Player Matchup

Discordia
Discordia
AspireDemons
Discordia
Level 155
God Stats
5W - 1L
1,500 SR
Queue Stats
259W - 198L
1,594 Elo+
Solo
Achilles
Achilles
LuckOfTheAsian
Achilles
Level 128
God Stats
1W - 1L
1,313 SR
Queue Stats
143W - 106L
1,608 Elo+
Party 2
Medusa
Medusa
RossXCIII
Medusa
Level 128
God Stats
5W - 2L
1,686 SR
Queue Stats
99W - 66L
1,749 Elo+
Party 2
Team Averages
Level 137
1,500 SR
1,650 Elo+

VS

Team Averages
Level 153
1,742 SR
1,772 Elo+
Cernunnos
Cernunnos
BleedingSoulz_
Cernunnos
Level 157
God Stats
5W - 2L
1,743 SR
Queue Stats
365W - 150L
1,792 Elo+
Party 1
Agni
Agni
Fire_Gryphon
Agni
Level 145
God Stats
7W - 6L
1,848 SR
Queue Stats
259W - 112L
1,771 Elo+
Party 1
Bastet
Bastet
ReportGuy
Bastet
Level 156
God Stats
1W - 3L
1,634 SR
Queue Stats
286W - 156L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AspireDemons
Discordia
18
2 / 2 / 8
13,915
633
13,610
15,966
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
17
7 / 2 / 4
14,149
643
16,681
20,662
28,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
RossXCIII
Medusa
17
3 / 2 / 5
13,553
616
17,252
15,932
5,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BleedingSoulz_
Cernunnos
16
1 / 4 / 3
12,719
578
13,154
19,158
6,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 3 / 1
12,873
585
13,964
17,174
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
ReportGuy
Bastet
16
3 / 5 / 1
12,914
587
13,928
18,797
7,105
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
AspireDemons
Discordia
2
2
8
3
L
Cernunnos
BleedingSoulz_
Cernunnos
1
4
3
0.63
L
2
3
1
0.83
W
Achilles
7
2
4
4.5
L
Bastet
ReportGuy
Bastet
3
5
1
0.7
W
Medusa
RossXCIII
Medusa
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,543
Damage
41,046
52,560
Taken
55,129
38,994
Mitigated
19,232
14,771
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AspireDemons
Discordia
13,610
368
84
6,417
15,966
5,170
719
5,645
10,321
93,515
0
L
Cernunnos
BleedingSoulz_
Cernunnos
13,154
8,323
0
2,960
19,158
6,239
0
2,526
16,632
0
61,242
L
13,964
698
0
2,558
17,174
5,888
0
6,546
10,628
64,878
0
W
Achilles
16,681
5,500
0
5,471
20,662
28,331
533
4,669
15,825
0
55,877
L
Bastet
ReportGuy
Bastet
13,928
4,079
0
1,036
18,797
7,105
0
4,654
14,143
0
68,157
W
Medusa
RossXCIII
Medusa
17,252
6,468
0
2,799
15,932
5,493
2,858
3,742
12,190
0
93,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,617
Gold Earned
38,506
310
Minions Killed
248
0
Camps Cleared
0
1,202,516
Distance Traveled
1,187,969
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,915
633
113
5
0
392,278
2
L
Cernunnos
12,719
578
87
4
0
364,982
1
L
Agni
12,873
585
89
4
0
392,631
5
W
Achilles
14,149
643
55
3
0
420,987
2
L
Bastet
12,914
587
72
3
0
430,356
7
W
Medusa
13,553
616
142
6
0
389,251
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role