Player Matchup

Persephone
Persephone
Afroman KramDos
Persephone
Level 108
God Stats
37W - 25L
1,559 SR
Queue Stats
63W - 55L
1,540 Elo+
Party 1
Ne Zha
Ne Zha
DarthSylus8725
Ne Zha
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 172L
1,521 Elo+
Solo
Cerberus
Cerberus
cpjchriston
Cerberus
Level 138
God Stats
2W - 4L
1,500 SR
Queue Stats
314W - 249L
1,641 Elo+
Party 1
Team Averages
Level 106
1,520 SR
1,567 Elo+

VS

Team Averages
Level 109
1,442 SR
1,525 Elo+
Ra
Ra
HoneyBadgerBun
Ra
Level 127
God Stats
10W - 12L
1,381 SR
Queue Stats
438W - 387L
1,610 Elo+
Party 2
Artemis
Artemis
KowboyKittyHD
Artemis
Level 141
God Stats
18W - 15L
1,532 SR
Queue Stats
455W - 397L
1,615 Elo+
Party 2
Ymir
Ymir
Xurcure
Ymir
Level 60
God Stats
2W - 1L
1,412 SR
Queue Stats
13W - 19L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Afroman KramDos
Persephone
13
2 / 4 / 8
9,512
679
7,356
9,153
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 5 / 5
8,766
626
8,047
11,012
5,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
cpjchriston
Cerberus
11
5 / 4 / 3
8,897
636
10,482
15,187
8,520
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 4 / 5
10,750
768
8,763
9,815
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
13
2 / 3 / 9
9,871
705
11,959
12,480
3,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Xurcure
Ymir
12
4 / 3 / 4
10,277
734
5,926
11,914
11,660
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
31
9
Kills
13
13
Deaths
10
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Persephone
Afroman KramDos
Persephone
2
4
8
1.5
L
2
5
5
0.9
W
7
4
5
2.38
W
Artemis
2
3
9
2.17
W
Ymir
Xurcure
Ymir
4
3
4
2
L
Cerberus
cpjchriston
Cerberus
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,885
Damage
26,648
35,352
Taken
34,209
16,305
Mitigated
18,459
10,560
Healing
9,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Afroman KramDos
Persephone
7,356
317
676
1,792
9,153
2,543
120
3,627
5,420
32,137
0
L
8,047
2,325
0
2,608
11,012
5,242
429
3,837
6,983
0
38,388
W
8,763
982
1,549
2,930
9,815
3,087
812
4,373
5,442
52,451
0
W
Artemis
11,959
7,703
0
3,415
12,480
3,712
1,614
7,966
4,514
0
44,088
W
Ymir
Xurcure
Ymir
5,926
2,271
0
1,873
11,914
11,660
282
5,683
6,231
16,660
0
L
Cerberus
cpjchriston
Cerberus
10,482
720
0
5,484
15,187
8,520
0
6,662
8,218
23,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,175
Gold Earned
30,898
127
Minions Killed
149
0
Camps Cleared
0
704,756
Distance Traveled
726,468
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,512
679
48
3
0
220,268
2
L
Ne Zha
8,766
626
50
4
0
244,282
0
W
Ra
10,750
768
75
5
0
261,028
2
W
Artemis
9,871
705
56
4
0
225,913
1
W
Ymir
10,277
734
18
1
0
239,527
2
L
Cerberus
8,897
636
29
2
0
240,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role