Player Matchup

Ares
Ares
ConsulCat
Ares
Level 3
God Stats
1W - 1L
1,753 SR
Queue Stats
2W - 1L
1,687 Elo+
Solo
Merlin
Merlin
Danstg9
Merlin
Level 29
God Stats
1W - 2L
1,567 SR
Queue Stats
79W - 64L
1,683 Elo+
Solo
Serqet
Serqet
JunglerJon
Serqet
Level 15
God Stats
2W - 2L
1,555 SR
Queue Stats
69W - 53L
1,632 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MamaLicker
Ah Muzen Cab
Level 28
God Stats
2W - 1L
1,707 SR
Queue Stats
66W - 61L
1,514 Elo+
Solo
Aphrodite
Aphrodite
ZarCkOr
Aphrodite
Level 29
God Stats
0W - 2L
1,581 SR
Queue Stats
83W - 73L
1,538 Elo+
Solo
Team Averages
Level 21
1,632 SR
1,611 Elo+

VS

Team Averages
Level 22
1,618 SR
1,560 Elo+
Tyr
Tyr
AngieStyles
Tyr
Level 25
God Stats
3W - 5L
1,640 SR
Queue Stats
38W - 26L
1,605 Elo+
Solo
Janus
Janus
RawDogger37
Janus
Level 10
God Stats
17W - 9L
1,625 SR
Queue Stats
326W - 195L
1,586 Elo+
Solo
Arachne
Arachne
T4etador
Arachne
Level 25
God Stats
19W - 23L
1,575 SR
Queue Stats
69W - 86L
1,504 Elo+
Solo
Horus
Horus
bigflapppttv
Horus
Level 26
God Stats
17W - 14L
1,618 SR
Queue Stats
133W - 127L
1,530 Elo+
Party 1
Danzaburou
Danzaburou
jakeith
Danzaburou
Level 26
God Stats
15W - 11L
1,633 SR
Queue Stats
126W - 113L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
0 / 13 / 2
9,593
355
3,465
25,769
21,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Danstg9
Merlin
20
6 / 9 / 4
13,649
506
24,433
16,618
7,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
JunglerJon
Serqet
17
5 / 9 / 2
11,705
434
17,436
21,994
10,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
MamaLicker
Ah Muzen Cab
14
0 / 4 / 5
9,383
348
13,181
9,062
3,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
ZarCkOr
Aphrodite
18
1 / 6 / 3
11,625
431
20,018
21,232
14,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 7
15,201
563
17,725
29,343
29,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
7 / 4 / 7
15,995
592
13,653
18,569
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
T4etador
Arachne
20
6 / 2 / 7
14,287
529
8,541
28,023
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 2 / 21
13,108
485
7,659
24,993
17,397
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
jakeith
Danzaburou
20
13 / 3 / 12
15,262
565
25,241
24,712
8,763
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
12
Kills
40
41
Deaths
12
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
8
1
7
11.5
L
Ares
0
13
2
0.08
L
Merlin
Danstg9
Merlin
6
9
4
0.89
L
Serqet
JunglerJon
Serqet
5
9
2
0.67
L
Ah Muzen Cab
MamaLicker
Ah Muzen Cab
0
4
5
0.63
W
7
4
7
2.63
W
Arachne
T4etador
Arachne
6
2
7
4.75
L
Aphrodite
ZarCkOr
Aphrodite
1
6
3
0.42
W
6
2
21
8.25
W
Danzaburou
jakeith
Danzaburou
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,533
Damage
72,819
94,675
Taken
125,640
57,763
Mitigated
74,553
21,212
Healing
68,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,725
2,077
0
15,320
29,343
29,723
1,710
10,138
17,463
0
77,434
L
Ares
3,465
305
0
608
25,769
21,999
351
4,611
21,158
36,436
0
L
Merlin
Danstg9
Merlin
24,433
829
0
2,114
16,618
7,464
176
2,108
14,510
93,748
0
L
Serqet
JunglerJon
Serqet
17,436
2,269
0
3,902
21,994
10,432
0
4,887
17,107
0
80,687
L
Ah Muzen Cab
MamaLicker
Ah Muzen Cab
13,181
3,168
764
1,307
9,062
3,811
0
0
9,062
0
45,744
W
13,653
542
0
5,483
18,569
6,015
3,386
6,856
11,354
150,063
0
W
Arachne
T4etador
Arachne
8,541
5,229
0
12,052
28,023
12,655
662
7,811
18,672
0
116,614
L
Aphrodite
ZarCkOr
Aphrodite
20,018
1,824
1,287
11,230
21,232
14,057
0
2,047
19,185
88,615
0
W
7,659
2,784
7,087
15,367
24,993
17,397
1,932
11,790
12,975
0
23,476
W
Danzaburou
jakeith
Danzaburou
25,241
16,015
0
13,233
24,712
8,763
6,431
14,063
10,440
0
105,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,955
Gold Earned
73,853
558
Minions Killed
739
0
Camps Cleared
0
2,257,161
Distance Traveled
2,656,606
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,201
563
129
5
0
592,607
8
L
Ares
9,593
355
48
2
0
402,139
3
L
Merlin
13,649
506
145
5
0
466,108
6
L
Serqet
11,705
434
113
4
0
507,636
5
L
Ah Muzen Cab
9,383
348
72
3
0
442,424
1
W
Janus
15,995
592
261
10
0
506,869
10
W
Arachne
14,287
529
159
6
0
532,197
0
L
Aphrodite
11,625
431
180
7
0
438,854
3
W
Horus
13,108
485
38
1
0
546,883
3
W
Danzaburou
15,262
565
152
6
0
478,050
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role