Player Matchup

Hel
Hel
Aphoebis
Hel
Level 84
God Stats
3W - 2L
1,744 SR
Queue Stats
29W - 39L
1,475 Elo+
Solo
Jormungandr
Jormungandr
BlackVenom1996
Jormungandr
Level 105
God Stats
718W - 573L
1,535 SR
Queue Stats
1,137W - 1,118L
1,484 Elo+
Solo
Medusa
Medusa
LoOey
Medusa
Level 71
God Stats
12W - 10L
1,554 SR
Queue Stats
89W - 81L
1,498 Elo+
Party 2
Janus
Janus
Paddyjuk
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Zerberus-00
Susano
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 98L
1,514 Elo+
Party 2
Team Averages
Level 104
1,567 SR
1,494 Elo+

VS

Team Averages
Level 77
1,630 SR
1,520 Elo+
Nox
Nox
Batbatavia
Nox
Level 137
God Stats
440W - 408L
1,561 SR
Queue Stats
936W - 960L
1,554 Elo+
Solo
Hercules
Hercules
CodeX10CZ
Hercules
Level 51
God Stats
5W - 3L
1,688 SR
Queue Stats
64W - 51L
1,559 Elo+
Party 1
Kukulkan
Kukulkan
KubcakSmutnyFace
Kukulkan
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
LordArtharos
Rama
Level 119
God Stats
3W - 5L
1,652 SR
Queue Stats
137W - 112L
1,542 Elo+
Party 3
Ao Kuang
Ao Kuang
TTCDraco
Ao Kuang
Level 31
God Stats
0W - 1L
1,749 SR
Queue Stats
51W - 64L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 17
10,034
912
4,562
6,000
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
BlackVenom1996
Jormungandr
18
5 / 0 / 18
12,244
1,113
12,128
17,830
21,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
LoOey
Medusa
17
10 / 2 / 10
12,219
1,111
19,604
14,500
7,631
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Paddyjuk
Janus
17
3 / 2 / 14
11,104
1,009
18,693
6,006
2,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
17
6 / 3 / 8
11,152
1,014
13,045
12,352
5,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

234

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
10,172
925
8,007
10,294
6,183
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
CodeX10CZ
Hercules
16
0 / 2 / 6
9,414
856
9,107
19,545
15,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 6 / 3
10,217
929
10,341
10,543
4,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 2
10,152
923
17,075
14,855
5,866
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ao Kuang
TTCDraco
Ao Kuang
16
2 / 11 / 5
10,262
933
7,400
18,675
7,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
27
24
Kills
7
7
Deaths
25
67
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
0
17
8.5
L
2
2
4
2
W
Jormungandr
BlackVenom1996
Jormungandr
5
0
18
14
L
Hercules
CodeX10CZ
Hercules
0
2
6
1.5
L
1
6
3
0.42
W
Medusa
LoOey
Medusa
10
2
10
7.5
L
2
4
2
0.75
W
Janus
Paddyjuk
Janus
3
2
14
5
L
Ao Kuang
TTCDraco
Ao Kuang
2
11
5
0.41
W
Susano
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,032
Damage
51,930
56,688
Taken
73,912
40,036
Mitigated
39,443
19,913
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,562
533
7,857
3,972
6,000
3,243
0
3,491
2,395
6,998
0
L
8,007
1,227
0
363
10,294
6,183
0
4,985
5,309
18,445
0
W
Jormungandr
BlackVenom1996
Jormungandr
12,128
609
0
1,500
17,830
21,383
0
6,682
10,814
33,241
0
L
Hercules
CodeX10CZ
Hercules
9,107
1,483
913
5,407
19,545
15,604
0
9,586
9,959
0
13,014
L
10,341
415
0
112
10,543
4,384
0
4,116
6,427
44,927
0
W
Medusa
LoOey
Medusa
19,604
11,006
0
3,559
14,500
7,631
0
6,320
7,720
0
39,195
L
17,075
14,296
0
2,656
14,855
5,866
0
7,369
7,486
0
39,892
W
Janus
Paddyjuk
Janus
18,693
580
1,710
980
6,006
2,313
0
3,307
2,547
54,682
0
L
Ao Kuang
TTCDraco
Ao Kuang
7,400
627
0
2,742
18,675
7,406
0
9,327
9,348
30,711
0
W
Susano
13,045
213
0
335
12,352
5,466
0
5,274
6,260
0
23,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,753
Gold Earned
50,217
220
Minions Killed
216
3
Camps Cleared
6
1,142,932
Distance Traveled
1,023,289
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,034
912
3
0
1
217,047
0
L
Nox
10,172
925
22
2
0
210,816
0
W
Jormungandr
12,244
1,113
40
4
0
244,514
0
L
Hercules
9,414
856
6
1
0
241,420
0
L
Kukulkan
10,217
929
89
8
0
169,458
0
W
Medusa
12,219
1,111
62
6
0
212,246
0
L
Rama
10,152
923
56
5
3
201,092
0
W
Janus
11,104
1,009
93
8
2
235,542
2
L
Ao Kuang
10,262
933
43
4
3
200,503
0
W
Susano
11,152
1,014
22
2
0
233,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role