Player Matchup

Set
Set
Holypope1601
Set
Level 16
God Stats
1W - 8L
1,159 SR
Queue Stats
11W - 27L
1,172 Elo+
Solo
Loki
Loki
TheXlegacy3
Loki
Level 29
God Stats
23W - 26L
1,444 SR
Queue Stats
213W - 221L
1,369 Elo+
Solo
Hel
Hel
UwUcifer7
Hel
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 46L
1,323 Elo+
Solo
Medusa
Medusa
rcasillas23
Medusa
Level 18
God Stats
2W - 3L
1,625 SR
Queue Stats
80W - 106L
1,240 Elo+
Solo
Hera
Hera
templesourp
Hera
Level 28
God Stats
9W - 15L
1,723 SR
Queue Stats
200W - 242L
1,499 Elo+
Solo
Team Averages
Level 24
1,490 SR
1,321 Elo+

VS

Team Averages
Level 16
1,483 SR
1,380 Elo+
Kukulkan
Kukulkan
DRAGOxPK
Kukulkan
Level 29
God Stats
1W - 3L
1,535 SR
Queue Stats
3W - 4L
1,081 Elo+
Solo
Thor
Thor
Demons love6508
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Huckcorwin16
Anubis
Level 16
God Stats
40W - 37L
1,505 SR
Queue Stats
47W - 41L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
VeloGoneRogue
Sun Wukong
Level 25
God Stats
30W - 28L
1,376 SR
Queue Stats
205W - 238L
1,361 Elo+
Solo
Bakasura
Bakasura
Бурек
Bakasura
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 11 / 3
6,107
321
1,162
10,865
3,145
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Boots

Boots

+6%
Movement Speed

16
9 / 4 / 3
10,240
539
13,442
15,536
7,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
3 / 8 / 4
8,609
453
9,473
13,909
9,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate

Breastplate

+20
Physical Protection

Medusa
13
4 / 9 / 0
8,646
455
4,806
12,080
3,444
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 7 / 5
8,924
470
9,212
12,578
3,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DRAGOxPK
Kukulkan
16
8 / 5 / 5
10,651
561
14,064
13,871
5,392
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
0 / 9 / 3
8,743
460
1,511
9,862
3,016
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
18
7 / 4 / 8
11,659
614
9,002
10,566
5,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
VeloGoneRogue
Sun Wukong
16
7 / 4 / 1
10,718
564
10,245
17,455
11,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bakasura
Бурек
Bakasura
20
15 / 0 / 0
13,868
730
18,033
17,222
12,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
19
Kills
37
39
Deaths
22
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
DRAGOxPK
Kukulkan
8
5
5
2.1
W
0
9
3
0.17
L
0
11
3
0.14
W
Anubis
7
4
8
2.75
L
9
4
3
2.63
L
3
8
4
0.63
W
Sun Wukong
VeloGoneRogue
Sun Wukong
7
4
1
1.88
L
Medusa
4
9
0
0.44
L
3
7
5
0.79
W
Bakasura
Бурек
Bakasura
15
0
0
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,095
Damage
52,855
64,968
Taken
68,976
26,811
Mitigated
37,325
8,717
Healing
23,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
DRAGOxPK
Kukulkan
14,064
1,220
0
2,521
13,871
5,392
1,708
6,362
6,983
57,549
0
W
1,511
897
0
672
9,862
3,016
91
1,802
8,060
0
17,963
L
1,162
574
0
0
10,865
3,145
607
7,001
3,724
0
5,029
W
Anubis
9,002
230
332
6,133
10,566
5,044
4,489
2,332
8,164
69,450
0
L
13,442
3,707
0
2,980
15,536
7,794
0
3,481
11,336
0
69,257
L
9,473
2,632
1,617
2,210
13,909
9,145
186
2,524
10,459
29,932
0
W
Sun Wukong
VeloGoneRogue
Sun Wukong
10,245
3,231
292
6,273
17,455
11,497
1,444
6,349
11,066
0
50,641
L
Medusa
4,806
2,418
0
429
12,080
3,444
978
3,093
8,478
0
39,513
L
9,212
2,195
0
1,481
12,578
3,283
435
6,967
4,971
45,475
0
W
Bakasura
Бурек
Bakasura
18,033
12,646
0
7,418
17,222
12,376
3,057
1,573
15,617
0
125,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,526
Gold Earned
55,639
327
Minions Killed
559
0
Camps Cleared
0
1,448,863
Distance Traveled
1,664,558
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,651
561
95
5
0
323,731
0
W
Thor
8,743
460
25
1
0
264,188
2
L
Set
6,107
321
9
0
0
187,640
0
W
Anubis
11,659
614
127
7
0
279,686
0
L
Loki
10,240
539
110
6
0
353,282
1
L
Hel
8,609
453
46
2
0
305,995
2
W
Sun Wukong
10,718
564
105
6
0
349,145
0
L
Medusa
8,646
455
80
4
0
300,936
2
L
Hera
8,924
470
82
4
0
301,010
1
W
Bakasura
13,868
730
207
11
0
447,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role