Player Matchup

Kukulkan
Kukulkan
FrogK5
Kukulkan
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 72L
1,546 Elo+
Party 1
Ymir
Ymir
Sauljino26
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 63L
1,448 Elo+
Party 1
Neith
Neith
Tbubba31
Neith
Level 27
God Stats
0W - 3L
1,234 SR
Queue Stats
19W - 32L
1,500 Elo+
Solo
Guan Yu
Guan Yu
evan4456
Guan Yu
Level 25
God Stats
0W - 2L
1,221 SR
Queue Stats
106W - 108L
1,451 Elo+
Party 2
Hun Batz
Hun Batz
ryanbroen
Hun Batz
Level 28
God Stats
18W - 15L
1,603 SR
Queue Stats
182W - 198L
1,533 Elo+
Party 2
Team Averages
Level 20
1,412 SR
1,496 Elo+

VS

Team Averages
Level 22
1,555 SR
1,463 Elo+
Mulan
Mulan
Mickey Mouse706
Mulan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,330 Elo+
Solo
Sol
Sol
Samixo
Sol
Level 23
God Stats
11W - 13L
1,566 SR
Queue Stats
52W - 56L
1,514 Elo+
Solo
Chaac
Chaac
SoggyNanners
Chaac
Level 26
God Stats
70W - 62L
1,439 SR
Queue Stats
385W - 401L
1,358 Elo+
Solo
Skadi
Skadi
THEr0ck3tMan787
Skadi
Level 15
God Stats
19W - 7L
1,703 SR
Queue Stats
64W - 44L
1,520 Elo+
Solo
Athena
Athena
x SplitHead x
Athena
Level 27
God Stats
3W - 1L
1,566 SR
Queue Stats
7W - 2L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FrogK5
Kukulkan
13
2 / 9 / 1
8,352
464
5,780
12,864
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 5 / 2
7,335
408
2,720
14,582
8,806
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tbubba31
Neith
12
0 / 4 / 0
7,309
406
2,733
6,048
1,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
evan4456
Guan Yu
14
0 / 4 / 3
7,793
433
6,237
12,122
8,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
ryanbroen
Hun Batz
15
6 / 3 / 1
9,242
513
8,918
13,291
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 2
8,576
476
5,893
10,823
5,800
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
Samixo
Sol
16
5 / 1 / 6
10,760
598
10,233
6,806
2,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
5 / 2 / 6
9,997
555
10,549
15,047
10,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
9 / 0 / 4
11,030
613
11,519
9,529
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
4 / 1 / 9
9,619
534
7,142
12,093
7,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
25
25
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
FrogK5
Kukulkan
2
9
1
0.28
W
2
6
2
0.5
W
Sol
Samixo
Sol
5
1
6
8
L
0
5
2
0.2
W
5
2
6
4
W
9
0
4
11
L
Neith
Tbubba31
Neith
0
4
0
0
L
Guan Yu
evan4456
Guan Yu
0
4
3
0.38
L
Hun Batz
ryanbroen
Hun Batz
6
3
1
2.17
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,388
Damage
45,336
58,907
Taken
54,298
29,676
Mitigated
29,784
9,785
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
FrogK5
Kukulkan
5,780
851
0
0
12,864
5,136
0
4,813
8,051
43,283
0
W
5,893
955
0
1,034
10,823
5,800
134
2,552
8,271
0
35,337
W
Sol
Samixo
Sol
10,233
1,240
462
2,578
6,806
2,318
518
1,975
4,831
59,554
0
L
2,720
320
0
986
14,582
8,806
54
5,334
9,248
16,943
0
W
10,549
2,086
0
5,892
15,047
10,768
1,507
2,046
13,001
0
60,104
W
11,519
6,944
0
4,081
9,529
3,525
2,135
820
8,709
0
97,389
L
Neith
Tbubba31
Neith
2,733
1,361
0
289
6,048
1,886
438
1,838
4,210
0
27,990
L
Guan Yu
evan4456
Guan Yu
6,237
882
568
3,176
12,122
8,572
736
3,171
8,951
0
33,851
L
Hun Batz
ryanbroen
Hun Batz
8,918
2,123
0
4,766
13,291
5,276
0
2,219
11,072
0
63,291
W
7,142
1,886
187
3,601
12,093
7,373
0
1,107
10,986
32,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,031
Gold Earned
49,982
355
Minions Killed
460
0
Camps Cleared
0
1,613,149
Distance Traveled
1,738,854
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,352
464
92
5
0
289,141
0
W
Mulan
8,576
476
58
3
0
343,164
1
W
Sol
10,760
598
116
6
0
328,074
0
L
Ymir
7,335
408
27
2
0
307,942
0
W
Chaac
9,997
555
96
5
0
344,500
2
W
Skadi
11,030
613
135
8
0
333,817
2
L
Neith
7,309
406
68
4
0
313,798
1
L
Guan Yu
7,793
433
63
4
0
351,698
2
L
Hun Batz
9,242
513
105
6
0
350,570
0
W
Athena
9,619
534
55
3
0
389,299
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role