Player Matchup

Tiamat
Tiamat
AquA-G7iTcH
Tiamat
Level 105
God Stats
4W - 8L
1,245 SR
Queue Stats
116W - 167L
1,328 Elo+
Solo
Athena
Athena
Hardkor BDLP
Athena
Level 68
God Stats
14W - 11L
1,490 SR
Queue Stats
56W - 73L
1,442 Elo+
Solo
Jing Wei
Jing Wei
cToxicity
Jing Wei
Level 69
God Stats
0W - 3L
1,309 SR
Queue Stats
124W - 208L
1,435 Elo+
Solo
Team Averages
Level 81
1,348 SR
1,402 Elo+

VS

Team Averages
Level 67
1,588 SR
1,438 Elo+
King Arthur
King Arthur
MzKittyBabii
King Arthur
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TMoneyMill44
Zhong Kui
Level 68
God Stats
5W - 2L
1,772 SR
Queue Stats
180W - 206L
1,404 Elo+
Solo
Danzaburou
Danzaburou
wolfdavis97
Danzaburou
Level 67
God Stats
38W - 32L
1,492 SR
Queue Stats
533W - 638L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
0 / 3 / 2
6,684
608
4,196
7,675
3,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
9
0 / 3 / 2
6,346
577
2,788
9,319
4,958
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
cToxicity
Jing Wei
9
2 / 7 / 0
7,116
647
4,250
8,432
2,796
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MzKittyBabii
King Arthur
11
4 / 1 / 7
8,195
745
6,384
11,625
6,550
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
TMoneyMill44
Zhong Kui
11
2 / 1 / 7
7,728
703
5,105
6,296
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
wolfdavis97
Danzaburou
12
7 / 0 / 6
8,825
802
10,414
5,579
2,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
2
Kills
13
13
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
3
2
0.33
L
Athena
0
3
2
0.33
W
King Arthur
MzKittyBabii
King Arthur
4
1
7
7.5
W
Zhong Kui
TMoneyMill44
Zhong Kui
2
1
7
5.5
L
Jing Wei
cToxicity
Jing Wei
2
7
0
0.29
W
Danzaburou
wolfdavis97
Danzaburou
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,234
Damage
21,903
25,426
Taken
23,500
11,537
Mitigated
13,500
2,564
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,196
973
136
1,928
7,675
3,783
9
629
6,801
26,318
0
L
Athena
2,788
571
0
500
9,319
4,958
0
2,427
6,697
11,335
0
W
King Arthur
MzKittyBabii
King Arthur
6,384
980
0
3,071
11,625
6,550
54
3,145
8,480
0
25,932
W
Zhong Kui
TMoneyMill44
Zhong Kui
5,105
1,161
0
1,720
6,296
4,264
1,031
1,558
4,738
31,679
0
L
Jing Wei
cToxicity
Jing Wei
4,250
3,710
0
0
8,432
2,796
0
2,151
6,041
0
12,885
W
Danzaburou
wolfdavis97
Danzaburou
10,414
5,591
867
1,986
5,579
2,686
932
2,418
3,161
0
32,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,146
Gold Earned
24,748
80
Minions Killed
156
0
Camps Cleared
0
563,062
Distance Traveled
580,350
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,684
608
41
4
0
187,573
2
L
Athena
6,346
577
18
2
0
195,473
0
W
King Arthur
8,195
745
34
3
0
194,547
3
W
Zhong Kui
7,728
703
61
6
0
194,499
0
L
Jing Wei
7,116
647
21
2
0
180,016
0
W
Danzaburou
8,825
802
61
6
0
191,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role