Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
KillLaSunderland
Freya
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Xtra_Relief
Fenrir
Level 13
God Stats
9W - 6L
1,284 SR
Queue Stats
40W - 31L
1,361 Elo+
Solo
Team Averages
Level 41
1,428 SR
1,454 Elo+

VS

Team Averages
Level 42
1,495 SR
1,295 Elo+
Pele
Pele
Lime Chan7517
Pele
Level 34
God Stats
1W - 1L
1,472 SR
Queue Stats
49W - 58L
1,323 Elo+
Solo
Arachne
Arachne
LxPurrs
Arachne
Level 14
God Stats
1W - 2L
1,633 SR
Queue Stats
5W - 18L
1,182 Elo+
Party 1
Merlin
Merlin
SupernovaNebula
Merlin
Level 79
God Stats
4W - 5L
1,379 SR
Queue Stats
48W - 41L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
9
3 / 1 / 4
5,494
916
3,359
4,203
1,534
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 5
4,885
814
696
3,521
990
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
8
3 / 0 / 3
5,590
932
1,487
2,494
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,856
643
0
707
146
Boots

Boots

+6%
Movement Speed

Arachne
LxPurrs
Arachne
5
0 / 3 / 0
4,114
686
755
2,705
1,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
2 / 3 / 0
5,044
841
2,953
3,753
1,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
6
Kills
2
3
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
1
4
5
W
0
2
5
1.25
L
0
1
0
0
L
Arachne
LxPurrs
Arachne
0
3
0
0
L
2
3
0
0.67
W
Fenrir
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,542
Damage
3,708
10,218
Taken
7,165
3,376
Mitigated
2,285
2,763
Healing
635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
3,359
738
0
1,230
4,203
1,534
422
1,118
3,085
0
12,115
W
696
295
129
1,037
3,521
990
327
1,015
2,506
12,900
0
L
0
0
0
0
707
146
0
0
707
0
0
L
Arachne
LxPurrs
Arachne
755
564
0
220
2,705
1,060
0
192
2,513
0
4,004
L
2,953
330
0
415
3,753
1,079
0
504
3,249
15,823
0
W
Fenrir
1,487
189
0
367
2,494
852
129
961
1,533
0
8,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,969
Gold Earned
13,014
70
Minions Killed
30
0
Camps Cleared
0
299,251
Distance Traveled
223,053
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,494
916
24
4
0
109,391
1
W
Freya
4,885
814
22
4
0
76,716
0
L
Pele
3,856
643
0
0
0
43,771
0
L
Arachne
4,114
686
8
1
0
89,497
0
L
Merlin
5,044
841
22
4
0
89,785
3
W
Fenrir
5,590
932
24
4
0
113,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role