Player Matchup

Xing Tian
Xing Tian
Bigby24601
Xing Tian
Level 19
God Stats
6W - 7L
1,495 SR
Queue Stats
21W - 18L
1,498 Elo+
Party 2
Janus
Janus
CyberSubZero121
Janus
Level 29
God Stats
16W - 12L
1,531 SR
Queue Stats
27W - 25L
1,452 Elo+
Party 1
Thoth
Thoth
FILIPINObro3872
Thoth
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,458 Elo+
Party 1
Arachne
Arachne
alaskaairborne77
Arachne
Level 114
God Stats
80W - 65L
1,451 SR
Queue Stats
534W - 612L
1,372 Elo+
Solo
Izanami
Izanami
uthstyrer
Izanami
Level 57
God Stats
2W - 0L
1,745 SR
Queue Stats
86W - 79L
1,440 Elo+
Party 2
Team Averages
Level 60
1,544 SR
1,444 Elo+

VS

Team Averages
Level 54
1,476 SR
1,387 Elo+
Scylla
Scylla
OffendedBear
Scylla
Level 45
God Stats
5W - 3L
1,620 SR
Queue Stats
155W - 189L
1,307 Elo+
Solo
Tyr
Tyr
Princess
Tyr
Level 67
God Stats
1W - 10L
1,111 SR
Queue Stats
665W - 806L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Sniggorcs1210
Heimdallr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 122L
1,429 Elo+
Party 3
Set
Set
TTVmichaelbl4ze
Set
Level 45
God Stats
16W - 16L
1,615 SR
Queue Stats
236W - 229L
1,524 Elo+
Party 3
Athena
Athena
angel-haikyu6
Athena
Level 46
God Stats
3W - 3L
1,532 SR
Queue Stats
203W - 230L
1,280 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bigby24601
Xing Tian
11
3 / 1 / 6
7,988
533
4,408
12,295
8,926
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 7 / 4
8,053
537
10,872
8,580
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 3 / 0
8,861
591
6,224
7,853
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 1 / 2
7,615
508
2,494
9,326
4,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
uthstyrer
Izanami
13
4 / 2 / 5
8,289
553
8,285
6,402
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 7 / 4
7,155
477
3,168
10,079
3,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 1 / 0
5,848
390
1,201
6,880
3,550
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heimdallr
Sniggorcs1210
Heimdallr
12
1 / 2 / 3
7,043
470
5,324
6,757
1,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
11 / 2 / 1
9,158
611
11,650
12,398
4,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 6 / 3
5,923
395
1,799
11,901
5,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
18
Kills
14
14
Deaths
18
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Bigby24601
Xing Tian
3
1
6
6
W
5
7
4
1
W
5
3
0
1.67
L
Scylla
2
7
4
0.57
L
0
1
0
0
L
Heimdallr
Sniggorcs1210
Heimdallr
1
2
3
1.25
L
11
2
1
5.75
W
1
1
2
2
L
0
6
3
0.25
W
Izanami
uthstyrer
Izanami
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,283
Damage
23,142
44,456
Taken
48,015
20,603
Mitigated
18,636
10,305
Healing
11,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Bigby24601
Xing Tian
4,408
295
0
2,202
12,295
8,926
171
1,236
11,055
18,401
0
W
10,872
528
0
816
8,580
2,498
462
2,050
6,332
36,075
0
W
6,224
751
139
1,433
7,853
3,207
1,262
462
7,391
47,263
0
L
Scylla
3,168
498
0
1,636
10,079
3,268
663
5,070
4,641
29,750
0
L
1,201
61
36
2,669
6,880
3,550
0
3,368
3,286
0
21,928
L
Heimdallr
Sniggorcs1210
Heimdallr
5,324
2,059
0
1,284
6,757
1,933
138
2,255
4,466
0
36,295
L
11,650
4,990
0
4,576
12,398
4,854
1
4,713
7,378
0
53,018
W
2,494
1,755
0
3,924
9,326
4,292
342
730
8,556
0
49,136
L
1,799
274
148
1,536
11,901
5,031
0
4,927
6,740
14,662
0
W
Izanami
uthstyrer
Izanami
8,285
5,667
0
1,791
6,402
1,680
2,983
247
6,155
0
50,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,806
Gold Earned
35,127
377
Minions Killed
273
0
Camps Cleared
0
1,463,706
Distance Traveled
1,370,021
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,988
533
20
1
0
340,033
3
W
Janus
8,053
537
61
4
0
280,908
1
W
Thoth
8,861
591
101
7
0
247,547
0
L
Scylla
7,155
477
50
3
0
248,942
0
L
Tyr
5,848
390
41
3
0
274,313
0
L
Heimdallr
7,043
470
68
5
0
282,047
1
L
Set
9,158
611
85
6
0
296,973
2
W
Arachne
7,615
508
91
6
0
332,905
0
L
Athena
5,923
395
29
2
0
267,746
3
W
Izanami
8,289
553
104
7
0
262,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role