Player Matchup

Ymir
Ymir
Cheeky_Main
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,343 Elo+
Solo
Olorun
Olorun
Dream_Oneiros101
Olorun
Level 27
God Stats
6W - 4L
1,451 SR
Queue Stats
79W - 86L
1,360 Elo+
Solo
Loki
Loki
Kevinuwo83
Loki
Level 13
God Stats
1W - 8L
1,164 SR
Queue Stats
15W - 21L
1,351 Elo+
Solo
Raijin
Raijin
RDF_Almighty
Raijin
Level 28
God Stats
14W - 20L
1,374 SR
Queue Stats
185W - 242L
1,269 Elo+
Party 2
Vamana
Vamana
bluestair
Vamana
Level 28
God Stats
37W - 42L
1,355 SR
Queue Stats
200W - 255L
1,293 Elo+
Party 2
Team Averages
Level 22
1,369 SR
1,323 Elo+

VS

Team Averages
Level 21
1,318 SR
1,388 Elo+
Cthulhu
Cthulhu
EMI PSYCHOSIS
Cthulhu
Level 24
God Stats
1W - 0L
1,362 SR
Queue Stats
39W - 50L
1,405 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EzPiZii
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,439 Elo+
Party 1
Skadi
Skadi
NaranjaMec
Skadi
Level 22
God Stats
5W - 9L
1,338 SR
Queue Stats
25W - 42L
1,289 Elo+
Party 1
Ra
Ra
Shamwil_7
Ra
Level 25
God Stats
1W - 2L
1,135 SR
Queue Stats
138W - 157L
1,388 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouGotPrankedBro
Tsukuyomi
Level 25
God Stats
1W - 1L
1,253 SR
Queue Stats
38W - 44L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 3
10,829
471
9,671
22,767
19,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

20
9 / 4 / 2
13,075
568
12,795
21,020
10,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 4 / 5
8,670
377
4,427
7,725
2,322
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
17
7 / 8 / 7
11,452
498
20,155
18,741
7,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
bluestair
Vamana
16
4 / 8 / 7
9,939
432
10,468
23,663
21,428
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
10 / 4 / 11
12,231
532
17,105
23,109
15,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
EzPiZii
Cu Chulainn
18
4 / 4 / 5
11,623
505
12,955
18,202
16,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Skadi
16
4 / 3 / 9
11,424
497
10,706
10,684
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
8 / 7 / 7
11,697
509
17,603
14,456
7,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
14
3 / 7 / 6
9,953
433
11,391
16,848
5,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
67
25
Kills
29
29
Deaths
25
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
5
3
1.1
L
9
4
2
2.5
W
Cthulhu
10
4
11
3.88
W
Cu Chulainn
EzPiZii
Cu Chulainn
4
4
5
1.63
L
1
4
5
0.88
W
Skadi
4
3
9
2.83
L
Raijin
7
8
7
1.31
W
8
7
7
1.64
W
Tsukuyomi
3
7
6
0.86
L
Vamana
bluestair
Vamana
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,516
Damage
69,760
93,916
Taken
83,299
61,563
Mitigated
49,817
25,841
Healing
18,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,671
1,860
0
1,587
22,767
19,950
1,774
8,900
13,074
52,831
0
L
12,795
6,869
432
12,439
21,020
10,144
3,568
5,382
15,405
87,734
0
W
Cthulhu
17,105
929
381
6,733
23,109
15,167
950
13,821
8,248
40,718
0
W
Cu Chulainn
EzPiZii
Cu Chulainn
12,955
2,426
0
3,379
18,202
16,507
1,123
9,183
9,019
4,417
51,371
L
4,427
879
0
610
7,725
2,322
79
2,912
4,505
0
25,702
W
Skadi
10,706
5,077
0
333
10,684
4,416
7,545
6,180
4,504
0
62,616
L
Raijin
20,155
2,351
1,147
2,980
18,741
7,719
0
6,755
11,469
60,711
0
W
17,603
3,224
2,131
3,878
14,456
7,734
1,142
5,491
8,965
64,403
0
W
Tsukuyomi
11,391
4,248
0
1,732
16,848
5,993
474
7,946
8,902
0
41,204
L
Vamana
bluestair
Vamana
10,468
5,886
816
5,830
23,663
21,428
0
10,167
12,707
0
36,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,965
Gold Earned
56,928
379
Minions Killed
403
0
Camps Cleared
0
1,886,453
Distance Traveled
2,152,695
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,829
471
69
3
0
390,053
5
L
Olorun
13,075
568
159
7
0
379,407
5
W
Cthulhu
12,231
532
47
2
0
475,751
4
W
Cu Chulainn
11,623
505
91
4
0
420,383
1
L
Loki
8,670
377
39
2
0
300,536
2
W
Skadi
11,424
497
102
4
0
408,033
0
L
Raijin
11,452
498
83
4
0
400,851
0
W
Ra
11,697
509
106
5
0
397,841
1
W
Tsukuyomi
9,953
433
57
2
0
450,687
1
L
Vamana
9,939
432
29
1
0
415,606
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role