Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Chris das Schaf
Cabrakan
Level 160
God Stats
12W - 9L
1,391 SR
Queue Stats
382W - 318L
1,578 Elo+
Party 3
Sylvanus
Sylvanus
Lumpetufel
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 37L
1,546 Elo+
Party 3
Fenrir
Fenrir
vivskA
Fenrir
Level 68
God Stats
21W - 21L
1,488 SR
Queue Stats
134W - 169L
1,417 Elo+
Party 3
Awilix
Awilix
xAngelzZ9856
Awilix
Level 102
God Stats
31W - 17L
1,646 SR
Queue Stats
195W - 175L
1,536 Elo+
Party 3
Team Averages
Level 75
1,505 SR
1,515 Elo+

VS

Team Averages
Level 54
1,477 SR
1,378 Elo+
King Arthur
King Arthur
 
King Arthur
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
HandsomeBandits
Ymir
Level 57
God Stats
34W - 40L
1,562 SR
Queue Stats
274W - 343L
1,291 Elo+
Party 1
Neith
Neith
Morrbotten
Neith
Level 29
God Stats
66W - 74L
1,468 SR
Queue Stats
303W - 336L
1,359 Elo+
Party 1
Kukulkan
Kukulkan
PoorlyBranch823
Kukulkan
Level 29
God Stats
42W - 81L
1,306 SR
Queue Stats
65W - 120L
1,277 Elo+
Party 1
Fenrir
Fenrir
anderferbou-9
Fenrir
Level 45
God Stats
27W - 24L
1,547 SR
Queue Stats
98W - 111L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 1 / 5
9,712
607
8,776
12,846
7,522
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cabrakan
16
9 / 0 / 2
9,841
615
10,538
5,522
4,106
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Lumpetufel
Sylvanus
14
3 / 0 / 3
8,500
531
9,111
10,263
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
vivskA
Fenrir
10
0 / 0 / 4
6,984
437
1,992
8,664
5,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
15
6 / 1 / 4
9,195
575
7,571
7,211
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 5 / 0
7,470
467
4,870
15,121
7,746
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 5 / 1
7,088
443
3,532
13,474
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
14
1 / 2 / 0
8,059
504
6,145
8,566
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
11
0 / 6 / 1
6,812
426
1,311
8,020
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 1
6,832
427
3,257
10,914
3,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
23
Kills
2
2
Deaths
23
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
5
1
5
7.5
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Cabrakan
9
0
2
10
L
0
5
1
0.1
W
Sylvanus
Lumpetufel
Sylvanus
3
0
3
4.5
L
Neith
1
2
0
0.5
L
Kukulkan
0
6
1
0.08
L
0
5
1
0.1
W
Fenrir
vivskA
Fenrir
0
0
4
2
W
Awilix
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,988
Damage
19,115
44,506
Taken
56,095
23,517
Mitigated
21,894
17,669
Healing
11,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,776
1,208
0
4,867
12,846
7,522
5
295
12,551
880
56,175
L
King Arthur
 
King Arthur
4,870
184
0
3,587
15,121
7,746
5
3,059
12,062
0
45,150
W
Cabrakan
10,538
1,775
0
3,714
5,522
4,106
68
404
5,023
66,282
0
L
3,532
968
0
1,870
13,474
5,192
280
6,144
7,330
25,109
0
W
Sylvanus
Lumpetufel
Sylvanus
9,111
3,991
1,545
4,777
10,263
3,993
307
1,645
8,118
55,824
0
L
Neith
6,145
2,238
0
3,870
8,566
2,408
758
4,041
4,525
0
50,023
L
Kukulkan
1,311
70
0
140
8,020
2,743
267
5,101
2,919
24,210
0
L
3,257
973
0
1,858
10,914
3,805
0
1,684
9,230
0
37,326
W
Fenrir
vivskA
Fenrir
1,992
209
0
2,266
8,664
5,482
128
1,592
7,072
0
16,038
W
Awilix
7,571
2,848
0
500
7,211
2,414
538
744
6,399
0
67,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,232
Gold Earned
36,261
453
Minions Killed
383
0
Camps Cleared
0
1,476,197
Distance Traveled
1,459,472
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,712
607
109
7
0
271,286
6
L
King Arthur
7,470
467
96
6
0
307,521
0
W
Cabrakan
9,841
615
127
8
0
269,363
3
L
Ymir
7,088
443
51
3
0
298,014
5
W
Sylvanus
8,500
531
88
6
0
274,875
3
L
Neith
8,059
504
98
6
0
281,094
1
L
Kukulkan
6,812
426
64
4
0
302,488
4
L
Fenrir
6,832
427
74
5
0
270,355
1
W
Fenrir
6,984
437
20
1
0
289,367
1
W
Awilix
9,195
575
109
7
0
371,306
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role