Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
CeriseNoire
Baron Samedi
Level 132
God Stats
2W - 0L
1,775 SR
Queue Stats
95W - 104L
1,336 Elo+
Party 1
Kumbhakarna
Kumbhakarna
KawausoSan
Kumbhakarna
Level 119
God Stats
2W - 2L
1,676 SR
Queue Stats
125W - 110L
1,502 Elo+
Party 1
Khepri
Khepri
NT Barret
Khepri
Level 150
God Stats
9W - 3L
1,809 SR
Queue Stats
563W - 559L
1,550 Elo+
Party 1
Team Averages
Level 142
1,652 SR
1,478 Elo+

VS

Team Averages
Level 115
1,626 SR
1,511 Elo+
Hel
Hel
Ancalagona
Hel
Level 138
God Stats
1W - 2L
1,591 SR
Queue Stats
145W - 146L
1,528 Elo+
Solo
Fafnir
Fafnir
Damnwolf
Fafnir
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,503 Elo+
Solo
Anhur
Anhur
Dekens
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,571 Elo+
Party 2
Arachne
Arachne
KushManYC
Arachne
Level 84
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 29L
1,429 Elo+
Party 2
Geb
Geb
KuzmanA
Geb
Level 109
God Stats
2W - 2L
1,806 SR
Queue Stats
105W - 114L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
18
5 / 1 / 13
10,663
762
26,058
14,909
9,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
 
Sun Wukong
17
5 / 1 / 12
10,144
725
14,546
18,987
23,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
CeriseNoire
Baron Samedi
18
8 / 2 / 11
10,967
783
14,909
9,993
6,915
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kumbhakarna
KawausoSan
Kumbhakarna
16
1 / 2 / 19
10,565
755
7,057
31,479
32,328
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Khepri
NT Barret
Khepri
17
1 / 0 / 18
10,810
772
7,082
17,161
21,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
7,951
568
11,748
16,033
11,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fafnir
Damnwolf
Fafnir
16
1 / 3 / 3
8,990
642
9,829
16,503
21,199
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
Dekens
Anhur
17
1 / 4 / 3
8,791
628
23,152
15,531
7,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KushManYC
Arachne
15
2 / 5 / 2
8,670
619
9,287
11,179
4,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
15
1 / 3 / 4
8,299
593
13,381
17,361
15,658
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
21
20
Kills
5
6
Deaths
20
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
5
1
13
11.5
W
Sun Wukong
 
Sun Wukong
5
1
12
11
L
0
5
4
0.4
W
Baron Samedi
CeriseNoire
Baron Samedi
8
2
11
6.75
L
Fafnir
Damnwolf
Fafnir
1
3
3
0.83
L
Anhur
Dekens
Anhur
1
4
3
0.63
W
Kumbhakarna
KawausoSan
Kumbhakarna
1
2
19
5.25
L
Arachne
KushManYC
Arachne
2
5
2
0.6
L
Geb
1
3
4
1
W
Khepri
NT Barret
Khepri
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,652
Damage
67,397
92,529
Taken
76,607
93,323
Mitigated
60,224
47,675
Healing
37,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
26,058
8,973
4,486
3,433
14,909
9,320
3,274
5,507
9,402
0
61,514
W
Sun Wukong
 
Sun Wukong
14,546
1,383
5,780
4,286
18,987
23,443
233
7,726
11,261
0
23,798
L
11,748
398
16,881
8,252
16,033
11,097
0
7,332
8,701
28,055
0
W
Baron Samedi
CeriseNoire
Baron Samedi
14,909
1,418
9,678
1,670
9,993
6,915
1,077
4,025
5,968
40,590
0
L
Fafnir
Damnwolf
Fafnir
9,829
2,090
179
3,084
16,503
21,199
0
6,968
9,535
18,192
0
L
Anhur
Dekens
Anhur
23,152
14,258
0
3,367
15,531
7,416
112
6,387
9,144
0
40,701
W
Kumbhakarna
KawausoSan
Kumbhakarna
7,057
518
2,140
11,310
31,479
32,328
381
8,962
22,517
18,766
0
L
Arachne
KushManYC
Arachne
9,287
7,158
389
844
11,179
4,854
0
2,855
8,324
0
14,125
L
Geb
13,381
281
2,301
2,258
17,361
15,658
0
5,506
11,855
25,119
0
W
Khepri
NT Barret
Khepri
7,082
355
2,693
2,199
17,161
21,317
593
8,738
8,423
20,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,149
Gold Earned
42,701
194
Minions Killed
131
0
Camps Cleared
0
1,231,727
Distance Traveled
1,289,768
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,663
762
69
5
0
231,002
4
W
Sun Wukong
10,144
725
23
2
0
261,709
0
L
Hel
7,951
568
31
2
0
243,265
0
W
Baron Samedi
10,967
783
60
4
0
226,843
0
L
Fafnir
8,990
642
22
2
0
271,689
4
L
Anhur
8,791
628
40
3
0
214,964
0
W
Kumbhakarna
10,565
755
17
1
0
263,669
0
L
Arachne
8,670
619
20
1
0
296,804
1
L
Geb
8,299
593
18
1
0
263,046
0
W
Khepri
10,810
772
25
2
0
248,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role