Player Matchup

Mercury
Mercury
Diamond II
MrHack12
Mercury
Diamond II
Level 159
God Stats
23W - 24L
1,655 SR
Queue Stats
196W - 190L
2,340 MMR
Solo
Nu Wa
Nu Wa
Diamond I
TheSnowBear
Nu Wa
Diamond I
Level 159
God Stats
21W - 8L
1,794 SR
Queue Stats
182W - 147L
2,394 MMR
Solo
Chiron
Chiron
Diamond III
WardsForWins
Chiron
Diamond III
Level 64
God Stats
8W - 4L
1,683 SR
Queue Stats
88W - 57L
2,267 MMR
Solo
Pele
Pele
Platinum II
YourTyrsDontFall
Pele
Platinum II
Level 62
God Stats
3W - 4L
1,734 SR
Queue Stats
35W - 19L
2,156 MMR
Solo
Fafnir
Fafnir
Diamond IV
racismHater
Fafnir
Diamond IV
Level 127
God Stats
3W - 0L
1,753 SR
Queue Stats
96W - 80L
2,152 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 114
1,724 SR
2,262 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 126
1,569 SR
2,130 MMR
Hou Yi
Hou Yi
Masters
Khastik
Hou Yi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
OleCowboyJay
Cerberus
Platinum II
Level 64
God Stats
6W - 6L
1,690 SR
Queue Stats
93W - 83L
2,150 MMR
Solo
Discordia
Discordia
Diamond III
Orchidia
Discordia
Diamond III
Level 145
God Stats
20W - 17L
1,752 SR
Queue Stats
591W - 611L
2,299 MMR
Solo
Thor
Thor
Masters
Qeih
Thor
Masters
Level 160
God Stats
14W - 11L
1,634 SR
Queue Stats
354W - 279L
2,456 MMR
Solo
Tyr
Tyr
Diamond III
otizito
Tyr
Diamond III
Level 99
God Stats
0W - 2L
1,267 SR
Queue Stats
120W - 103L
2,245 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MrHack12
Mercury
20
7 / 1 / 11
13,202
629
11,561
18,201
8,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
12 / 3 / 9
14,388
685
22,011
16,506
6,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
6 / 3 / 7
13,739
654
14,678
12,276
5,228
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
5 / 7 / 3
13,303
633
15,406
18,701
17,698
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fafnir
18
4 / 4 / 15
13,948
664
14,426
19,222
15,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
SetTiamatAthenaSobekGilgamesh

VS

Bans
NemesisCu ChulainnAnhurYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Khastik
Hou Yi
18
3 / 8 / 4
11,230
535
6,380
18,806
7,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
OleCowboyJay
Cerberus
15
4 / 8 / 5
10,508
500
7,790
20,798
12,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Orchidia
Discordia
19
3 / 4 / 7
11,497
547
14,703
11,990
4,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
Qeih
Thor
16
4 / 6 / 7
10,548
502
9,106
18,204
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
17
4 / 8 / 1
10,777
513
11,649
24,630
20,732
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
42
34
Kills
18
18
Deaths
34
45
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Khastik
Hou Yi
3
8
4
0.63
W
Mercury
MrHack12
Mercury
7
1
11
12.5
L
Cerberus
OleCowboyJay
Cerberus
4
8
5
0.81
L
Discordia
Orchidia
Discordia
3
4
7
1.63
L
Thor
Qeih
Thor
4
6
7
1.25
W
12
3
9
5.5
W
Chiron
6
3
7
3.17
W
5
7
3
0.93
L
Tyr
4
8
1
0.56
W
Fafnir
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,082
Damage
49,628
84,906
Taken
94,428
53,417
Mitigated
50,855
24,346
Healing
13,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Khastik
Hou Yi
6,380
2,860
0
1,747
18,806
7,296
0
6,200
12,364
0
74,851
W
Mercury
MrHack12
Mercury
11,561
5,559
0
6,010
18,201
8,363
6,268
5,289
12,742
0
112,867
L
Cerberus
OleCowboyJay
Cerberus
7,790
349
0
2,367
20,798
12,835
0
6,899
13,640
25,886
0
L
Discordia
Orchidia
Discordia
14,703
338
0
1,277
11,990
4,225
0
5,267
6,297
90,661
0
L
Thor
Qeih
Thor
9,106
2,947
0
747
18,204
5,767
0
7,822
9,866
0
64,235
W
22,011
5,436
0
4,206
16,506
6,776
3,848
4,384
11,646
98,281
0
W
Chiron
14,678
8,231
1,380
3,615
12,276
5,228
4,960
2,776
9,452
0
100,610
W
15,406
3,304
0
4,542
18,701
17,698
753
1,959
16,688
62
88,571
L
Tyr
11,649
1,596
0
7,019
24,630
20,732
0
8,327
15,762
0
76,535
W
Fafnir
14,426
3,358
0
4,593
19,222
15,352
883
8,842
10,172
29,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,580
Gold Earned
54,560
673
Minions Killed
606
0
Camps Cleared
0
2,115,192
Distance Traveled
1,898,163
32
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,230
535
149
7
0
340,942
5
W
Mercury
13,202
629
134
6
0
511,533
4
L
Cerberus
10,508
500
47
2
0
395,031
3
L
Discordia
11,497
547
167
8
0
369,734
5
L
Thor
10,548
502
99
5
0
389,563
4
W
Nu Wa
14,388
685
175
8
0
412,535
9
W
Chiron
13,739
654
168
8
0
376,890
10
W
Pele
13,303
633
168
8
0
399,098
5
L
Tyr
10,777
513
144
7
0
402,893
3
W
Fafnir
13,948
664
28
1
0
415,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role