Player Matchup

Cthulhu
Cthulhu
General Bado
Cthulhu
Level 54
God Stats
23W - 16L
1,681 SR
Queue Stats
561W - 551L
1,458 Elo+
Party 1
Susano
Susano
Gruggl202
Susano
Level 59
God Stats
22W - 19L
1,546 SR
Queue Stats
530W - 598L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KazooKid50
Cu Chulainn
Level 82
God Stats
10W - 19L
1,717 SR
Queue Stats
678W - 666L
1,472 Elo+
Party 1
Team Averages
Level 65
1,648 SR
1,441 Elo+

VS

Team Averages
Level 50
1,537 SR
1,332 Elo+
Cthulhu
Cthulhu
DarkCC
Cthulhu
Level 23
God Stats
13W - 11L
1,529 SR
Queue Stats
46W - 67L
1,300 Elo+
Party 2
Chernobog
Chernobog
RedFox2657
Chernobog
Level 79
God Stats
8W - 5L
1,640 SR
Queue Stats
114W - 115L
1,375 Elo+
Party 2
Neith
Neith
thederp3000
Neith
Level 48
God Stats
9W - 6L
1,442 SR
Queue Stats
76W - 81L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
General Bado
Cthulhu
19
5 / 5 / 17
16,872
803
16,656
23,150
22,377
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Susano
Gruggl202
Susano
17
6 / 6 / 14
14,179
675
23,665
23,363
10,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cu Chulainn
KazooKid50
Cu Chulainn
19
16 / 3 / 9
16,903
805
27,070
29,243
28,756
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkCC
Cthulhu
17
5 / 4 / 7
14,025
668
22,346
32,388
34,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
RedFox2657
Chernobog
16
3 / 12 / 6
13,104
624
11,845
26,289
11,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 11 / 6
14,305
681
16,480
19,590
8,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
32
27
Kills
13
14
Deaths
27
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkCC
Cthulhu
5
4
7
2.13
W
Cthulhu
General Bado
Cthulhu
5
5
17
2.7
W
Susano
Gruggl202
Susano
6
6
14
2.17
W
Cu Chulainn
KazooKid50
Cu Chulainn
16
3
9
6.83
L
Chernobog
RedFox2657
Chernobog
3
12
6
0.5
L
5
11
6
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,391
Damage
50,671
75,756
Taken
78,267
61,764
Mitigated
54,554
18,842
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkCC
Cthulhu
22,346
1,648
0
1,167
32,388
34,457
288
8,403
23,985
49,482
0
W
Cthulhu
General Bado
Cthulhu
16,656
1,874
3,540
5,235
23,150
22,377
795
5,060
17,694
53,567
0
W
Susano
Gruggl202
Susano
23,665
2,989
1,862
6,578
23,363
10,631
1,474
6,707
16,236
0
51,451
W
Cu Chulainn
KazooKid50
Cu Chulainn
27,070
6,340
0
1,627
29,243
28,756
1,793
9,178
19,420
17,920
93,592
L
Chernobog
RedFox2657
Chernobog
11,845
6,914
498
4,898
26,289
11,536
0
7,237
19,052
0
74,104
L
16,480
9,059
0
546
19,590
8,561
1,228
4,080
15,510
0
67,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,954
Gold Earned
41,434
216
Minions Killed
226
0
Camps Cleared
0
1,180,749
Distance Traveled
1,022,859
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,025
668
41
2
0
395,289
0
W
Cthulhu
16,872
803
57
3
0
412,358
2
W
Susano
14,179
675
44
2
0
371,217
0
W
Cu Chulainn
16,903
805
115
5
0
397,174
3
L
Chernobog
13,104
624
88
4
0
305,868
2
L
Neith
14,305
681
97
5
0
321,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role