Player Matchup

Neith
Neith
CamiSalami69
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,680 Elo+
Party 1
Hel
Hel
Lolypopco
Hel
Level 5
God Stats
10W - 17L
1,083 SR
Queue Stats
28W - 58L
1,268 Elo+
Solo
Ra
Ra
Puchalex
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 52L
1,500 Elo+
Party 2
Bellona
Bellona
sleepyAnarchist
Bellona
Level 29
God Stats
8W - 14L
1,461 SR
Queue Stats
24W - 23L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
xprosuckx
Cthulhu
Level 18
God Stats
13W - 18L
1,270 SR
Queue Stats
46W - 50L
1,277 Elo+
Party 2
Team Averages
Level 11
1,363 SR
1,432 Elo+

VS

Team Averages
Level 11
1,490 SR
1,395 Elo+
Anhur
Anhur
DingALongLing
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,210 Elo+
Solo
Persephone
Persephone
Marmerilien
Persephone
Level 21
God Stats
19W - 14L
1,498 SR
Queue Stats
100W - 87L
1,507 Elo+
Solo
Tiamat
Tiamat
Mr Bedlem
Tiamat
Level 17
God Stats
22W - 22L
1,454 SR
Queue Stats
129W - 140L
1,383 Elo+
Solo
Baba Yaga
Baba Yaga
Neptuneh
Baba Yaga
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 21L
1,376 Elo+
Solo
Cerberus
Cerberus
Sickshrimp
Cerberus
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 8
12,563
966
12,602
15,855
4,927
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
3 / 8 / 8
13,075
1,006
9,910
21,010
7,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

19
2 / 12 / 9
12,319
948
7,479
20,202
5,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
3 / 10 / 6
12,485
960
12,005
33,747
15,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
xprosuckx
Cthulhu
19
5 / 6 / 9
13,443
1,034
20,003
27,905
30,423
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 21
12,893
992
13,581
16,773
10,997
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
Marmerilien
Persephone
20
10 / 3 / 16
14,467
1,113
16,754
12,654
5,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
Mr Bedlem
Tiamat
20
13 / 1 / 20
14,234
1,095
31,132
11,418
10,705
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
Neptuneh
Baba Yaga
19
5 / 3 / 21
13,040
1,003
21,969
10,892
5,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Sickshrimp
Cerberus
20
11 / 2 / 29
15,536
1,195
22,902
17,421
23,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
150
16
Kills
43
43
Deaths
16
40
Assists
107
Player
Kills
Deaths
Assists
KDA
L
3
7
8
1
W
4
7
21
2.07
L
3
8
8
0.88
W
Persephone
Marmerilien
Persephone
10
3
16
6
W
Tiamat
Mr Bedlem
Tiamat
13
1
20
23
W
Baba Yaga
Neptuneh
Baba Yaga
5
3
21
5.17
L
2
12
9
0.54
W
Cerberus
Sickshrimp
Cerberus
11
2
29
12.75
L
3
10
6
0.6
L
Cthulhu
xprosuckx
Cthulhu
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,999
Damage
106,338
118,719
Taken
69,158
63,316
Mitigated
56,184
14,600
Healing
14,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,602
6,233
0
678
15,855
4,927
0
10,961
4,894
0
34,815
W
13,581
7,665
0
104
16,773
10,997
0
10,459
6,314
0
19,730
L
9,910
3,302
4,843
5,357
21,010
7,431
0
17,294
3,716
25,675
0
W
Persephone
Marmerilien
Persephone
16,754
2,001
1,219
2,027
12,654
5,260
0
5,705
6,946
34,196
0
W
Tiamat
Mr Bedlem
Tiamat
31,132
2,877
0
4,059
11,418
10,705
0
6,004
5,155
56,131
0
W
Baba Yaga
Neptuneh
Baba Yaga
21,969
1,654
0
2,163
10,892
5,421
0
6,792
3,876
48,556
0
L
7,479
2,461
0
176
20,202
5,421
0
17,767
2,435
21,362
0
W
Cerberus
Sickshrimp
Cerberus
22,902
1,577
0
4,692
17,421
23,801
0
8,513
8,617
53,657
0
L
12,005
3,046
0
445
33,747
15,114
0
26,846
6,901
83
40,536
L
Cthulhu
xprosuckx
Cthulhu
20,003
1,106
1,849
1,252
27,905
30,423
0
19,889
8,016
50,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,885
Gold Earned
70,170
213
Minions Killed
271
3
Camps Cleared
5
1,142,011
Distance Traveled
1,134,206
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,563
966
39
3
0
168,371
0
W
Anhur
12,893
992
8
1
0
172,510
1
L
Hel
13,075
1,006
33
3
1
236,544
0
W
Persephone
14,467
1,113
51
4
3
201,009
0
W
Tiamat
14,234
1,095
56
4
1
270,903
2
W
Baba Yaga
13,040
1,003
64
5
0
223,645
0
L
Ra
12,319
948
33
3
2
205,932
0
W
Cerberus
15,536
1,195
92
7
1
266,139
0
L
Bellona
12,485
960
57
4
0
243,812
0
L
Cthulhu
13,443
1,034
51
4
0
287,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role