Player Matchup

Baron Samedi
Baron Samedi
AgentMoose
Baron Samedi
Level 48
God Stats
5W - 0L
1,936 SR
Queue Stats
36W - 13L
1,709 Elo+
Party 2
Nu Wa
Nu Wa
JDCuda
Nu Wa
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 45L
1,689 Elo+
Party 2
Sobek
Sobek
Malidude
Sobek
Level 23
God Stats
6W - 1L
1,838 SR
Queue Stats
41W - 13L
1,733 Elo+
Party 2
King Arthur
King Arthur
Nekronatho
King Arthur
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 60L
1,447 Elo+
Solo
Thoth
Thoth
RobiDaShady
Thoth
Level 14
God Stats
12W - 2L
1,915 SR
Queue Stats
44W - 23L
1,614 Elo+
Party 2
Team Averages
Level 48
1,738 SR
1,639 Elo+

VS

Team Averages
Level 54
1,492 SR
1,405 Elo+
Olorun
Olorun
Kekss117
Olorun
Level 60
God Stats
1W - 1L
1,749 SR
Queue Stats
146W - 179L
1,417 Elo+
Party 1
Hun Batz
Hun Batz
Raygard01
Hun Batz
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Smoggybabe
Neith
Level 75
God Stats
202W - 215L
1,515 SR
Queue Stats
306W - 334L
1,484 Elo+
Solo
Kukulkan
Kukulkan
msky89
Kukulkan
Level 50
God Stats
19W - 46L
1,335 SR
Queue Stats
35W - 61L
1,321 Elo+
Party 3
Yemoja
Yemoja
muLTiii85
Yemoja
Level 17
God Stats
38W - 41L
1,361 SR
Queue Stats
71W - 98L
1,303 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentMoose
Baron Samedi
20
13 / 0 / 12
13,771
1,148
30,180
15,213
8,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
JDCuda
Nu Wa
20
8 / 0 / 16
12,896
1,075
29,937
6,949
2,807
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Malidude
Sobek
19
2 / 2 / 21
12,105
1,009
11,994
17,939
19,838
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
Nekronatho
King Arthur
18
1 / 5 / 16
11,190
933
5,674
27,397
22,105
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
8 / 0 / 17
13,214
1,101
22,482
11,570
5,222
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kekss117
Olorun
16
3 / 6 / 4
11,260
938
12,710
17,732
5,069
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hun Batz
Raygard01
Hun Batz
17
1 / 8 / 6
11,119
927
12,558
21,670
6,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Neith
17
2 / 8 / 4
10,995
916
16,773
26,224
6,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
msky89
Kukulkan
17
1 / 9 / 4
10,704
892
22,684
23,462
7,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
muLTiii85
Yemoja
16
0 / 1 / 6
11,136
928
7,657
15,360
11,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
32
Kills
7
7
Deaths
32
82
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AgentMoose
Baron Samedi
13
0
12
19
W
Nu Wa
JDCuda
Nu Wa
8
0
16
16
L
Olorun
Kekss117
Olorun
3
6
4
0.83
W
Sobek
Malidude
Sobek
2
2
21
6.25
W
King Arthur
Nekronatho
King Arthur
1
5
16
1.8
L
Hun Batz
Raygard01
Hun Batz
1
8
6
0.5
W
8
0
17
16.5
L
Neith
2
8
4
0.5
L
Kukulkan
msky89
Kukulkan
1
9
4
0.33
L
Yemoja
muLTiii85
Yemoja
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,267
Damage
72,382
79,068
Taken
104,448
58,024
Mitigated
36,795
24,651
Healing
17,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AgentMoose
Baron Samedi
30,180
1,816
5,271
7,384
15,213
8,052
0
9,128
6,085
54,788
0
W
Nu Wa
JDCuda
Nu Wa
29,937
5,464
0
0
6,949
2,807
0
3,457
3,492
54,517
0
L
Olorun
Kekss117
Olorun
12,710
6,706
1,296
3,782
17,732
5,069
0
16,254
1,478
27,467
0
W
Sobek
Malidude
Sobek
11,994
271
0
3,735
17,939
19,838
0
10,973
6,966
25,190
0
W
King Arthur
Nekronatho
King Arthur
5,674
1,089
1,035
6,824
27,397
22,105
0
13,514
13,883
271
14,936
L
Hun Batz
Raygard01
Hun Batz
12,558
2,910
0
0
21,670
6,126
0
19,072
2,598
0
42,360
W
22,482
131
0
402
11,570
5,222
0
5,979
5,591
53,342
0
L
Neith
16,773
8,565
452
3,665
26,224
6,713
0
23,621
2,603
0
47,752
L
Kukulkan
msky89
Kukulkan
22,684
803
0
296
23,462
7,311
0
21,511
1,951
53,103
0
L
Yemoja
muLTiii85
Yemoja
7,657
922
5,581
2,792
15,360
11,576
0
14,406
954
19,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,176
Gold Earned
55,214
245
Minions Killed
257
8
Camps Cleared
9
1,268,517
Distance Traveled
1,112,610
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,771
1,148
53
4
2
261,023
3
W
Nu Wa
12,896
1,075
54
5
2
265,386
1
L
Olorun
11,260
938
39
3
0
171,293
0
W
Sobek
12,105
1,009
27
2
0
275,535
0
W
King Arthur
11,190
933
19
2
0
211,277
1
L
Hun Batz
11,119
927
61
5
5
244,546
3
W
Thoth
13,214
1,101
92
8
4
255,296
1
L
Neith
10,995
916
61
5
3
210,112
3
L
Kukulkan
10,704
892
71
6
0
237,810
0
L
Yemoja
11,136
928
25
2
1
248,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role