Player Matchup

Ah Puch
Ah Puch
Anoomie
Ah Puch
Level 23
God Stats
4W - 3L
1,683 SR
Queue Stats
70W - 43L
1,614 Elo+
Party 1
Bellona
Bellona
BootyEat
Bellona
Level 6
God Stats
2W - 1L
1,331 SR
Queue Stats
120W - 47L
1,460 Elo+
Party 3
Mulan
Mulan
FestiveWaffles
Mulan
Level 29
God Stats
24W - 11L
1,783 SR
Queue Stats
176W - 143L
1,563 Elo+
Party 1
Neith
Neith
LeoClashes
Neith
Level 68
God Stats
3W - 3L
1,296 SR
Queue Stats
470W - 320L
1,614 Elo+
Party 3
Baron Samedi
Baron Samedi
TheyHot
Baron Samedi
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 26L
1,698 Elo+
Party 3
Team Averages
Level 31
1,518 SR
1,590 Elo+

VS

Team Averages
Level 34
1,551 SR
1,589 Elo+
Bellona
Bellona
CFlatts
Bellona
Level 25
God Stats
36W - 21L
1,753 SR
Queue Stats
157W - 84L
1,702 Elo+
Party 4
Hera
Hera
Jejunub
Hera
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
MercilessOwl473
Hel
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 35L
1,443 Elo+
Party 2
Ymir
Ymir
icypolarbear
Ymir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 52L
1,431 Elo+
Party 2
Loki
Loki
pranzingg
Loki
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 10L
1,868 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Anoomie
Ah Puch
19
6 / 1 / 34
12,320
1,232
18,160
7,995
3,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
BootyEat
Bellona
17
2 / 5 / 21
9,886
989
8,955
13,618
9,873
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
14 / 3 / 19
11,964
1,196
17,690
14,659
10,377
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
20
17 / 0 / 21
13,683
1,368
25,898
6,291
3,005
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
TheyHot
Baron Samedi
19
12 / 1 / 28
13,216
1,322
17,617
8,361
4,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

250

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CFlatts
Bellona
17
3 / 4 / 6
11,009
1,101
9,305
17,842
19,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Hera
Jejunub
Hera
17
2 / 9 / 5
10,624
1,062
12,444
16,437
6,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 11 / 4
10,285
1,029
9,861
20,521
6,578
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 17 / 2
8,989
899
3,783
26,993
11,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
15
3 / 10 / 2
9,686
969
10,623
15,848
5,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
29
51
Kills
10
10
Deaths
51
123
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Anoomie
Ah Puch
6
1
34
23
W
Bellona
BootyEat
Bellona
2
5
21
2.5
L
Bellona
CFlatts
Bellona
3
4
6
1.5
W
14
3
19
7.83
L
Hera
Jejunub
Hera
2
9
5
0.5
W
Neith
17
0
21
27.5
L
2
11
4
0.36
W
Baron Samedi
TheyHot
Baron Samedi
12
1
28
26
L
0
17
2
0.06
L
Loki
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,320
Damage
46,016
50,924
Taken
97,641
31,176
Mitigated
49,478
14,246
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Anoomie
Ah Puch
18,160
2,484
801
984
7,995
3,334
0
3,954
3,927
38,079
0
W
Bellona
BootyEat
Bellona
8,955
2,899
0
585
13,618
9,873
0
6,169
7,029
316
14,728
L
Bellona
CFlatts
Bellona
9,305
1,449
0
946
17,842
19,719
0
5,517
12,325
816
24,994
W
17,690
4,879
283
1,408
14,659
10,377
0
9,508
4,777
0
34,055
L
Hera
Jejunub
Hera
12,444
1,821
0
561
16,437
6,114
0
6,089
10,348
44,542
0
W
Neith
25,898
16,084
0
2,288
6,291
3,005
0
2,356
3,849
0
48,533
L
9,861
869
1,771
4,967
20,521
6,578
0
6,883
13,638
21,944
0
W
Baron Samedi
TheyHot
Baron Samedi
17,617
1,250
3,700
4,197
8,361
4,587
0
4,362
3,860
40,906
0
L
3,783
939
0
307
26,993
11,615
0
10,355
16,638
15,879
0
L
Loki
10,623
1,925
0
0
15,848
5,452
0
7,057
8,791
0
22,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,069
Gold Earned
50,593
189
Minions Killed
204
11
Camps Cleared
4
977,866
Distance Traveled
903,891
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,320
1,232
34
3
0
185,908
2
W
Bellona
9,886
989
13
1
0
180,624
2
L
Bellona
11,009
1,101
39
4
2
209,478
3
W
Mulan
11,964
1,196
43
4
1
195,453
0
L
Hera
10,624
1,062
95
10
0
194,379
3
W
Neith
13,683
1,368
40
4
9
218,917
0
L
Hel
10,285
1,029
27
3
1
201,085
0
W
Baron Samedi
13,216
1,322
59
6
1
196,964
0
L
Ymir
8,989
899
21
2
0
139,743
0
L
Loki
9,686
969
22
2
1
159,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role