Player Matchup

Freya
Freya
BenisLov3r420
Freya
Level 117
God Stats
12W - 0L
1,950 SR
Queue Stats
466W - 351L
1,730 Elo+
Party 1
Cthulhu
Cthulhu
ShadowClaw17
Cthulhu
Level 29
God Stats
5W - 9L
1,621 SR
Queue Stats
72W - 56L
1,663 Elo+
Party 1
Neith
Neith
Zateler
Neith
Level 29
God Stats
2W - 0L
1,646 SR
Queue Stats
15W - 8L
1,607 Elo+
Solo
Team Averages
Level 58
1,739 SR
1,667 Elo+

VS

Team Averages
Level 61
1,506 SR
1,678 Elo+
Tsukuyomi
Tsukuyomi
IAMUNINTELLIGENT
Tsukuyomi
Level 129
God Stats
10W - 7L
1,658 SR
Queue Stats
699W - 396L
1,929 Elo+
Party 2
Sol
Sol
SnowflakeSenpai
Sol
Level 26
God Stats
0W - 4L
1,359 SR
Queue Stats
10W - 16L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
VenomHorus
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,768 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 5
11,215
801
9,333
9,450
4,039
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
ShadowClaw17
Cthulhu
14
3 / 0 / 10
10,936
781
6,676
10,474
11,187
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Zateler
Neith
15
4 / 2 / 9
10,674
762
12,843
8,599
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
12
0 / 5 / 3
8,359
597
10,438
11,396
6,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
2 / 7 / 1
8,815
630
8,568
10,545
3,344
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
VenomHorus
Gilgamesh
12
1 / 3 / 0
9,420
673
2,691
13,367
7,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
15
Kills
3
3
Deaths
15
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
8
1
5
10.5
L
Tsukuyomi
0
5
3
0.3
W
Cthulhu
ShadowClaw17
Cthulhu
3
0
10
8
L
2
7
1
0.36
L
Gilgamesh
VenomHorus
Gilgamesh
1
3
0
0.33
W
Neith
Zateler
Neith
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,852
Damage
21,697
28,523
Taken
35,308
18,835
Mitigated
16,397
5,717
Healing
2,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,333
3,907
0
3,683
9,450
4,039
1,024
2,265
7,185
49,679
0
L
Tsukuyomi
10,438
1,911
0
512
11,396
6,014
18
4,154
7,242
0
47,462
W
Cthulhu
ShadowClaw17
Cthulhu
6,676
706
230
0
10,474
11,187
117
3,717
6,757
21,723
0
L
8,568
1,948
251
1,755
10,545
3,344
563
6,559
3,986
33,439
0
L
Gilgamesh
VenomHorus
Gilgamesh
2,691
197
0
0
13,367
7,039
0
5,359
8,008
0
15,249
W
Neith
Zateler
Neith
12,843
3,762
0
1,804
8,599
3,609
2,007
2,778
5,821
0
67,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,825
Gold Earned
26,594
203
Minions Killed
134
0
Camps Cleared
0
797,055
Distance Traveled
752,279
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
11,215
801
69
5
0
247,190
1
L
Tsukuyomi
8,359
597
55
4
0
276,253
0
W
Cthulhu
10,936
781
17
1
0
302,786
4
L
Sol
8,815
630
44
3
0
198,252
3
L
Gilgamesh
9,420
673
35
3
0
277,774
0
W
Neith
10,674
762
117
8
0
247,079
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role