Player Matchup

Hel
Hel
Kevinrosmel
Hel
Level 25
God Stats
43W - 29L
1,584 SR
Queue Stats
44W - 31L
1,463 Elo+
Solo
Hou Yi
Hou Yi
Kinetic X Zed
Hou Yi
Level 27
God Stats
13W - 22L
1,261 SR
Queue Stats
19W - 27L
1,278 Elo+
Solo
Artemis
Artemis
Squidy5665
Artemis
Level 17
God Stats
2W - 2L
1,458 SR
Queue Stats
23W - 33L
1,312 Elo+
Party 2
Baron Samedi
Baron Samedi
Tre_112_
Baron Samedi
Level 37
God Stats
1W - 3L
1,565 SR
Queue Stats
56W - 76L
1,399 Elo+
Party 2
Ares
Ares
bendgoose75
Ares
Level 4
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 2L
1,238 Elo+
Solo
Team Averages
Level 22
1,487 SR
1,338 Elo+

VS

Team Averages
Level 18
1,437 SR
1,351 Elo+
Ra
Ra
Hekaté666
Ra
Level 28
God Stats
1W - 1L
1,318 SR
Queue Stats
12W - 12L
1,442 Elo+
Solo
Sol
Sol
KarmaQueen79
Sol
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,207 Elo+
Solo
Thor
Thor
Lucasgnzlz
Thor
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,153 Elo+
Solo
Chaac
Chaac
beastlyJH
Chaac
Level 28
God Stats
58W - 37L
1,511 SR
Queue Stats
93W - 80L
1,448 Elo+
Party 1
Gilgamesh
Gilgamesh
inthered
Gilgamesh
Level 18
God Stats
11W - 17L
1,355 SR
Queue Stats
128W - 104L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 9 / 15
12,383
953
10,498
22,169
23,451
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

20
16 / 7 / 10
16,316
1,255
31,129
27,697
12,550
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
Squidy5665
Artemis
20
9 / 12 / 16
15,171
1,167
33,877
23,811
11,518
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Tre_112_
Baron Samedi
18
5 / 4 / 11
12,828
987
12,271
13,793
6,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 5
10,098
777
3,234
6,478
4,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

0

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 14
13,391
1,030
15,640
13,672
6,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
2 / 7 / 14
12,147
934
11,659
17,996
7,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 8 / 15
14,320
1,102
15,482
17,777
8,122
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
beastlyJH
Chaac
20
6 / 3 / 22
14,122
1,086
16,010
23,785
27,396
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
inthered
Gilgamesh
20
17 / 7 / 10
16,354
1,258
28,352
26,502
14,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
112
30
Kills
37
37
Deaths
30
57
Assists
75
Player
Kills
Deaths
Assists
KDA
W
3
5
14
2
W
2
7
14
1.29
L
0
9
15
0.83
L
16
7
10
3
W
9
8
15
2.06
L
Artemis
Squidy5665
Artemis
9
12
16
1.42
L
Baron Samedi
Tre_112_
Baron Samedi
5
4
11
2.63
W
Chaac
beastlyJH
Chaac
6
3
22
5.67
L
0
5
5
0.5
W
Gilgamesh
inthered
Gilgamesh
17
7
10
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,009
Damage
87,143
93,948
Taken
99,732
58,346
Mitigated
63,852
16,056
Healing
18,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,640
426
3,355
1,710
13,672
6,803
0
2,947
10,725
56,573
0
W
11,659
5,545
0
2,324
17,996
7,200
0
6,003
11,993
16,769
0
L
10,498
1,928
3,047
4,191
22,169
23,451
0
6,669
15,500
42,174
0
L
31,129
23,117
0
5,074
27,697
12,550
0
11,551
16,146
0
53,820
W
15,482
5,566
398
1,708
17,777
8,122
0
5,446
12,331
0
33,316
L
Artemis
Squidy5665
Artemis
33,877
22,479
0
0
23,811
11,518
0
4,749
19,062
0
48,447
L
Baron Samedi
Tre_112_
Baron Samedi
12,271
1,638
1,495
2,249
13,793
6,653
0
3,456
10,337
34,937
0
W
Chaac
beastlyJH
Chaac
16,010
3,861
937
6,747
23,785
27,396
0
5,530
18,255
0
41,272
L
3,234
525
0
0
6,478
4,174
0
2,055
4,423
5,993
0
W
Gilgamesh
inthered
Gilgamesh
28,352
13,688
0
1,443
26,502
14,331
0
6,077
20,425
1,240
48,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,796
Gold Earned
70,334
193
Minions Killed
248
3
Camps Cleared
8
863,908
Distance Traveled
1,154,100
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,391
1,030
95
7
1
246,257
0
W
Sol
12,147
934
5
0
1
215,819
0
L
Hel
12,383
953
67
5
1
212,109
3
L
Hou Yi
16,316
1,255
44
3
1
226,328
0
W
Thor
14,320
1,102
45
3
0
205,865
3
L
Artemis
15,171
1,167
33
3
0
192,819
0
L
Baron Samedi
12,828
987
43
3
0
152,418
1
W
Chaac
14,122
1,086
56
4
2
260,827
0
L
Ares
10,098
777
6
0
1
80,234
1
W
Gilgamesh
16,354
1,258
47
4
4
225,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role