Player Matchup

Pele
Pele
Jack0077169
Pele
Level 16
God Stats
2W - 1L
1,564 SR
Queue Stats
18W - 15L
1,536 Elo+
Solo
Nu Wa
Nu Wa
Raccoon mf
Nu Wa
Level 28
God Stats
5W - 8L
1,446 SR
Queue Stats
302W - 284L
1,481 Elo+
Solo
Ganesha
Ganesha
TheIndicaMouse
Ganesha
Level 24
God Stats
1W - 1L
1,477 SR
Queue Stats
9W - 16L
1,369 Elo+
Solo
Neith
Neith
XmanRey
Neith
Level 28
God Stats
12W - 10L
1,644 SR
Queue Stats
124W - 131L
1,546 Elo+
Solo
Xing Tian
Xing Tian
badinkus
Xing Tian
Level 27
God Stats
8W - 6L
1,490 SR
Queue Stats
100W - 108L
1,399 Elo+
Solo
Team Averages
Level 25
1,524 SR
1,466 Elo+

VS

Team Averages
Level 15
1,503 SR
1,468 Elo+
Cabrakan
Cabrakan
HelenaKeller16
Cabrakan
Level 24
God Stats
12W - 11L
1,453 SR
Queue Stats
134W - 139L
1,506 Elo+
Solo
Camazotz
Camazotz
NecessaryHorror
Camazotz
Level 29
God Stats
9W - 3L
1,660 SR
Queue Stats
82W - 68L
1,499 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PericoAR
Ah Muzen Cab
Level 16
God Stats
1W - 4L
1,404 SR
Queue Stats
36W - 40L
1,401 Elo+
Solo
Guan Yu
Guan Yu
ferbmgdl
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Solo
Ares
Ares
zep_gamer21
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,958
596
2,428
6,696
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
9
1 / 0 / 2
5,593
559
3,525
2,501
663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 1
4,945
495
926
6,688
2,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
XmanRey
Neith
10
7 / 1 / 0
6,631
663
5,498
4,829
1,450
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xing Tian
badinkus
Xing Tian
9
1 / 0 / 1
5,441
544
1,123
3,424
1,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
8
2 / 2 / 2
5,441
544
2,857
7,208
5,073
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
1
0 / 0 / 0
3,309
331
0
300
83
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
PericoAR
Ah Muzen Cab
9
3 / 3 / 2
5,373
537
4,800
5,506
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ferbmgdl
Guan Yu
4
0 / 3 / 0
3,839
384
334
4,447
1,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

3
0 / 5 / 0
3,476
348
373
3,879
1,224

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
11
Kills
5
5
Deaths
13
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
2
2
1.5
W
2
1
2
3
L
Camazotz
0
0
0
0
L
Ah Muzen Cab
PericoAR
Ah Muzen Cab
3
3
2
1.33
W
Nu Wa
1
0
2
2
W
0
3
1
0.17
W
Neith
XmanRey
Neith
7
1
0
7
W
Xing Tian
badinkus
Xing Tian
1
0
1
1.5
L
Guan Yu
ferbmgdl
Guan Yu
0
3
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,500
Damage
8,364
24,138
Taken
21,340
8,552
Mitigated
9,520
6,213
Healing
3,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
2,857
468
135
1,891
7,208
5,073
0
2,086
5,006
17,656
0
W
2,428
1,031
0
1,373
6,696
1,987
707
878
5,818
0
39,541
L
Camazotz
0
0
0
0
300
83
0
270
0
0
0
L
Ah Muzen Cab
PericoAR
Ah Muzen Cab
4,800
1,849
0
1,083
5,506
1,480
0
1,712
3,691
0
23,768
W
Nu Wa
3,525
1,374
0
910
2,501
663
1,469
653
1,818
23,715
0
W
926
0
0
433
6,688
2,588
141
768
5,890
13,043
0
W
Neith
XmanRey
Neith
5,498
2,617
0
2,655
4,829
1,450
2,522
778
4,021
0
34,404
W
Xing Tian
badinkus
Xing Tian
1,123
30
0
842
3,424
1,864
727
153
3,271
17,165
0
L
Guan Yu
ferbmgdl
Guan Yu
334
44
0
329
4,447
1,660
0
379
4,038
0
8,770
L
373
278
0
0
3,879
1,224
0
772
3,031
1,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,568
Gold Earned
21,438
275
Minions Killed
101
0
Camps Cleared
0
837,056
Distance Traveled
619,057
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,441
544
47
5
0
175,470
2
W
Pele
5,958
596
81
8
0
162,127
2
L
Camazotz
3,309
331
0
0
0
5,769
0
L
Ah Muzen Cab
5,373
537
35
4
0
166,822
0
W
Nu Wa
5,593
559
52
5
0
162,780
3
W
Ganesha
4,945
495
11
1
0
165,396
0
W
Neith
6,631
663
82
8
0
167,177
2
W
Xing Tian
5,441
544
49
5
0
179,576
3
L
Guan Yu
3,839
384
15
2
0
163,633
0
L
Ares
3,476
348
4
0
0
107,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role