Player Matchup

Chiron
Chiron
Gold IV
Animallity
Chiron
Gold IV
Level 64
God Stats
5W - 5L
1,753 SR
Queue Stats
11W - 17L
1,354 MMR
Party 2
Chaac
Chaac
Gold IV
Feueroni
Chaac
Gold IV
Level 128
God Stats
280W - 295L
1,538 SR
Queue Stats
483W - 559L
1,332 MMR
Solo
Eset
Eset
Platinum III
xHeartShot
Eset
Platinum III
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,769 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 99
1,597 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,481 SR
1,499 MMR
Heimdallr
Heimdallr
Gold V
Ghost251
Heimdallr
Gold V
Level 125
God Stats
23W - 25L
1,541 SR
Queue Stats
199W - 274L
1,316 MMR
Solo
Ne Zha
Ne Zha
Gold II
remjan1990
Ne Zha
Gold II
Level 145
God Stats
3W - 7L
1,403 SR
Queue Stats
55W - 65L
1,681 MMR
Party 1
Scylla
Scylla
Gold IV
remjan199O
Scylla
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Animallity
Chiron
16
6 / 3 / 5
13,116
820
11,371
10,623
4,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
Feueroni
Chaac
16
4 / 1 / 7
12,415
776
11,671
15,708
19,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 6 / 6
11,137
696
10,320
12,792
5,405
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeGilgameshThothAthenaNox

VS

Bans
TiamatDanzaburouAresAnhurGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Ghost251
Heimdallr
15
6 / 6 / 2
11,228
702
12,545
15,024
6,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
remjan1990
Ne Zha
13
0 / 4 / 6
11,019
689
9,197
15,230
13,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
remjan199O
Scylla
15
4 / 2 / 3
10,935
683
10,161
10,232
5,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
21
12
Kills
10
10
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
Animallity
Chiron
6
3
5
2.83
W
Chaac
Feueroni
Chaac
4
1
7
7.5
L
Heimdallr
Ghost251
Heimdallr
6
6
2
1.17
L
Ne Zha
remjan1990
Ne Zha
0
4
6
0.75
L
Scylla
remjan199O
Scylla
4
2
3
2.75
W
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,362
Damage
31,903
39,123
Taken
40,486
29,451
Mitigated
25,738
15,644
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Animallity
Chiron
11,371
3,888
1,012
3,002
10,623
4,174
2,039
2,339
8,284
0
59,995
W
Chaac
Feueroni
Chaac
11,671
1,457
0
6,645
15,708
19,872
134
4,538
11,170
0
44,149
L
Heimdallr
Ghost251
Heimdallr
12,545
6,903
0
0
15,024
6,511
103
4,236
10,788
0
45,668
L
Ne Zha
remjan1990
Ne Zha
9,197
2,383
0
2,602
15,230
13,796
0
3,402
11,828
0
32,800
L
Scylla
remjan199O
Scylla
10,161
1,869
0
1,311
10,232
5,431
98
2,780
7,452
57,178
0
W
10,320
718
799
4,186
12,792
5,405
967
3,340
9,452
48,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,668
Gold Earned
33,182
218
Minions Killed
198
0
Camps Cleared
0
956,594
Distance Traveled
896,477
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,116
820
93
6
0
303,043
3
W
Chaac
12,415
776
39
2
0
383,126
2
L
Heimdallr
11,228
702
83
5
0
268,359
5
L
Ne Zha
11,019
689
31
2
0
336,795
7
L
Scylla
10,935
683
84
5
0
291,323
7
W
Eset
11,137
696
86
5
0
270,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role