Player Matchup

Ravana
Ravana
Croff11
Ravana
Level 78
God Stats
16W - 26L
1,406 SR
Queue Stats
409W - 377L
1,497 Elo+
Party 3
Olorun
Olorun
HutchyPutch
Olorun
Level 46
God Stats
3W - 3L
1,424 SR
Queue Stats
98W - 122L
1,454 Elo+
Party 3
Tiamat
Tiamat
Samuso1522
Tiamat
Level 67
God Stats
13W - 19L
1,449 SR
Queue Stats
647W - 647L
1,363 Elo+
Party 3
Neith
Neith
an10y
Neith
Level 128
God Stats
2W - 2L
1,322 SR
Queue Stats
241W - 223L
1,577 Elo+
Party 3
Sun Wukong
Sun Wukong
argonboron
Sun Wukong
Level 75
God Stats
5W - 12L
1,151 SR
Queue Stats
213W - 215L
1,463 Elo+
Party 3
Team Averages
Level 79
1,350 SR
1,471 Elo+

VS

Team Averages
Level 62
1,577 SR
1,569 Elo+
Poseidon
Poseidon
Inters3ctFan
Poseidon
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,763 Elo+
Party 1
Artemis
Artemis
eBolua
Artemis
Level 28
God Stats
6W - 3L
1,703 SR
Queue Stats
133W - 84L
1,789 Elo+
Party 1
Amaterasu
Amaterasu
liljamb0
Amaterasu
Level 127
God Stats
3W - 4L
1,462 SR
Queue Stats
10W - 18L
1,424 Elo+
Party 1
Ares
Ares
loveandkill07
Ares
Level 68
God Stats
319W - 284L
1,505 SR
Queue Stats
550W - 609L
1,422 Elo+
Party 2
Pele
Pele
skybab
Pele
Level 38
God Stats
5W - 1L
1,712 SR
Queue Stats
167W - 201L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Croff11
Ravana
16
5 / 5 / 3
10,483
477
8,444
15,357
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
3 / 6 / 4
9,699
441
12,434
19,251
7,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
Samuso1522
Tiamat
17
2 / 1 / 6
10,992
500
12,292
11,786
5,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
an10y
Neith
14
3 / 3 / 5
10,718
487
7,558
21,325
15,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
argonboron
Sun Wukong
16
0 / 5 / 5
10,307
469
8,981
18,572
10,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Inters3ctFan
Poseidon
19
2 / 4 / 6
12,277
558
13,117
11,655
4,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
eBolua
Artemis
20
10 / 3 / 3
13,739
625
26,442
19,343
7,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
liljamb0
Amaterasu
20
5 / 0 / 8
13,357
607
17,468
22,265
20,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 7
9,917
451
6,809
21,037
17,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
skybab
Pele
16
2 / 5 / 5
10,565
480
6,883
17,122
6,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
49
13
Kills
20
20
Deaths
14
23
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ravana
Croff11
Ravana
5
5
3
1.3
L
Olorun
3
6
4
0.83
W
Poseidon
Inters3ctFan
Poseidon
2
4
6
1.25
L
Tiamat
Samuso1522
Tiamat
2
1
6
5
L
Neith
an10y
Neith
3
3
5
1.83
L
Sun Wukong
argonboron
Sun Wukong
0
5
5
0.5
W
Artemis
eBolua
Artemis
10
3
3
3.83
W
Amaterasu
liljamb0
Amaterasu
5
0
8
9
W
1
2
7
2.25
W
Pele
skybab
Pele
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,709
Damage
70,719
86,291
Taken
91,422
46,122
Mitigated
56,417
24,306
Healing
34,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Croff11
Ravana
8,444
2,280
0
1,895
15,357
7,413
0
4,639
10,718
0
74,781
L
Olorun
12,434
6,854
1,401
8,153
19,251
7,393
0
3,077
16,174
55,010
0
W
Poseidon
Inters3ctFan
Poseidon
13,117
849
0
2,199
11,655
4,230
1,789
2,603
9,052
109,504
0
L
Tiamat
Samuso1522
Tiamat
12,292
1,348
0
3,254
11,786
5,229
184
2,551
9,235
74,265
0
L
Neith
an10y
Neith
7,558
2,272
0
4,316
21,325
15,469
18
5,631
15,431
0
27,440
L
Sun Wukong
argonboron
Sun Wukong
8,981
892
0
5,287
18,572
10,618
0
3,223
14,807
404
67,463
W
Artemis
eBolua
Artemis
26,442
16,461
0
9,001
19,343
7,541
2,418
6,574
11,649
0
123,372
W
Amaterasu
liljamb0
Amaterasu
17,468
5,999
0
12,437
22,265
20,838
1,601
3,822
18,443
0
100,362
W
6,809
76
0
5,647
21,037
17,581
339
7,755
13,282
28,755
0
W
Pele
skybab
Pele
6,883
2,079
0
5,630
17,122
6,227
1,064
4,376
12,746
0
65,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,199
Gold Earned
59,855
545
Minions Killed
677
0
Camps Cleared
0
2,145,044
Distance Traveled
2,246,500
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,483
477
120
5
0
470,720
9
L
Olorun
9,699
441
98
4
0
361,499
8
W
Poseidon
12,277
558
204
9
0
444,001
6
L
Tiamat
10,992
500
144
7
0
427,444
8
L
Neith
10,718
487
39
2
0
435,331
4
L
Sun Wukong
10,307
469
144
7
0
450,050
8
W
Artemis
13,739
625
167
8
0
389,773
1
W
Amaterasu
13,357
607
154
7
0
511,739
11
W
Ares
9,917
451
51
2
0
436,633
11
W
Pele
10,565
480
101
5
0
464,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role