0
5,373
488
1,771
6,191
1,670
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 2 / 1
5,290
481
2,465
5,868
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bran_1996_Cr
Hachiman
9
0 / 3 / 2
5,244
477
867
5,656
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 1 / 4
6,697
609
3,899
3,839
1,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Mace

Mace

+10
Physical Power

Bakasura
germove30
Bakasura
10
5 / 0 / 3
6,089
554
2,384
6,400
2,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
gspargo04
Nu Wa
10
3 / 1 / 2
5,941
540
6,443
3,571
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 5
5,658
514
3,613
6,216
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
6
Kills
14
15
Deaths
6
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akmood
Baron Samedi
1
4
0
0.25
W
Hachiman
Bran_1996_Cr
Hachiman
0
3
2
0.33
L
0
4
1
0.13
L
Tiamat
QuintVerg
Tiamat
4
0
0
4
W
3
1
4
5
L
1
5
0
0.2
L
0
2
1
0.25
W
Bakasura
germove30
Bakasura
5
0
3
6.5
W
Nu Wa
gspargo04
Nu Wa
3
1
2
4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,372
Damage
17,206
27,820
Taken
25,682
10,318
Mitigated
8,075
7,900
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akmood
Baron Samedi
4,008
501
409
1,981
6,047
1,695
66
2,829
2,794
25,512
0
W
Hachiman
Bran_1996_Cr
Hachiman
867
477
0
1,285
5,656
1,741
477
3,154
2,266
0
18,010
L
149
0
0
123
4,149
756
0
1,053
2,929
0
5,697
L
Tiamat
QuintVerg
Tiamat
5,979
698
0
3,738
5,565
3,577
84
159
5,330
39,706
0
W
3,899
1,706
0
2,107
3,839
1,201
440
1,151
2,688
0
35,221
L
1,771
1,234
0
562
6,191
1,670
1,020
460
5,691
0
28,650
L
2,465
181
0
1,087
5,868
2,620
29
1,288
4,490
14,483
0
W
Bakasura
germove30
Bakasura
2,384
1,829
0
2,435
6,400
2,034
0
2,558
3,792
0
23,724
W
Nu Wa
gspargo04
Nu Wa
6,443
1,355
0
323
3,571
1,119
0
2,092
1,479
26,324
0
W
3,613
1,133
0
2,088
6,216
1,980
0
3,143
3,005
0
19,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
29,629
226
Minions Killed
263
0
Camps Cleared
0
839,323
Distance Traveled
944,669
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,198
473
38
3
0
145,854
0
W
Hachiman
5,244
477
43
4
0
166,494
0
L
Thor
4,248
386
14
1
0
151,748
0
L
Tiamat
7,294
663
84
8
0
191,562
1
W
Neith
6,697
609
82
7
0
179,594
3
L
Izanami
5,373
488
62
6
0
157,642
0
L
Khepri
5,290
481
28
3
0
192,517
1
W
Bakasura
6,089
554
48
4
0
213,166
1
W
Nu Wa
5,941
540
48
4
0
183,832
2
W
Ne Zha
5,658
514
42
4
0
201,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role