Player Matchup

Merlin
Merlin
AkagaMi_Shanks52
Merlin
Level 19
God Stats
7W - 11L
1,558 SR
Queue Stats
38W - 38L
1,559 Elo+
Solo
Sol
Sol
CerealnoMilk
Sol
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
280W - 206L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Gh0ham7190
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 28L
1,887 Elo+
Solo
Cthulhu
Cthulhu
atYurrMomsHouse
Cthulhu
Level 22
God Stats
0W - 3L
1,237 SR
Queue Stats
76W - 64L
1,476 Elo+
Solo
Olorun
Olorun
atlgritzz
Olorun
Level 12
God Stats
3W - 2L
1,570 SR
Queue Stats
14W - 11L
1,592 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,619 Elo+

VS

Team Averages
Level 24
1,607 SR
1,628 Elo+
Hou Yi
Hou Yi
ECLERHM
Hou Yi
Level 24
God Stats
7W - 7L
1,530 SR
Queue Stats
312W - 243L
1,647 Elo+
Solo
Ravana
Ravana
Gilla-Heisenberg
Ravana
Level 27
God Stats
5W - 4L
1,663 SR
Queue Stats
120W - 107L
1,641 Elo+
Solo
Pele
Pele
ITalkVERDI
Pele
Level 26
God Stats
4W - 5L
1,318 SR
Queue Stats
278W - 191L
1,749 Elo+
Solo
Cthulhu
Cthulhu
Noteable_Plug
Cthulhu
Level 28
God Stats
4W - 1L
1,626 SR
Queue Stats
86W - 81L
1,533 Elo+
Solo
Anubis
Anubis
SloppyPeen
Anubis
Level 15
God Stats
10W - 2L
1,898 SR
Queue Stats
27W - 41L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,681
736
404
1,356
244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 3 / 0
3,984
797
2,185
4,561
972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Gh0ham7190
Ah Muzen Cab
7
2 / 1 / 0
4,253
851
3,802
4,169
1,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

1
0 / 0 / 0
1,020
204
0
0
0
Olorun
atlgritzz
Olorun
4
0 / 2 / 3
3,432
686
1,003
3,066
544
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
ECLERHM
Hou Yi
6
2 / 2 / 1
3,757
751
1,817
2,922
584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 0 / 1
4,009
802
1,489
1,787
427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
2 / 1 / 0
3,978
796
2,923
3,736
1,073
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
6
0 / 0 / 3
3,558
712
1,479
3,078
1,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
SloppyPeen
Anubis
7
0 / 0 / 0
3,864
773
156
1,328
566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
3
0
0.33
W
Hou Yi
ECLERHM
Hou Yi
2
2
1
1.25
L
Ah Muzen Cab
Gh0ham7190
Ah Muzen Cab
2
1
0
2
W
2
0
1
2.5
W
2
1
0
2
W
Cthulhu
0
0
3
1.5
W
Anubis
SloppyPeen
Anubis
0
0
0
0
L
0
0
0
0
L
Olorun
atlgritzz
Olorun
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,394
Damage
7,864
13,152
Taken
12,851
2,814
Mitigated
3,808
5,069
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
404
0
0
343
1,356
244
0
156
1,200
15,674
0
L
2,185
1,140
0
1,637
4,561
972
79
0
4,561
18,520
0
W
Hou Yi
ECLERHM
Hou Yi
1,817
996
0
506
2,922
584
0
667
2,255
0
11,894
L
Ah Muzen Cab
Gh0ham7190
Ah Muzen Cab
3,802
1,778
0
2,053
4,169
1,054
0
1,139
3,030
0
21,947
W
1,489
229
0
483
1,787
427
0
143
1,644
0
14,639
W
2,923
548
0
1,515
3,736
1,073
0
2,228
1,508
0
16,742
W
Cthulhu
1,479
70
185
1,130
3,078
1,158
0
44
3,034
10,262
0
W
Anubis
SloppyPeen
Anubis
156
0
0
751
1,328
566
0
510
818
20,800
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
atlgritzz
Olorun
1,003
454
96
940
3,066
544
0
340
2,726
6,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,370
Gold Earned
19,166
136
Minions Killed
158
0
Camps Cleared
0
368,530
Distance Traveled
540,813
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
3,681
736
42
8
0
95,278
2
L
Sol
3,984
797
33
7
0
81,535
0
W
Hou Yi
3,757
751
35
7
0
103,226
1
L
Ah Muzen Cab
4,253
851
46
9
0
96,101
0
W
Ravana
4,009
802
35
7
0
116,048
1
W
Pele
3,978
796
36
7
0
122,277
1
W
Cthulhu
3,558
712
10
2
0
112,631
0
W
Anubis
3,864
773
42
8
0
86,631
1
L
Cthulhu
1,020
204
0
0
0
0
0
L
Olorun
3,432
686
15
3
0
95,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role