Player Matchup

King Arthur
King Arthur
Breawix
King Arthur
Level 11
God Stats
3W - 14L
1,236 SR
Queue Stats
110W - 170L
1,191 Elo+
Party 2
Scylla
Scylla
Cramnaboosted
Scylla
Level 7
God Stats
1W - 1L
1,716 SR
Queue Stats
119W - 188L
1,289 Elo+
Party 2
Bacchus
Bacchus
Fosteryuhu
Bacchus
Level 10
God Stats
6W - 8L
1,532 SR
Queue Stats
102W - 168L
1,262 Elo+
Party 2
Nemesis
Nemesis
j3oa7-
Nemesis
Level 12
God Stats
9W - 12L
1,716 SR
Queue Stats
88W - 116L
1,204 Elo+
Party 2
Medusa
Medusa
koonboonrat
Medusa
Level 8
God Stats
3W - 5L
1,716 SR
Queue Stats
63W - 95L
1,248 Elo+
Party 2
Team Averages
Level 10
1,583 SR
1,239 Elo+

VS

Team Averages
Level 19
1,539 SR
1,245 Elo+
Pele
Pele
Amv_Smash
Pele
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 1
Artemis
Artemis
CopingSkillzNE1
Artemis
Level 28
God Stats
2W - 1L
1,695 SR
Queue Stats
6W - 5L
1,359 Elo+
Solo
Cthulhu
Cthulhu
SynClar
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,131 Elo+
Solo
Ares
Ares
WhatChickenButt
Ares
Level 28
God Stats
16W - 10L
1,500 SR
Queue Stats
35W - 34L
1,390 Elo+
Solo
Scylla
Scylla
vWexx_
Scylla
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 14L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Breawix
King Arthur
19
2 / 7 / 7
12,579
393
9,838
24,037
29,805
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 8 / 8
13,771
430
14,663
18,031
6,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Fosteryuhu
Bacchus
17
4 / 5 / 2
12,650
395
5,778
19,006
18,931
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
j3oa7-
Nemesis
20
7 / 6 / 7
14,954
467
11,615
25,641
13,312
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
19
1 / 7 / 2
12,553
392
4,025
13,595
4,846
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
6 / 6 / 9
15,280
478
20,450
33,353
20,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
15 / 5 / 9
16,995
531
28,933
21,146
11,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SynClar
Cthulhu
5
0 / 2 / 0
9,743
304
104
1,457
557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
2 / 3 / 17
16,052
502
7,328
25,978
34,144
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
vWexx_
Scylla
20
8 / 4 / 12
15,824
495
19,570
21,218
8,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
78
18
Kills
31
33
Deaths
20
26
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Pele
6
6
9
1.75
L
King Arthur
Breawix
King Arthur
2
7
7
0.79
W
15
5
9
3.9
L
4
8
8
1
L
Bacchus
Fosteryuhu
Bacchus
4
5
2
1
W
Cthulhu
SynClar
Cthulhu
0
2
0
0
W
2
3
17
3.5
L
Nemesis
j3oa7-
Nemesis
7
6
7
1.75
L
Medusa
1
7
2
0.29
W
Scylla
vWexx_
Scylla
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,919
Damage
76,385
100,310
Taken
103,152
73,144
Mitigated
75,193
6,478
Healing
37,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
20,450
6,703
0
16,444
33,353
20,242
2,806
8,168
24,673
0
127,608
L
King Arthur
Breawix
King Arthur
9,838
568
0
950
24,037
29,805
366
5,522
18,515
81
43,073
W
28,933
17,749
0
6,550
21,146
11,436
7,366
5,583
15,193
0
131,195
L
14,663
1,084
0
1,386
18,031
6,250
219
5,178
12,823
63,059
0
L
Bacchus
Fosteryuhu
Bacchus
5,778
298
0
556
19,006
18,931
640
4,770
14,236
31,610
0
W
Cthulhu
SynClar
Cthulhu
104
0
0
14
1,457
557
0
45
1,380
1,762
0
W
7,328
531
0
4,198
25,978
34,144
1,028
2,630
23,068
54,598
0
L
Nemesis
j3oa7-
Nemesis
11,615
5,490
0
3,586
25,641
13,312
0
7,322
18,319
0
82,275
L
Medusa
4,025
1,919
0
0
13,595
4,846
2,158
4,180
9,415
0
62,933
W
Scylla
vWexx_
Scylla
19,570
1,343
0
10,598
21,218
8,814
4,218
4,905
15,483
107,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,507
Gold Earned
73,894
440
Minions Killed
469
0
Camps Cleared
0
2,615,478
Distance Traveled
2,222,556
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
15,280
478
135
4
0
526,688
0
L
King Arthur
12,579
393
70
2
0
548,918
0
W
Artemis
16,995
531
152
5
0
532,319
1
L
Scylla
13,771
430
115
4
0
488,846
0
L
Bacchus
12,650
395
42
1
0
492,453
1
W
Cthulhu
9,743
304
1
0
0
47,359
0
W
Ares
16,052
502
49
2
0
553,166
15
L
Nemesis
14,954
467
126
4
0
535,551
0
L
Medusa
12,553
392
87
3
0
549,710
2
W
Scylla
15,824
495
132
4
0
563,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role