Player Matchup

Anhur
Anhur
JP783000
Anhur
Level 96
God Stats
0W - 2L
1,453 SR
Queue Stats
67W - 63L
1,490 Elo+
Party 2
Hachiman
Hachiman
Maszyb
Hachiman
Level 107
God Stats
6W - 6L
1,542 SR
Queue Stats
194W - 179L
1,545 Elo+
Solo
Nemesis
Nemesis
eabichuelas07
Nemesis
Level 67
God Stats
0W - 1L
1,901 SR
Queue Stats
16W - 10L
1,605 Elo+
Party 2
Danzaburou
Danzaburou
ipmolle
Danzaburou
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ганжажоп
Horus
Level 57
God Stats
3W - 8L
1,250 SR
Queue Stats
680W - 700L
1,524 Elo+
Solo
Team Averages
Level 83
1,529 SR
1,533 Elo+

VS

Team Averages
Level 128
1,478 SR
1,514 Elo+
Cthulhu
Cthulhu
Burnitor
Cthulhu
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,433 Elo+
Solo
Horus
Horus
K0sTniiX
Horus
Level 123
God Stats
3W - 7L
1,500 SR
Queue Stats
1,077W - 1,093L
1,535 Elo+
Solo
Zeus
Zeus
NUNKY8
Zeus
Level 159
God Stats
13W - 6L
1,491 SR
Queue Stats
1,045W - 985L
1,546 Elo+
Solo
Ah Puch
Ah Puch
niepeL
Ah Puch
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
omgitsmannich
Persephone
Level 143
God Stats
17W - 24L
1,399 SR
Queue Stats
656W - 658L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JP783000
Anhur
15
2 / 9 / 8
8,566
714
6,034
15,660
5,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Maszyb
Hachiman
16
6 / 5 / 1
9,611
801
12,657
13,662
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
12
1 / 6 / 3
7,619
635
3,814
12,489
5,402
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ipmolle
Danzaburou
17
0 / 3 / 8
8,742
729
10,912
14,479
5,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 8
8,807
734
7,046
16,864
19,870
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Burnitor
Cthulhu
16
4 / 3 / 15
9,912
826
13,814
19,122
25,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
K0sTniiX
Horus
16
5 / 0 / 18
10,920
910
4,353
14,923
17,040
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Zeus
NUNKY8
Zeus
17
11 / 3 / 8
10,829
902
15,611
12,592
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
niepeL
Ah Puch
18
9 / 2 / 15
11,083
924
14,372
11,098
5,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
omgitsmannich
Persephone
15
1 / 4 / 17
9,632
803
16,455
11,653
5,382
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
103
11
Kills
30
30
Deaths
12
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Burnitor
Cthulhu
4
3
15
3.83
L
Anhur
JP783000
Anhur
2
9
8
0.67
W
Horus
K0sTniiX
Horus
5
0
18
14
L
Hachiman
Maszyb
Hachiman
6
5
1
1.3
W
Zeus
NUNKY8
Zeus
11
3
8
5
L
Nemesis
1
6
3
0.42
L
Danzaburou
ipmolle
Danzaburou
0
3
8
1.33
W
Ah Puch
niepeL
Ah Puch
9
2
15
8.25
W
Persephone
omgitsmannich
Persephone
1
4
17
2.38
L
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,463
Damage
64,605
73,154
Taken
69,388
42,538
Mitigated
59,522
25,614
Healing
27,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Burnitor
Cthulhu
13,814
555
2,082
1,476
19,122
25,192
679
0
19,122
27,520
0
L
Anhur
JP783000
Anhur
6,034
1,944
532
1,608
15,660
5,910
0
13,849
1,811
0
12,193
W
Horus
K0sTniiX
Horus
4,353
2,024
8,767
6,499
14,923
17,040
728
62
14,861
0
6,732
L
Hachiman
Maszyb
Hachiman
12,657
5,938
1,812
2,651
13,662
5,449
0
12,169
1,493
0
24,073
W
Zeus
NUNKY8
Zeus
15,611
1,303
525
1,350
12,592
5,946
1,236
356
12,236
33,057
0
L
Nemesis
3,814
467
1,281
2,325
12,489
5,402
0
10,030
2,459
0
10,338
L
Danzaburou
ipmolle
Danzaburou
10,912
3,149
2,583
4,961
14,479
5,907
0
12,966
1,513
0
30,547
W
Ah Puch
niepeL
Ah Puch
14,372
401
1,350
2,322
11,098
5,962
1,619
0
11,098
36,092
0
W
Persephone
omgitsmannich
Persephone
16,455
119
1,590
1,201
11,653
5,382
1,181
0
11,649
28,949
0
L
7,046
3,314
3,771
4,090
16,864
19,870
0
11,238
5,626
430
8,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,345
Gold Earned
52,376
96
Minions Killed
112
0
Camps Cleared
0
947,655
Distance Traveled
1,124,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,912
826
17
1
0
227,018
1
L
Anhur
8,566
714
12
1
0
188,020
0
W
Horus
10,920
910
2
0
0
233,971
0
L
Hachiman
9,611
801
26
2
0
167,068
0
W
Zeus
10,829
902
29
2
0
204,322
0
L
Nemesis
7,619
635
13
1
0
201,956
0
L
Danzaburou
8,742
729
44
4
0
231,427
0
W
Ah Puch
11,083
924
39
3
0
224,576
0
W
Persephone
9,632
803
25
2
0
234,999
0
L
Horus
8,807
734
1
0
0
159,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role