Player Matchup

Set
Set
BanditKing_317
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 159L
1,337 Elo+
Party 2
Pele
Pele
ChrisBeMadXD
Pele
Level 22
God Stats
14W - 16L
1,541 SR
Queue Stats
369W - 398L
1,286 Elo+
Party 2
Izanami
Izanami
SKRILLA_KING_317
Izanami
Level 28
God Stats
33W - 28L
1,492 SR
Queue Stats
301W - 306L
1,332 Elo+
Party 2
Bellona
Bellona
Scottyanit
Bellona
Level 18
God Stats
3W - 0L
1,694 SR
Queue Stats
76W - 70L
1,420 Elo+
Party 3
Cerberus
Cerberus
luggia789
Cerberus
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
22W - 22L
1,425 Elo+
Party 3
Team Averages
Level 20
1,545 SR
1,360 Elo+

VS

Team Averages
Level 19
1,467 SR
1,326 Elo+
Merlin
Merlin
Aloaster
Merlin
Level 26
God Stats
4W - 4L
1,360 SR
Queue Stats
65W - 53L
1,362 Elo+
Party 1
Skadi
Skadi
ArielGamer3105
Skadi
Level 21
God Stats
3W - 6L
1,348 SR
Queue Stats
13W - 17L
1,347 Elo+
Solo
Pele
Pele
CP Pixel
Pele
Level 29
God Stats
10W - 23L
1,268 SR
Queue Stats
126W - 136L
1,375 Elo+
Party 1
Jormungandr
Jormungandr
Josh0919
Jormungandr
Level 13
God Stats
0W - 1L
1,610 SR
Queue Stats
27W - 44L
1,209 Elo+
Party 1
Chaac
Chaac
bigchungbigboy3
Chaac
Level 7
God Stats
4W - 3L
1,750 SR
Queue Stats
9W - 11L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 7
8,445
422
2,836
12,809
6,057
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 4 / 6
11,912
596
16,967
21,965
9,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
13 / 2 / 7
12,530
627
19,689
14,402
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Scottyanit
Bellona
15
6 / 5 / 22
10,401
520
20,041
16,192
11,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
luggia789
Cerberus
17
15 / 3 / 14
11,724
586
17,506
30,624
19,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aloaster
Merlin
15
5 / 12 / 5
9,627
481
13,146
12,589
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 10 / 0
9,237
462
11,174
15,372
4,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
15
11 / 7 / 8
10,708
535
15,305
20,428
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
Josh0919
Jormungandr
11
2 / 6 / 9
7,806
390
12,307
19,300
14,501
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
3 / 13 / 3
8,450
423
14,383
25,752
20,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
48
48
Kills
23
24
Deaths
48
56
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aloaster
Merlin
5
12
5
0.63
L
2
10
0
0.2
W
1
10
7
0.45
L
Pele
11
7
8
2.14
W
13
4
6
4
L
Jormungandr
Josh0919
Jormungandr
2
6
9
1.08
W
13
2
7
8.25
W
Bellona
Scottyanit
Bellona
6
5
22
3.4
L
3
13
3
0.35
W
Cerberus
luggia789
Cerberus
15
3
14
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,039
Damage
66,315
95,992
Taken
93,441
51,606
Mitigated
49,850
33,344
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aloaster
Merlin
13,146
1,437
0
43
12,589
3,252
52
1,841
10,568
37,744
0
L
11,174
5,942
194
1,251
15,372
4,822
743
1,973
13,309
0
59,004
W
2,836
1,114
0
201
12,809
6,057
448
3,263
9,236
0
21,885
L
Pele
15,305
4,199
0
2,369
20,428
6,475
402
3,826
16,212
0
59,176
W
16,967
4,147
0
9,741
21,965
9,344
0
4,627
17,064
0
74,258
L
Jormungandr
Josh0919
Jormungandr
12,307
3,837
0
53
19,300
14,501
0
2,638
16,392
28,337
0
W
19,689
16,949
0
6,160
14,402
5,488
5,924
3,578
10,380
0
87,352
W
Bellona
Scottyanit
Bellona
20,041
12,598
954
2,990
16,192
11,219
1,901
5,952
9,678
0
46,202
L
14,383
2,655
0
4,816
25,752
20,800
239
7,228
18,211
0
38,801
W
Cerberus
luggia789
Cerberus
17,506
2,370
0
13,298
30,624
19,498
573
6,773
22,981
50,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,012
Gold Earned
45,828
441
Minions Killed
343
0
Camps Cleared
0
1,756,602
Distance Traveled
1,725,308
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,627
481
69
3
0
334,792
0
L
Skadi
9,237
462
102
5
0
303,314
0
W
Set
8,445
422
40
2
0
270,379
1
L
Pele
10,708
535
89
4
0
403,030
1
W
Pele
11,912
596
119
6
0
409,348
0
L
Jormungandr
7,806
390
27
1
0
324,976
0
W
Izanami
12,530
627
153
8
0
332,161
2
W
Bellona
10,401
520
44
2
0
405,924
0
L
Chaac
8,450
423
56
3
0
359,196
0
W
Cerberus
11,724
586
85
4
0
338,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role