Player Matchup

Anhur
Anhur
ImmaSniffYaTaint
Anhur
Level 3
God Stats
8W - 3L
1,500 SR
Queue Stats
27W - 15L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
NewFiddlesticks
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Thanatos
Thanatos
SunWarriorGod
Thanatos
Level 31
God Stats
23W - 28L
1,451 SR
Queue Stats
512W - 528L
1,415 Elo+
Party 1
Tiamat
Tiamat
kindasmurf
Tiamat
Level 60
God Stats
16W - 25L
1,550 SR
Queue Stats
376W - 375L
1,447 Elo+
Party 1
Cthulhu
Cthulhu
wibu_g33
Cthulhu
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,472 Elo+

VS

Team Averages
Level 8
1,449 SR
1,383 Elo+
Sol
Sol
BergKarotte9090
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DeX Rose767
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thor
Thor
DermicDrake4127
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
andersonamaral30
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,106 Elo+
Solo
Fenrir
Fenrir
placid-bay3
Fenrir
Level 26
God Stats
3W - 2L
1,243 SR
Queue Stats
29W - 36L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
15 / 1 / 8
10,514
657
20,969
11,083
3,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 1 / 3
10,135
633
3,891
11,074
7,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
SunWarriorGod
Thanatos
14
15 / 3 / 11
10,323
645
12,129
12,130
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
kindasmurf
Tiamat
13
12 / 3 / 16
10,205
638
8,635
8,538
4,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
wibu_g33
Cthulhu
13
4 / 4 / 12
8,729
546
7,775
11,832
8,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 11 / 6
9,198
575
7,692
14,342
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
DeX Rose767
Cthulhu
7
1 / 4 / 5
5,609
351
1,175
10,803
3,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

5
0 / 7 / 5
5,157
322
237
8,530
1,513
8
0 / 19 / 4
5,505
344
1,332
16,369
4,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
6
0 / 11 / 3
5,513
345
2,439
13,519
2,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
52
Kills
6
12
Deaths
52
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
5
11
6
0.73
L
Cthulhu
DeX Rose767
Cthulhu
1
4
5
0.88
L
0
7
5
0.36
W
15
1
8
19
W
6
1
3
7.5
W
Thanatos
SunWarriorGod
Thanatos
15
3
11
6.83
L
0
19
4
0.11
W
Tiamat
kindasmurf
Tiamat
12
3
16
6.67
L
Fenrir
0
11
3
0.14
W
Cthulhu
wibu_g33
Cthulhu
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,399
Damage
12,875
54,657
Taken
63,563
29,206
Mitigated
16,408
24,836
Healing
4,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,692
2,855
0
1,975
14,342
4,467
0
3,853
10,279
21,710
1,533
L
Cthulhu
DeX Rose767
Cthulhu
1,175
282
0
12
10,803
3,706
0
2,082
8,517
3,819
0
L
237
50
0
0
8,530
1,513
0
1,850
6,650
0
1,585
W
20,969
10,495
0
5,687
11,083
3,556
2,244
2,904
8,113
0
76,943
W
3,891
364
120
3,629
11,074
7,774
2,474
928
10,146
0
64,360
W
Thanatos
SunWarriorGod
Thanatos
12,129
3,864
0
8,530
12,130
4,288
952
2,149
7,782
0
56,358
L
1,332
1,042
60
1,412
16,369
4,271
0
5,958
10,291
9,464
0
W
Tiamat
kindasmurf
Tiamat
8,635
866
438
3,620
8,538
4,947
4,191
1,331
6,872
44,750
0
L
Fenrir
2,439
1,228
0
1,122
13,519
2,451
0
2,043
11,416
0
10,950
W
Cthulhu
wibu_g33
Cthulhu
7,775
235
0
2,812
11,832
8,641
877
3,205
7,869
26,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,906
Gold Earned
30,982
441
Minions Killed
76
0
Camps Cleared
0
1,448,294
Distance Traveled
753,039
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,198
575
34
2
0
244,932
0
L
Cthulhu
5,609
351
6
0
0
98,290
1
L
Thor
5,157
322
4
0
0
78,289
1
W
Anhur
10,514
657
102
6
0
282,887
3
W
Guan Yu
10,135
633
117
7
0
293,707
0
W
Thanatos
10,323
645
93
6
0
299,889
0
L
Olorun
5,505
344
11
1
0
202,520
5
W
Tiamat
10,205
638
78
5
0
280,163
1
L
Fenrir
5,513
345
21
1
0
129,008
0
W
Cthulhu
8,729
546
51
3
0
291,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role