Player Matchup

Scylla
Scylla
JSenpai6
Scylla
Level 29
God Stats
49W - 35L
1,588 SR
Queue Stats
177W - 196L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Kaybird527
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 90L
1,471 Elo+
Solo
Fenrir
Fenrir
Perfecto_Ant
Fenrir
Level 26
God Stats
13W - 20L
1,412 SR
Queue Stats
152W - 156L
1,493 Elo+
Solo
Izanami
Izanami
Shadowclaw7003
Izanami
Level 21
God Stats
1W - 1L
1,762 SR
Queue Stats
32W - 28L
1,545 Elo+
Solo
Tiamat
Tiamat
VenomWolfz
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,505 Elo+

VS

Team Averages
Level 25
1,530 SR
1,524 Elo+
Bellona
Bellona
Dripz9613
Bellona
Level 16
God Stats
9W - 9L
1,587 SR
Queue Stats
38W - 51L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KIIWIIPIIE
Baron Samedi
Level 4
God Stats
107W - 93L
1,630 SR
Queue Stats
111W - 95L
1,545 Elo+
Party 1
Scylla
Scylla
M3TALSHAD0W16
Scylla
Level 49
God Stats
20W - 17L
1,462 SR
Queue Stats
229W - 187L
1,539 Elo+
Party 1
Artemis
Artemis
RealVickingin
Artemis
Level 29
God Stats
11W - 5L
1,550 SR
Queue Stats
22W - 16L
1,529 Elo+
Solo
Tyr
Tyr
TooLegendary
Tyr
Level 27
God Stats
10W - 5L
1,423 SR
Queue Stats
100W - 92L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JSenpai6
Scylla
16
2 / 4 / 5
9,834
894
11,565
11,276
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kaybird527
Cthulhu
16
1 / 4 / 6
10,106
919
9,031
13,086
13,571
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
16
4 / 9 / 6
10,268
933
8,568
20,014
12,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 7 / 7
9,982
907
11,280
12,316
6,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
VenomWolfz
Tiamat
16
6 / 14 / 5
11,211
1,019
13,993
20,976
15,739
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

50

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dripz9613
Bellona
18
4 / 2 / 21
11,437
1,040
6,394
16,087
11,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
KIIWIIPIIE
Baron Samedi
17
1 / 4 / 17
10,257
932
5,757
8,877
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 0 / 13
14,985
1,362
27,420
9,732
3,923
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
19
9 / 3 / 21
12,815
1,165
22,610
8,955
3,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
3 / 4 / 17
10,764
979
10,105
15,613
17,596
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
127
13
Kills
38
38
Deaths
13
29
Assists
89
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dripz9613
Bellona
4
2
21
7.25
L
Scylla
JSenpai6
Scylla
2
4
5
1.13
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
1
4
17
2.38
L
Cthulhu
Kaybird527
Cthulhu
1
4
6
1
W
21
0
13
27.5
L
Fenrir
4
9
6
0.78
W
Artemis
9
3
21
6.5
L
0
7
7
0.5
W
3
4
17
2.88
L
Tiamat
VenomWolfz
Tiamat
6
14
5
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,437
Damage
72,286
77,668
Taken
59,264
52,205
Mitigated
40,239
1,563
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dripz9613
Bellona
6,394
2,827
0
1,329
16,087
11,226
0
8,937
6,960
0
17,945
L
Scylla
JSenpai6
Scylla
11,565
928
0
0
11,276
4,643
0
2,423
8,853
28,885
0
W
Baron Samedi
KIIWIIPIIE
Baron Samedi
5,757
219
1,314
1,066
8,877
3,789
0
5,981
2,808
15,636
0
L
Cthulhu
Kaybird527
Cthulhu
9,031
121
0
0
13,086
13,571
0
4,265
8,821
27,272
0
W
27,420
5,128
606
2,246
9,732
3,923
0
5,069
4,567
56,355
0
L
Fenrir
8,568
1,434
0
159
20,014
12,086
0
10,395
9,619
0
12,860
W
Artemis
22,610
16,753
0
713
8,955
3,705
0
6,547
2,396
0
46,748
L
11,280
5,512
0
30
12,316
6,166
0
7,771
4,545
0
41,711
W
10,105
2,966
0
1,340
15,613
17,596
0
7,418
7,944
0
20,161
L
Tiamat
VenomWolfz
Tiamat
13,993
1,305
0
1,374
20,976
15,739
0
8,323
12,653
28,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,401
Gold Earned
60,258
168
Minions Killed
197
4
Camps Cleared
4
947,375
Distance Traveled
953,744
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,437
1,040
21
2
1
218,570
0
L
Scylla
9,834
894
47
4
1
209,403
0
W
Baron Samedi
10,257
932
14
1
0
161,122
2
L
Cthulhu
10,106
919
44
4
0
206,137
0
W
Scylla
14,985
1,362
86
8
1
201,305
0
L
Fenrir
10,268
933
9
1
0
214,997
0
W
Artemis
12,815
1,165
63
6
2
175,404
0
L
Izanami
9,982
907
48
4
2
127,284
1
W
Tyr
10,764
979
13
1
0
197,343
0
L
Tiamat
11,211
1,019
20
2
1
189,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role