Player Matchup

He Bo
He Bo
CallMeDaddy2603
He Bo
Level 149
God Stats
8W - 6L
1,887 SR
Queue Stats
161W - 145L
1,537 Elo+
Party 1
Neith
Neith
Dark Prototypes
Neith
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
6W - 15L
1,288 Elo+
Party 3
Tyr
Tyr
DarkRevenantz
Tyr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,491 Elo+
Party 3
Nemesis
Nemesis
JabelNick
Nemesis
Level 85
God Stats
1W - 2L
1,543 SR
Queue Stats
163W - 135L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
xLanzador-Verde
Danzaburou
Level 109
God Stats
2W - 3L
1,614 SR
Queue Stats
122W - 133L
1,544 Elo+
Solo
Team Averages
Level 114
1,568 SR
1,476 Elo+

VS

Team Averages
Level 111
1,538 SR
1,610 Elo+
Janus
Janus
COG SAUSEY3
Janus
Level 109
God Stats
1W - 0L
1,548 SR
Queue Stats
6W - 0L
1,889 Elo+
Party 2
Ganesha
Ganesha
CrimsonWolf KoY
Ganesha
Level 96
God Stats
1W - 1L
1,355 SR
Queue Stats
60W - 66L
1,509 Elo+
Party 2
Neith
Neith
EliteZete
Neith
Level 127
God Stats
2W - 0L
1,573 SR
Queue Stats
21W - 13L
1,567 Elo+
Party 2
Danzaburou
Danzaburou
LeaderofMuffin
Danzaburou
Level 160
God Stats
4W - 3L
1,717 SR
Queue Stats
101W - 93L
1,571 Elo+
Party 2
Mercury
Mercury
iamhere4ursoul
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 41L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 10 / 9
11,567
826
12,831
15,071
5,568
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 6 / 13
11,499
821
16,114
15,990
7,084
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 8 / 10
11,155
797
11,541
20,140
21,787
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
JabelNick
Nemesis
17
4 / 7 / 13
10,287
735
10,038
16,476
9,947
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xLanzador-Verde
Danzaburou
19
9 / 9 / 9
12,866
919
15,876
17,687
6,973
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 6 / 17
12,236
874
16,724
15,113
5,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 7 / 26
11,730
838
9,415
22,032
26,075
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
EliteZete
Neith
19
10 / 6 / 17
12,049
861
22,376
13,931
6,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
LeaderofMuffin
Danzaburou
20
20 / 4 / 13
15,595
1,114
22,819
16,798
8,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 10 / 17
9,948
711
5,441
15,668
7,281
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
130
32
Kills
40
40
Deaths
33
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
9
6
17
2.92
L
7
10
9
1.15
W
0
7
26
1.86
L
5
6
13
1.92
L
7
8
10
1.5
W
Neith
EliteZete
Neith
10
6
17
3.08
L
Nemesis
JabelNick
Nemesis
4
7
13
1.5
W
Danzaburou
LeaderofMuffin
Danzaburou
20
4
13
6.63
W
1
10
17
0.95
L
Danzaburou
xLanzador-Verde
Danzaburou
9
9
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,400
Damage
76,775
85,364
Taken
83,542
51,359
Mitigated
54,574
23,972
Healing
26,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,724
502
878
4,064
15,113
5,931
561
2,355
12,758
28,681
0
L
12,831
584
2,739
2,236
15,071
5,568
518
3,743
11,328
25,218
0
W
9,415
1,582
1,955
2,074
22,032
26,075
52
2,191
19,841
19,437
0
L
16,114
6,671
1,666
3,567
15,990
7,084
1,476
5,459
10,531
0
36,236
L
11,541
1,553
1,764
4,023
20,140
21,787
259
6,437
13,703
0
19,287
W
Neith
EliteZete
Neith
22,376
9,277
2,251
3,409
13,931
6,795
3,193
3,583
10,348
0
29,292
L
Nemesis
JabelNick
Nemesis
10,038
2,590
1,520
3,700
16,476
9,947
64
4,513
11,963
0
15,963
W
Danzaburou
LeaderofMuffin
Danzaburou
22,819
8,153
1,313
7,555
16,798
8,492
876
2,282
14,516
0
51,925
W
5,441
2,696
1,529
1,693
15,668
7,281
823
2,420
13,248
0
13,937
L
Danzaburou
xLanzador-Verde
Danzaburou
15,876
2,869
0
2,757
17,687
6,973
1,422
5,987
11,700
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,374
Gold Earned
61,558
131
Minions Killed
157
0
Camps Cleared
0
1,116,057
Distance Traveled
1,224,107
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,236
874
37
3
0
219,057
1
L
He Bo
11,567
826
30
2
0
210,672
0
W
Ganesha
11,730
838
2
0
0
230,262
1
L
Neith
11,499
821
50
4
0
230,671
1
L
Tyr
11,155
797
8
1
0
239,919
0
W
Neith
12,049
861
28
2
0
216,386
0
L
Nemesis
10,287
735
13
1
0
239,757
0
W
Danzaburou
15,595
1,114
72
5
0
283,292
1
W
Mercury
9,948
711
18
1
0
275,110
0
L
Danzaburou
12,866
919
30
2
0
195,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role