Player Matchup

Artio
Artio
EmberiskII
Artio
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
42W - 32L
1,660 Elo+
Party 2
Yemoja
Yemoja
LieutenantNoCap
Yemoja
Level 17
God Stats
7W - 2L
1,850 SR
Queue Stats
125W - 129L
1,509 Elo+
Solo
Ravana
Ravana
LilDiabetus8403
Ravana
Level 29
God Stats
1W - 0L
1,695 SR
Queue Stats
79W - 69L
1,604 Elo+
Solo
Heimdallr
Heimdallr
Nabell531
Heimdallr
Level 29
God Stats
62W - 53L
1,579 SR
Queue Stats
109W - 90L
1,594 Elo+
Party 2
Anubis
Anubis
SimpForIan
Anubis
Level 22
God Stats
8W - 0L
1,954 SR
Queue Stats
21W - 5L
1,812 Elo+
Party 2
Team Averages
Level 22
1,715 SR
1,636 Elo+

VS

Team Averages
Level 35
1,507 SR
1,587 Elo+
Janus
Janus
AkagaMi_Shanks52
Janus
Level 19
God Stats
1W - 3L
1,547 SR
Queue Stats
38W - 38L
1,569 Elo+
Solo
Apollo
Apollo
RedNeckRiverHog
Apollo
Level 29
God Stats
5W - 10L
1,268 SR
Queue Stats
291W - 274L
1,601 Elo+
Party 3
Da Ji
Da Ji
Skarrish
Da Ji
Level 28
God Stats
1W - 3L
1,544 SR
Queue Stats
269W - 258L
1,572 Elo+
Party 3
Ares
Ares
avgKai
Ares
Level 96
God Stats
3W - 4L
1,675 SR
Queue Stats
162W - 145L
1,634 Elo+
Party 1
Bellona
Bellona
kkauai
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
2 / 2 / 3
6,807
567
6,349
11,854
6,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 3
6,421
535
3,675
6,678
2,837
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 0 / 1
8,057
671
4,927
4,698
2,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Nabell531
Heimdallr
12
1 / 1 / 1
6,467
539
4,123
7,643
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
SimpForIan
Anubis
12
1 / 0 / 3
7,077
590
6,112
6,344
3,085
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,412
534
4,817
4,267
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 1 / 0
6,479
540
2,248
5,841
1,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Skarrish
Da Ji
9
1 / 4 / 1
5,627
469
4,667
8,451
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
avgKai
Ares
9
1 / 2 / 1
6,100
508
6,202
12,713
6,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
kkauai
Bellona
8
1 / 5 / 0
5,433
453
2,240
7,042
4,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
13
Kills
4
4
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Artio
2
2
3
1.75
W
1
1
3
2.5
W
8
0
1
8.5
W
Heimdallr
Nabell531
Heimdallr
1
1
1
1.5
L
1
1
0
1
W
Anubis
SimpForIan
Anubis
1
0
3
2.5
L
Da Ji
Skarrish
Da Ji
1
4
1
0.38
L
Ares
avgKai
Ares
1
2
1
0.75
L
Bellona
kkauai
Bellona
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,186
Damage
20,174
37,217
Taken
38,314
17,006
Mitigated
16,356
19,373
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,817
238
0
1,037
4,267
1,203
0
2,038
2,229
43,676
0
W
Artio
6,349
293
351
6,061
11,854
6,468
498
2,107
9,691
33,113
0
W
3,675
513
630
2,471
6,678
2,837
425
2,409
4,255
18,409
0
W
4,927
1,356
0
2,645
4,698
2,033
101
505
4,157
0
48,331
W
Heimdallr
Nabell531
Heimdallr
4,123
2,718
0
3,653
7,643
2,583
0
2,525
5,118
0
37,707
L
2,248
1,652
0
2,617
5,841
1,462
0
1,797
4,044
0
40,769
W
Anubis
SimpForIan
Anubis
6,112
336
0
3,562
6,344
3,085
0
3,211
2,977
55,471
0
L
Da Ji
Skarrish
Da Ji
4,667
1,352
0
1,989
8,451
3,348
0
2,057
6,394
0
29,859
L
Ares
avgKai
Ares
6,202
257
0
2,340
12,713
6,326
0
7,044
5,669
13,488
0
L
Bellona
kkauai
Bellona
2,240
348
0
355
7,042
4,017
0
3,200
3,842
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
30,051
392
Minions Killed
292
0
Camps Cleared
0
1,135,334
Distance Traveled
1,202,922
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,412
534
100
8
0
236,954
3
W
Artio
6,807
567
59
5
0
219,484
0
W
Yemoja
6,421
535
43
4
0
219,606
5
W
Ravana
8,057
671
105
9
0
279,873
2
W
Heimdallr
6,467
539
65
5
0
191,904
0
L
Apollo
6,479
540
88
7
0
254,162
0
W
Anubis
7,077
590
120
10
0
224,467
4
L
Da Ji
5,627
469
55
5
0
204,477
2
L
Ares
6,100
508
8
1
0
272,148
2
L
Bellona
5,433
453
41
3
0
235,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role