Player Matchup

Ne Zha
Ne Zha
AaKerr
Ne Zha
Level 160
God Stats
3W - 1L
1,555 SR
Queue Stats
101W - 80L
1,614 Elo+
Party 1
Sylvanus
Sylvanus
DarthIgnacius
Sylvanus
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 84L
1,570 Elo+
Party 1
Anubis
Anubis
Ivanchoxx
Anubis
Level 29
God Stats
1W - 0L
1,724 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KevinSmite
Cu Chulainn
Level 128
God Stats
6W - 7L
1,520 SR
Queue Stats
198W - 150L
1,694 Elo+
Party 1
Neith
Neith
LWXeonGG
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,584 Elo+

VS

Team Averages
Level 87
1,487 SR
1,460 Elo+
Bakasura
Bakasura
ElPatoSsovietico
Bakasura
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 41L
1,412 Elo+
Party 2
Ymir
Ymir
HashiramaSenju79
Ymir
Level 122
God Stats
21W - 19L
1,614 SR
Queue Stats
855W - 843L
1,449 Elo+
Party 2
Medusa
Medusa
Musambe_Tutu1
Medusa
Level 121
God Stats
13W - 9L
1,663 SR
Queue Stats
765W - 739L
1,525 Elo+
Party 2
Sol
Sol
Nunui
Sol
Level 48
God Stats
7W - 10L
1,158 SR
Queue Stats
296W - 325L
1,415 Elo+
Solo
Erlang Shen
Erlang Shen
midoria
Erlang Shen
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AaKerr
Ne Zha
14
6 / 0 / 2
7,983
614
4,702
8,427
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
DarthIgnacius
Sylvanus
12
5 / 0 / 4
7,164
551
7,071
6,754
3,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Ivanchoxx
Anubis
11
2 / 0 / 2
6,466
497
4,878
4,624
2,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KevinSmite
Cu Chulainn
13
3 / 1 / 4
7,585
583
7,619
9,048
5,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
LWXeonGG
Neith
11
0 / 1 / 4
6,696
515
4,742
5,880
1,896
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,152
473
2,601
9,188
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
6,175
475
1,848
11,562
4,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 1 / 0
7,015
540
3,774
4,293
1,153
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Nunui
Sol
12
1 / 4 / 0
6,822
525
3,590
6,093
2,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Erlang Shen
midoria
Erlang Shen
10
1 / 5 / 0
6,025
463
3,301
8,736
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
2
2
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AaKerr
Ne Zha
6
0
2
7
W
Sylvanus
DarthIgnacius
Sylvanus
5
0
4
7
L
0
2
1
0.25
L
0
4
1
0.13
W
Anubis
Ivanchoxx
Anubis
2
0
2
3
W
Cu Chulainn
KevinSmite
Cu Chulainn
3
1
4
5
W
Neith
LWXeonGG
Neith
0
1
4
2
L
0
1
0
0
L
Sol
Nunui
Sol
1
4
0
0.25
L
Erlang Shen
midoria
Erlang Shen
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,012
Damage
15,114
34,733
Taken
39,872
16,120
Mitigated
16,166
15,217
Healing
11,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AaKerr
Ne Zha
4,702
1,365
0
5,375
8,427
3,025
0
936
7,491
0
58,464
W
Sylvanus
DarthIgnacius
Sylvanus
7,071
2,467
1,410
2,402
6,754
3,657
119
1,016
5,738
23,301
5,529
L
2,601
1,973
0
3,234
9,188
4,473
0
2,181
7,007
0
30,459
L
1,848
528
0
2,420
11,562
4,274
0
3,630
7,932
16,906
0
W
Anubis
Ivanchoxx
Anubis
4,878
175
0
1,582
4,624
2,160
698
49
4,575
31,170
0
W
Cu Chulainn
KevinSmite
Cu Chulainn
7,619
1,387
0
2,932
9,048
5,382
15
84
8,964
2,823
37,792
W
Neith
LWXeonGG
Neith
4,742
1,879
0
1,516
5,880
1,896
156
3,137
2,723
0
34,020
L
3,774
1,012
0
1,253
4,293
1,153
276
2,494
1,799
0
48,371
L
Sol
Nunui
Sol
3,590
1,304
0
2,218
6,093
2,003
108
1,329
4,764
38,751
2,454
L
Erlang Shen
midoria
Erlang Shen
3,301
1,541
0
2,204
8,736
4,263
0
2,258
6,478
0
20,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,894
Gold Earned
32,189
374
Minions Killed
343
0
Camps Cleared
0
1,233,276
Distance Traveled
1,212,973
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,983
614
113
9
0
279,982
3
W
Sylvanus
7,164
551
52
4
0
256,206
8
L
Bakasura
6,152
473
82
6
0
251,263
0
L
Ymir
6,175
475
43
3
0
229,212
2
W
Anubis
6,466
497
59
5
0
249,826
4
W
Cu Chulainn
7,585
583
71
5
0
255,922
2
W
Neith
6,696
515
79
6
0
191,340
0
L
Medusa
7,015
540
90
7
0
275,562
7
L
Sol
6,822
525
87
7
0
219,774
4
L
Erlang Shen
6,025
463
41
3
0
237,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role