Player Matchup

Janus
Janus
 
Janus
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CaIIOfDudi
Chiron
Level 101
God Stats
0W - 2L
1,603 SR
Queue Stats
72W - 66L
1,558 Elo+
Party 1
Bacchus
Bacchus
OhVexyl
Bacchus
Level 129
God Stats
8W - 6L
1,991 SR
Queue Stats
393W - 199L
1,680 Elo+
Party 1
Odin
Odin
schn1cOLinO
Odin
Level 130
God Stats
7W - 7L
1,502 SR
Queue Stats
291W - 212L
1,646 Elo+
Party 1
Awilix
Awilix
x_IceIceBaby
Awilix
Level 159
God Stats
3W - 1L
1,686 SR
Queue Stats
117W - 119L
1,549 Elo+
Party 1
Team Averages
Level 131
1,656 SR
1,586 Elo+

VS

Team Averages
Level 148
1,588 SR
1,618 Elo+
Merlin
Merlin
 
Merlin
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
I-Sikk-I
Cabrakan
Level 157
God Stats
5W - 0L
1,947 SR
Queue Stats
181W - 113L
1,722 Elo+
Party 2
Danzaburou
Danzaburou
JAMB1NO
Danzaburou
Level 157
God Stats
13W - 8L
1,739 SR
Queue Stats
106W - 133L
1,613 Elo+
Solo
Hades
Hades
KwispyKweme
Hades
Level 137
God Stats
4W - 2L
1,537 SR
Queue Stats
239W - 192L
1,586 Elo+
Solo
Hun Batz
Hun Batz
lx_DaMaGeR_xl
Hun Batz
Level 160
God Stats
2W - 0L
1,219 SR
Queue Stats
243W - 163L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 4 / 1
5,211
521
2,876
5,138
1,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
CaIIOfDudi
Chiron
10
2 / 1 / 0
5,775
578
2,866
4,163
1,270
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
OhVexyl
Bacchus
8
0 / 2 / 3
5,198
520
3,344
6,149
3,432
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 2 / 0
5,002
500
1,604
7,899
3,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
8
0 / 3 / 2
4,997
500
3,134
9,375
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
2 / 0 / 5
5,999
600
4,513
2,114
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
I-Sikk-I
Cabrakan
9
2 / 2 / 3
5,627
563
3,866
5,677
2,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
JAMB1NO
Danzaburou
11
1 / 0 / 0
6,219
622
3,117
4,809
1,424
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 0
6,671
667
7,124
7,222
4,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hun Batz
lx_DaMaGeR_xl
Hun Batz
10
5 / 1 / 3
6,529
653
4,648
5,935
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
4
Kills
12
12
Deaths
4
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
1
0.38
W
Merlin
 
Merlin
2
0
5
4.5
L
Chiron
CaIIOfDudi
Chiron
2
1
0
2
W
Cabrakan
I-Sikk-I
Cabrakan
2
2
3
1.75
W
Danzaburou
JAMB1NO
Danzaburou
1
0
0
1
W
2
1
0
2
L
Bacchus
OhVexyl
Bacchus
0
2
3
0.75
W
Hun Batz
lx_DaMaGeR_xl
Hun Batz
5
1
3
6.5
L
1
2
0
0.5
L
Awilix
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,824
Damage
23,268
32,724
Taken
25,757
12,279
Mitigated
10,711
9,572
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,876
108
0
1,029
5,138
1,502
0
2,670
2,302
33,938
0
W
Merlin
 
Merlin
4,513
910
0
650
2,114
700
0
1,108
1,006
29,676
0
L
Chiron
CaIIOfDudi
Chiron
2,866
1,226
240
1,656
4,163
1,270
0
423
3,739
0
33,308
W
Cabrakan
I-Sikk-I
Cabrakan
3,866
1,060
0
1,788
5,677
2,687
0
3,040
2,605
11,745
0
W
Danzaburou
JAMB1NO
Danzaburou
3,117
2,167
0
1,970
4,809
1,424
0
880
3,929
0
40,018
W
7,124
866
91
5,224
7,222
4,048
1,238
604
6,618
44,792
0
L
Bacchus
OhVexyl
Bacchus
3,344
703
0
1,277
6,149
3,432
0
2,666
3,315
11,237
0
W
Hun Batz
lx_DaMaGeR_xl
Hun Batz
4,648
1,725
0
2,974
5,935
1,852
0
467
5,379
0
33,802
L
1,604
340
0
2,921
7,899
3,379
0
4,449
3,450
0
22,188
L
Awilix
3,134
1,487
0
2,449
9,375
2,696
0
4,821
4,414
0
24,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
31,045
256
Minions Killed
357
0
Camps Cleared
0
967,632
Distance Traveled
977,615
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,211
521
74
7
0
193,856
4
W
Merlin
5,999
600
68
7
0
199,003
2
L
Chiron
5,775
578
60
6
0
173,576
5
W
Cabrakan
5,627
563
18
2
0
205,863
2
W
Danzaburou
6,219
622
87
9
0
185,514
4
W
Hades
6,671
667
115
12
0
165,072
0
L
Bacchus
5,198
520
18
2
0
209,401
3
W
Hun Batz
6,529
653
69
7
0
222,163
1
L
Odin
5,002
500
51
5
0
176,293
3
L
Awilix
4,997
500
53
5
0
214,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role