Player Matchup

Cu Chulainn
Cu Chulainn
Fals3Bane
Cu Chulainn
Level 142
God Stats
3W - 2L
1,926 SR
Queue Stats
311W - 160L
1,700 Elo+
Party 2
Neith
Neith
FreedomRoyale
Neith
Level 102
God Stats
5W - 4L
1,627 SR
Queue Stats
379W - 352L
1,613 Elo+
Party 2
Ymir
Ymir
SlimyFootLong
Ymir
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 99L
1,532 Elo+
Party 2
Merlin
Merlin
Sunnnz
Merlin
Level 160
God Stats
0W - 1L
1,639 SR
Queue Stats
37W - 40L
1,487 Elo+
Party 2
Bakasura
Bakasura
ThicKaldr
Bakasura
Level 29
God Stats
4W - 4L
1,619 SR
Queue Stats
35W - 36L
1,487 Elo+
Party 2
Team Averages
Level 112
1,662 SR
1,564 Elo+

VS

Team Averages
Level 46
1,517 SR
1,573 Elo+
Skadi
Skadi
Atomicdig
Skadi
Level 16
God Stats
4W - 4L
1,385 SR
Queue Stats
21W - 20L
1,486 Elo+
Party 1
Bakasura
Bakasura
KillerRabbit71
Bakasura
Level 41
God Stats
14W - 10L
1,695 SR
Queue Stats
243W - 214L
1,672 Elo+
Solo
Cthulhu
Cthulhu
Kingstorm826
Cthulhu
Level 82
God Stats
2W - 2L
1,361 SR
Queue Stats
397W - 360L
1,484 Elo+
Party 1
Merlin
Merlin
Mantaxia
Merlin
Level 41
God Stats
12W - 22L
1,432 SR
Queue Stats
137W - 132L
1,551 Elo+
Solo
Sun Wukong
Sun Wukong
Tanre
Sun Wukong
Level 48
God Stats
23W - 15L
1,714 SR
Queue Stats
205W - 152L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fals3Bane
Cu Chulainn
15
2 / 4 / 2
9,110
506
8,865
15,335
10,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 2
9,954
553
9,489
7,600
2,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 4 / 4
7,574
421
3,686
13,882
8,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Merlin
Sunnnz
Merlin
14
0 / 3 / 3
8,565
476
7,444
6,633
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ThicKaldr
Bakasura
15
3 / 2 / 1
9,104
506
7,154
14,942
5,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Atomicdig
Skadi
14
2 / 3 / 1
8,172
454
4,048
5,481
1,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
15
3 / 3 / 4
9,044
502
5,395
11,370
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Kingstorm826
Cthulhu
13
2 / 3 / 7
8,122
451
7,364
11,001
9,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
Mantaxia
Merlin
16
1 / 1 / 5
9,362
520
7,706
9,321
3,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Tanre
Sun Wukong
18
7 / 2 / 2
11,156
620
14,999
17,339
13,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
34
12
Kills
15
15
Deaths
12
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Skadi
Atomicdig
Skadi
2
3
1
0.83
L
Cu Chulainn
Fals3Bane
Cu Chulainn
2
4
2
0.75
L
6
2
2
3.5
W
Bakasura
3
3
4
1.67
W
Cthulhu
Kingstorm826
Cthulhu
2
3
7
1.83
W
Merlin
Mantaxia
Merlin
1
1
5
3.5
L
1
4
4
0.75
L
Merlin
Sunnnz
Merlin
0
3
3
0.5
W
Sun Wukong
Tanre
Sun Wukong
7
2
2
4
L
Bakasura
ThicKaldr
Bakasura
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,638
Damage
39,512
58,392
Taken
54,512
29,775
Mitigated
31,510
8,807
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Atomicdig
Skadi
4,048
2,176
0
320
5,481
1,403
0
612
4,869
0
38,684
L
Cu Chulainn
Fals3Bane
Cu Chulainn
8,865
1,155
0
2,782
15,335
10,504
0
1,364
13,813
10,456
51,589
L
9,489
2,698
0
1,946
7,600
2,602
737
1,708
5,173
0
72,888
W
Bakasura
5,395
3,323
0
3,154
11,370
4,032
35
728
10,001
0
53,581
W
Cthulhu
Kingstorm826
Cthulhu
7,364
688
513
3,450
11,001
9,140
0
4,162
6,839
34,147
0
W
Merlin
Mantaxia
Merlin
7,706
320
0
3,605
9,321
3,346
334
3,946
5,155
75,004
0
L
3,686
420
436
1,241
13,882
8,518
84
6,033
6,886
18,220
0
L
Merlin
Sunnnz
Merlin
7,444
107
0
395
6,633
2,296
0
2,837
3,600
70,720
0
W
Sun Wukong
Tanre
Sun Wukong
14,999
3,078
0
8,506
17,339
13,589
328
3,099
13,610
0
77,444
L
Bakasura
ThicKaldr
Bakasura
7,154
5,182
0
2,007
14,942
5,855
115
1,591
12,327
0
61,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,307
Gold Earned
45,856
550
Minions Killed
591
0
Camps Cleared
0
1,627,897
Distance Traveled
1,661,041
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,172
454
96
5
0
289,301
0
L
Cu Chulainn
9,110
506
121
7
0
336,135
1
L
Neith
9,954
553
138
8
0
302,028
2
W
Bakasura
9,044
502
127
7
0
361,219
1
W
Cthulhu
8,122
451
58
3
0
342,706
6
W
Merlin
9,362
520
152
8
0
296,360
2
L
Ymir
7,574
421
20
1
0
320,497
0
L
Merlin
8,565
476
143
8
0
283,810
4
W
Sun Wukong
11,156
620
158
9
0
371,455
0
L
Bakasura
9,104
506
128
7
0
385,427
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role